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Army is Paying $17.7M for a Training Game 100°
January 5, 2009 // 8:07 pm - According to Stars and Stripes (linked above), the Army is paying nearly $18 million in order to acquire a new training simulator that will allow soldiers to virtually drive vehicles, fire weapons, and pilot aerial vehicles in combat scenes.

To quote: The Army is shelling out nearly $18 million for a new training simulator game that will allow soldiers to drive virtual vehicles, fire virtual weapons and pilot virtual unmanned aerial vehicles in combat situations.

The contract for "Game After Ambush" was awarded late last month to software developers Laser Shot, of Texas,...

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Video: Heavy Rain In-Depth PlayStation 3 Developer Interview 50°
December 12, 2008 // 9:34 pm - GameTrailers have made available an in-depth interview with PlayStation 3 title Heavy Rain's writer and director David Cage today.

The video's caption reads:

"This adult-oriented game is all about a story you can't get out of your head."

The video is available below...

Enjoy!





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Heavy Rain Developer Interview & New Screens for PlayStation 3 100°
December 2, 2008 // 3:06 am - Recently 1UP has conducted a great interview with Quantic Dream's president and CEO (and Heavy Rain writer and director) David Cage, and have released a couple more screenshots that can be considered breathtaking to say the least.

Of course, screenshots have the ability to speak just fine for themselves. Make sure to visit the source (linked above) to see them all. Below is an excerpt from the interview:

1UP: You warned against reading too much into the taxidermist scene, but does that scene suggest Heavy Rain's themes might be more rooted in reality than Indigo...

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Video: Heavy Rain Public Presentation for PlayStation 3 50°
November 1, 2008 // 10:53 pm - Here's the public presentation of Heavy Rain for the PlayStation 3 made by its Producer at Micromania Games Show 2008 in Paris.

- In this demo, the player takes the role of a young journalist who is investigating on several girls' disappearances, she goes to a house of a former taxi driver who is suspected of killing these women. In this presentation, the Producer of the game shows 2 different ways to finish this demo, there are lots of different ways to get through the story.

- Multiple view camera system, not always behind the girl.

- The demo is fully playable,...

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Sony Announces PlayStation 3 Game Production Training Camp 50°
October 13, 2008 // 8:07 pm - Cyberport and Sony Computer Entertainment Hong Kong Limited (SCEH) are jointly organizing the first PS3 game production program in Hong Kong, the "Digital Content Creation Camp" (DCCC).

The program provides training opportunities for young people and professionals in Hong Kong, especially targeting at game programmers, designers and producers. DCCC level 3 courses will start on November 1, 2008.

Press Release: The Asia's First PLAYSTATION(R)3 Game Training Program Out of Japan To Develop Hong Kong Young Game Masters

'Tokyo Game Show Delegation' Opens up Students'...

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Microsoft Sues DHL after Train Dumps 21,600 XBox 360 Consoles 50°
October 11, 2008 // 9:19 pm - Microsoft is suing shipping company DHL for allegedly losing 21,600 Xbox 360 consoles in a Texas train derailment, according to court documents.

In a complaint filed in the U.S. District Court for the Western District of Washington in Seattle, Microsoft said it is seeking more than US$2 million in damages from DHL for two containers of Xbox 360 consoles that sustained "impact damage, wetting, pilfering and shortage" after a derailment near Duke, Texas.

The Xboxes were en route from a Microsoft office in McAllen, Texas, to Long Beach, California, for eventual delivery...

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Martin Frain: Mirror's Edge Projects 3M Sales 50°
September 25, 2008 // 5:51 pm - Martin Frain, marketing director for developer DICE says Mirror's Edge is proof that an IP can come out of nowhere and capture imagination, "just by being different." He is targeting worldwide sales of 3m.

"We're being helped immensely, just by the look of the game," Frain says. "You look at a screenshot of Mirror's Edge, and you know what it is."

Frain says that within most genres, all screenshots will look the same as other games in that same genre. "Some games do a good job with a unique look," he admits. "You see a screenshot of Bioshock, and you'd know it...

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Cage: Heavy Rain gameplay target is 8-12 hours 200°
September 12, 2008 // 6:11 pm - Speaking to VG247 at Games Convention, Quantic Dream boss David Cage said a single walk through of top drawer PS3 thriller Heavy Rain is likely to take no more than 12 hours.

"We're still in the middle of production, so I can't really tell you the exact time of the game, but we're targeting a game between eight and 12 hours in gameplay for one walk through," he said.

Seen for the first time in Germany last month, the game showed what appeared to be unparalleled plot-branching, a fact, Cage said, likely to keep the hardcore coming back for much more.

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