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Video: La-Mulana EX Hits PS Vita Next Week, The EX stands for Extra

Video: La-Mulana EX Hits PS Vita Next Week, The EX stands for Extra 250°
3d ago - Pygmy Studio CEO, Producer and Art Director Hisashi Koshimizu announced that La-Mulana EX hits PS Vita next week, confirming that the EX stands for Extra with a fresh PlayStation Vita trailer video below!

To quote: Hello, fellow explorers! It's been a while but, finally, I'm happy to say that thanks to our friends at Rising Star Games, the western release of La-Mulana EX on PS Vita is right around the corner and launching on March 3rd!

The game is already out in Japan and the response from Japanese fans has been overwhelming, so I hope you're all looking forward to playing it soon, too.

If you've played it before, the idea of diving into La-Mulana once again will be very exciting, especially as PS Vita means you can go exploring whenever and wherever you like. However, other people might not have even heard of La-Mulana - what a tragedy!

That's why I thought I should give a quick introduction to the game, before introducing the improvements and additions that make La-Mulana EX the ultimate version.




What is La-Mulana EX?

I'm glad you asked! La-Mulana is the original Archeological Ruins Exploration Action game, and a throwback to the days when games tested you to your...
 

Video: Minutes Lands on PS4 and PS Vita Today, Launch Trailer

Video: Minutes Lands on PS4 and PS Vita Today, Launch Trailer 250°
3w ago - Red Phantom Games Founder / Director Richard Ogden shared a trailer video announcing that Minutes officially lands on PS4 and PS Vita platforms today.

To quote: I'm pleased to announce that Minutes will be available on PlayStation Store today. It's a unique, abstract action game with retro DNA, a pure arcade heart, a super-clean visual style and music to get you in the zone!




Inspired by a need to rebel against AAA titles, I've designed a minimalist game. Minutes is all about gameplay purity. There are no cutscenes or dialogue trees here. It's stripped down to the fundamentals - move, collect, avoid, gauge risk vs. reward, think and react.

The challenge unfolds across 60 one-minute levels, chasing the score targets and other goals with different "energy shapes" to test you and various power-ups to unlock and assist you.

The mechanics at the game's core are simple: the player controls a circle and moves it around the screen to collect light energy shapes (for points) and avoid dark (which damage the player).

On top of this, the size of the circle can be changed (using the L and R shoulder buttons). Go small to stay safe and dodge through the dark energy. Go large to collect more light...
 

Sony Goes Hands on with Dark Souls II for PS4 on PlayStation 4

Sony Goes Hands on with Dark Souls II for PS4 on PlayStation 4 1100°
4w ago - Sony Social Media Senior Manager Sid Shuman went hands on with Dark Souls II for PS4 today on PlayStation 4 with details below.

To quote: Dark Souls II: Scholar of the First Sin on PS4 adds the expected technical improvements, but also remixes core gameplay elements to give veterans a reason to dive back in.

The jump to PS4 has given developer FromSoftware an opportunity to paint a more pleasing picture. The native 1080p resolution, upgraded lighting effects, and cinematic filters give the game a richer, cleaner look compared to the PS3 version.

But the biggest improvement comes from the improved frame rate - 60 frames per second according to Bandai Namco representatives. The increased fluidity translates into more responsive movement and combat, a major advantage considering the game's famously unforgiving difficulty.

Then there are the gameplay adjustments. You won't be able to rely on your memory to cakewalk the PS4 game because some enemies and item locations have been changed. Enemies will follow you more tenaciously, even through fog gates - a terrifying, potentially ruinous side effect of PS4's expanded RAM pool.

Some weapons are also being tweaked. I noticed that the Fire Long Sword, a powerful early-game weapon that saved my butt countless times on...
 

Sony Goes Hands-on with DmC: Definitive Edition on PlayStation 4

Sony Goes Hands-on with DmC: Definitive Edition on PlayStation 4 1150°
4w ago - Sony Social Media Specialist Ryan Clements went hands-on today with DmC: Definitive Edition on PlayStation 4 with details below.

To quote: When DmC: Devil May Cry launched in January of 2013, Ninja Theory introduced the world to a fresh interpretation of an iconic video game (anti)hero.

Half angel, half demon, the Dante of DmC not only fought legions of demon spawn, but the misinformation of an evil corporation. The demon king Mundus took a CEO's office, not a dark throne. It was a new game world, and Dante kicked its ass.

Now the smart-talking Dante fights on in DmC: Definitive Edition, launching March 10th on PS4. It's an enhanced version of the original PS3 game with a slew of new features and a layer of polish that makes Dante's demon-killing exploits and confident gunplay even more satisfying.

I had a chance to put the Definitive Edition through its paces, and managed to avoid embarrassing myself in the Bloody Palace along the way.

Starting with the basics: the Definitive Edition runs at 60 frames per second in crisp 1080p. This propels the fast-paced combat and kinetic environments to new heights, enhancing Dante's deft swordwork and the ever-shifting realm of Limbo.

To fully wring every advantage out of these new performance upgrades, the...
 

Sony Goes Hands-on with The Witcher 3: Wild Hunt on PS4

Sony Goes Hands-on with The Witcher 3: Wild Hunt on PS4 850°
5w ago - Sony Social Media Specialist Ryan Clements went hands-on today with The Witcher 3: Wild Hunt on PS4 with details below.

To quote: The developers of the open-ended RPG The Witcher 3: Wild Hunt describe their bold creation as a "morally indifferent" fantasy world, but it's difficult to illustrate the true breadth of that claim.

The world of The Witcher 3 is violent, desperate, dark, beautiful, and palpably old. It teems with quests and hidden dangers, alongside gritty heroes and the wrongdoers to match them.

Playing Wild Hunt on PS4 for the first time, its world came to life in unexpected ways, but delivered a consistently rewarding introduction to a rich tale.

Those new to the Witcher series need not slink away, overwhelmed - The Witcher 3 is designed with you in mind. It begins with a prologue that deftly establishes the important characters and the stakes of the conflict around them.

You play as a slayer of monsters - a Witcher - one in a long line of highly-trained, mutated beings that seek out and destroy threats against humanity. This background has gifted (or cursed) hero Geralt of Rivia with an unnaturally long life, and a set of skills suitable for his profession.

At the onset of The Witcher 3's story, Geralt and his old master Vesemir...
 

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