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Open-Ended Puzzle Game Infinifactory is Coming to PlayStation 4 250°
6d ago - Infinifactory is not just a puzzle game - it's an open-ended puzzle game.

Unlike a puzzle game, where each puzzle typically has a single solution that you're trying to uncover, every puzzle in Infinifactory has countless solutions, each with different strengths and weaknesses.


From Zachtronics Creative Director Zach Barth comes some more background on their upcoming PS4 title below:

One of my favorite television shows is How It's Made. There's something hypnotically satisfying about watching...

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Post-Apocalyptic Open-World RPG Elex Announced PS4, Slated for 2016 500°
July 4, 2015 // 4:42 pm - From GameSpot (linked above), there is a new game being developed by Risen and Gothic creator Piranha Bytes called ELEX set in a new post-apocalyptic Sci-fi universe and coming in late 2016 to PS4, XBox One and PC.

To quote: "The game is called ELEX, and it's described as an "Eclectic, Lavish, Exhilarating, Xenial" open-world role-playing game.

The game is being developed in collaboration with Darksiders publisher Nordic Games, and is due to launch in winter 2016/2016 for PC, Xbox One, and PlayStation 4.

"This is...

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Video: Artemis PS3 Hacking System by Dnawrkshp Arrives, Open Source 400°
May 26, 2015 // 5:26 am - Following up on his previous homebrew work, today PlayStation 3 developer Dnawrkshp released an open-source PS3 Hacking System created under the Project Artemis initiative with details and a video demo below.

Download: ArtemisPS3-GUI.pkg / ArtemisPS3-master.zip / GIT...

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PS Vita Open SDK Specifications Detailed by Yifan Lu, Seeking Coders 400°
May 25, 2015 // 9:14 am - PlayStation Vita developer Yifan Lu released some PS Vita Open SDK specification details today and is seeking coders to assist with creating a PSVita SDK similar to the PSP SDK (Software Development Kit).

To quote: Calling all coders: We need you to help create an open Vita SDK!

One of largest barrier to native PS Vita homebrew is the lack of an open toolchain and SDK. Essentially, we need something like pspsdk for the Vita. The reason why we don’t have it is because there are people who have an understanding of...

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Sony Announces Official PlayStation Gear Store Open for Business 500°
March 11, 2015 // 4:29 pm - Sony's Jon Regala announced today that their official PlayStation Gear Store is now open for business!

Below are the details, to quote: We are excited to announce the grand opening of the PlayStation Gear Store at Gear.PlayStation.com.

The PlayStation Gear Store is a one stop shop for officially licensed PlayStation merchandise and exclusive items from your favorite games like The Last of Us, inFAMOUS, Uncharted, The Order: 1886 and Killzone.

Love yesterday's Powers premiere? Check out the Powers collection at...

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Ferrox 4.70 v1.01 CFW PS3 Custom Firmware Updated by Alexander 1150°
March 2, 2015 // 1:14 am - Following their recent releases, today Italian PlayStation 3 developer Alexander updated their Custom Firmware to Ferrox 4.70 v1.01 PS3 CFW with details below.

Download: CEX470FERROX101_kk.PUP (195.7 MB) / CEX470FERROX101_kk.PUP (Mirror) / CEX470FERROX101_kk.PUP...

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Video: The Forest: Open-World Survival Horror Hitting PlayStation 4 50°
December 7, 2014 // 2:04 am - Endnight Games Co-Founder Anna Terekhova announced today that open-world survival horror game The Forest is hitting PlayStation 4 with a PS4 video trailer below!

To quote: Think back to your childhood days: playing outside, building a fort, skipping a stone on a lake... now add cannibals who want to tear you apart.

This is 'The Forest' and it's on its way to PS4.




There are no missions, no NPC's telling you what to do and no text in the middle of the screen telling you to 'Follow.'...

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Techland on Building the Open World of Dying Light on PS4 50°
December 4, 2014 // 11:54 pm - Techland Game Producer Tymon Smektala shared details today on building the open world of Dying Light on PS4 below.

To quote: As we wrap up the production of Dying Light, I took some time recently to sit down and reflect on the incredible adventure the development of this game was.

The team members made me promise that at the release party for the game, I'll perform a rap song for them (Don't ask) and I wanted to write lyrics that would recount the time we spent on this project.

As I started digging deep in my memory I realized that I need to face...

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