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PS3 FTP Client v2.8 Homebrew PlayStation 3 Application Arrives

1050°
142w ago - Following up on the intial release, this weekend PlayStation 3 developer aldostools has updated his homebrew PS3 FTP Client application to version 2.8 with the changes outlined below followed by v2.9.

Download: PS3 FTP Client v2.8 / PS3 FTP Client v2.8 (Mirror) / PS3 FTP Client v2.9

To quote: PS3 FTP Client 2.8 (Updated 2012-06-09)

New feature:

  • Update the APP_VER in PARAM.SFO of the selected games to the specified version. This option helps to avoid the update screen when the game starts (for users with PS3 connected to the Internet), preventing accidental installation of patches that require FW 3.56 or higher. A backup of the original PARAM.SFO is stored as PARAM.SFO.bak. The new option works with local files and remote files via FTP.

How to use the new feature:

  • To update a single game, select the PARAM.SFO, right click and select "Update APP_VER in PARAM.SFO...".

 

PSVeeter v0.1 - PlayStation Vita Homebrew Utility is Released

200°
154w ago - Today PS Vita developer Phexe has released a tool for viewing / deleting backed up PlayStation Vita content (via Content Manager Assistant) along with the related source code.

Download: PSVeeter v0.1 / PSVeeter v0.1 (Source Code) / .NET Framework 4.0 (Required)

To quote: What can it do at the moment?

  • View

1. PlayStation Minis
2. PlayStation Portable & Save Games
3. PlayStation Vita Games & Apps

  • Delete Individually via Right clicking name
  • Shows the Title, the Playstation ID Code and the Size of the Game/App
  • Automatically retrieve the path to your Vita Directory from Registry
  • If Sony’s Content Manager Assistant is not installed or set up, you can specify a directory to use

Known Issues

  • Has trouble deleting item if Icon is in use by windows explorer. You can rememdy this by either restarting your PC or Explorer.exe (Windows Issue)

Coming Soon (Todo List)

  • Add more details from the local SFO file to the information box on the right. Ie./...

 

PS3 FTP Client v1.0 Homebrew PlayStation 3 Application Arrives

1050°
158w ago - Following up on his previous work, this weekend PlayStation 3 developer aldostools has made available a homebrew PlayStatiion 3 application dubbed PS3 FTP Client v1.0 (WIP) followed by v1.1 with details below.

Download: PS3 FTP Client v1.0 (WIP) / PS3 FTP Client v1.1 (WIP) / COMCTL32.OCX (Required) / VB5 Runtime DLL (Required)

To quote: I have made a new toy... these are the features:

  • It rips files (dummies, languages, update, etc) stored on the PS3 HDD/USB via FTP.
  • New simulation mode (shows the results of a rip)
  • If you have a folder with PS3 covers in your PC (eg. MCLUB jpgs), the cover is displayed when a remote folder that matches the titleid is selected (eg. BLES80608)
  • Displays a column with the description of the game (based on the title id)
  • It is a "full" ftp client based on wininet

It may require the ComCtl32.ocx and VB5...
 

Sony PlayStation Vita Encryption Flaw Uncovered by Hacker SKFU?

800°
165w ago - Following up on his previous update, today PlayStation Vita hacker SKFU reports that he may have uncovered a PS Vita encryption flaw.

To quote from his page: Since I finally have access to a retail PS VITA, today I started with some basic tests.

After a complete freeze of the system within the first 5 minutes after unboxing (*always happens to new consoles 4 me rofl*), I went on and noticed that there is a problem with the VITA's encryption functions and was able to decrypt some test files directly via the system.

I will post updates as soon as I have news

- SKFU


 

PlayStation Vita Hello World via PSP Save Game Exploit Rumored

1300°
167w ago - Shortly after the PS Vita PKG AES Key news from SKFU, mamosuke reports that Japanese PlayStation Vita developer teck4 is rumored to have discovered a PSP Save Game v6.31 exploit that works on PS Vita and is demonstrated by the typical Hello World pictured below.

To quote, roughly translated: The title of the PSP PlayStation Vita (only available for PSN) is to launch the strength of the Vita. What worries me is the save game exploit what works for PSP, PS Vita me to try to work immediately on Mr. teck4 owns a PSP save game exploit unpublished.

The result was of course also take over the vulnerability of the PSP. Hello World at PS Vita (own code) can be performed.

PS_Vita_Hello_World

PS Vita PSP at the first place only because it is emulation, emulator running on the fact that just because we can run your own code does not change much. So while hacking into the system are reproduced in an environment that is running on the PSP will own code.

Half-start at the maximum of the PSP Homebrew Byte Loader (reproduction of) is enough. Some might suspect that I'll not do...
 
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