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Jack Thompson: Take-Two's Stock Woes Are an Act of God 300°
December 30, 2008 // 1:18 am - When he's not leading a shareholder revolt, Jack Thompson is apparently a spokesman for God.

In a letter to Take Two's CEO Strauss Zelnick, the former attorney said that Take-Two's recent stock tumble is an act of God.

Thompson wrote: "As you will recall, when we met in New York for a couple of hours on May 15, 2007, I mentioned to you that unless Take-Two cleaned up its corporate act (stopped marketing and selling its Mature-rated games to minors), there would be a wicked price to pay.

Since then Take-Two's...

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Take-Two: It's Still Too Early for Grand Theft Auto V 50°
December 19, 2008 // 7:00 am - While it is obviously way too early to be mentioning anything involving Grand Theft Auto V, it's always nice to get a possible release window for the next installment into the record breaking franchise.

According to Ben Feder, Take-Two has too much to focus on currently to be discussing the future of their newly re-signed Rockstar developer.

"We're not saying no, it's just way too early to be talking 2010, especially GTA in 2010."

Does this mean that Grand Theft Auto V could see a potential release in 2010? Though it seems like a legitimate...

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Nintendo Takes More than 59% of Total Market Share for Week 7 50°
December 19, 2008 // 3:51 am - Japan: The latest hardware data has been released and Nintendo has taken 59% total market share or better for the seventh week in a row.

DSi (173k) and DSL (31k) combine to sell two hundred thousand, and the Wii (91.6k) vaulted to almost one hundred thousand units.

Sony's three systems all had modest gains from the previous week, with the PSP hitting 71.k and the PS3 hitting 33.7k, and the not-yet-forgotten PS2 still selling more than 6k.

The 360 brings in the rear for this-gen hardware at 11.8k.

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Take-Two Reports PlayStation 3 Biggest Revenue Generator 50°
December 18, 2008 // 10:15 pm - Sales were up at Take-Two Interactive, thanks to sales of games like Grand Theft Auto IV and Midnight Club: Los Angeles, but the publisher saw losses also increase to the tune of $15 million.

The company pointed to two other titles, NBA 2K9 and Carnival Games as leaders for the quarter, laying out its fiscal 2009 game plan.

That includes two batches of Grand Theft Auto IV downloadable episodes due by October 31, 2009, one of which has already been announced and dated. The company boasted that more than 3 million games in the Carnival Games series have been shipped.

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Take-Two Announces Agreements with Rockstar Creative Talent 50°
December 17, 2008 // 10:56 pm - Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today announced that it has established a new incentive compensation program for the Rockstar Games label that is primarily based on a profit sharing arrangement, and at the same time has entered into new long-term employment agreements with members of the creative team of its wholly-owned Rockstar Games publishing label.

The new employment agreements have an initial term ending on January 31, 2012.

Press Release: New York, NY - December 17, 2008 - Among the Rockstar Games team members entering into new long-term employment...

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Sony Takes Micro-transactions to New World in PlayStation Home 50°
December 11, 2008 // 8:30 pm - Sony launched its Home virtual world for the PlayStation 3 today, opening up its beta test to all 16 million PS3 owners. We've tested Home in a closed beta so far, but now we will find out if it is ready for millions of people.

Jack Buser is the director of Home for the U.S. market. We talked with him by phone yesterday about Sony's plans for expanding the world and what's there now. [FYI: At the moment, I'm having trouble logging into Home; apparently, it's crowded]

VentureBeat: You took more than 18 months. That's a long time. What was the hard part?

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Resistance 2 for PlayStation 3 Takes 420 Hours to Complete 100°
November 1, 2008 // 10:38 pm - And by complete, we mean complete complete. Sony says, and you may already have heard this figure tossed around, that there's some 420 hours worth of play time in Resistance 2 required to unlock everything.

Thankfully, for at least my own review purposes, the single player campaign should take you about 9 to 11 hours to burn through. That's totally reasonable.

But if you plan on dedicating the time to do everything, unlock every level, find every briefing, max out every class, you've got about 18 days of your life ahead of you just playing R2.


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Nintendo DS Lite Vs DSi: 7 Changes You Should Take Note Of 50°
October 2, 2008 // 10:55 pm - (linked above) has shared 7 things consumers should take note of while comparing the new DSi to the 'old' DS Lite. To quote:

Camera - While 2 cameras have been added, only one is visible while playing your games (the other is on the backside). This camera subscribes to the apple webcam mentality that you should ALWAYS have a lens pointed at you.

Finish - The DS Lite had a slightly shiny glossed finish, while the new one seems to be a bit more matte. Maybe this will mean less greasy fingerprints!

Power button - The DS Phat had the power button...

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