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Ghostbusters could come to PSP 300°
370w ago - Terminal Reality has revealed the new Ghostbusters game could make it onto PSP after all.

So far the game has been confirmed for PC, PS2, PS3, Wii, Xbox 360 and DS - while Sony's handheld appeared to be missing out.

But according to executive producer Brendan Goss, that could change in the future. "There are discussions right now about a PSP version," he told Eurogamer.

"We're waiting to see how the PS2 stuff goes from a technical side with memory, then it may get ported to the PSP."

The PS2 version of Ghostbusters, like the Wii game, features...

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Bioshock coming to PS3? 50°
371w ago - It's been long rumored that Bioshock would eventually make the leap from the Xbox 360 to the PS3. After all, 2K Boston's critically acclaimed title moved from the console to the PC, and a code snippet found in configuration files for that port last year listed PS3 settings.

Now, according to the upcoming issue of EGM, the move to Sony's system could be coming this fall. Supposedly in the rumor section of the magazine, Bioshock will be coming to PS3s this September, around the same time that details for Bioshock 2 will be released to the public.

Bioshock 2, it should...

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Lighter, more efficient PS3s on the way! 50°
371w ago - Those rumors of a Slim and Lite PS3 may still be unfounded, but lighter and more efficient PS3s are in the making - thanks to "third generation" heat sinks.

Japanese company Furukawa Electric Co recently showcased a new heat sink for the PS3, said to be far lighter, smaller and cheaper than the previous two "generations" of PS3 heat sink.

We won't bore you with specifics because, by and large, heat sinks are about as exciting as snail races. But the graphics chip and CPU in the so-called "third generation" consoles will be cooled by smaller, separate heat sinks, rather...

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Infinity Ward wants CoD Exclusively, 3rd-person CoD Coming? 50°
371w ago - Word has begun spreading around, originating from Next-Gen.Biz, about Infinity Ward potentially looking to secure exclusive development of the Call of Duty franchise.

As many CoD fans should know, the games were originally spearheaded by the gang at Infinity Ward, as the first two games were developed by the team. Following CoD2, Treyarch took the responsibilities of CoD3, in addition to a few spin-offs, while Infinity Ward began work on Call of Duty 4.

Well, after enormous critical acclaim, absurdly huge sales, and a welcomed breath of fresh air, Activision had decided...

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The Coming of the Holodeck! 50°
372w ago - Virtuality reality at a desktop computer has always seemed so – how should I say it? – unreal. Now a new generation of inexpensive video cameras that sense 3D information is taking a tiny step toward the Star Trek Holodeck.

Take a peek at the video that Mitchell Kapor and Philippe Bossut posted Friday demonstrating software that allows navigation in virtual world environment without a mouse or a keyboard. Video can be seen here:




Mr. Kapor was the original investor in Second Life and he took up the idea of a...

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Something new on the PS3 Settings menu coming soon? 400°
373w ago - Don't ask how, but I noticed something different in this picture below.

What's that new icon above 'Game Settings' but underneath 'System Update'?

It looks very similar to the message box icon so could it be 'RSS Feeds Settings' or 'Email Settings'?

Hopefully we will find out in 2.30 coming out next Thursday!

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PSN authentication on PlayStation Forums coming April 14 50°
374w ago - The official European PlayStation Fourms have revealed that from Monday 14 April onwards, you will need to log in to the Forums with your PSN Sign-In ID (email address) and PSN password.

In preparation for the change, the Eu PlayStation Forums will be offline for one week from midnight on Sunday 6 April until noon on Monday 14 April.

To quote Lestrade (Community Team Coordinator): I have an update for you on the introduction of PLAYSTATION Network authentication on the PlayStation Forums: we will now be launching this new functionality on Monday 14 April.

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GT5 Prologue vehicle deformation coming as early as Fall 50°
374w ago - Gran Turismo head Kazunori Yamauchi has officially confirmed vehicle damage for Gran Turismo 5 Prologue in an interview with IGN.

Yamuchi said vehicle damage could be included as a downloadable feature for GT5 Prologue as early as this Autumn.

To quote: In an interview with IGN earlier today, Yamauchi said that, "maybe by Fall we'll be able to implement it," before confirming that it would feature as a download for Prologue, which launched in the UK and across Europe last week.

Gran Turismo has long been famed for its refusal to include any vehicle...

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