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Video: SSX Mt. Fuji Details and Reviving a Genre on PlayStation 3

Video: SSX Mt. Fuji Details and Reviving a Genre on PlayStation 3 300°
162w ago - Today Andrew Terrett of the SSX Marketing has shared a video revealing SSX Mt Fuji details and reviving a genre on the PlayStation 3 entertainment system.

To quote: SSX is just over a month away, and we're excited to give our PS3 fans in North America some exclusive content to keep you busy on the slopes.

Mt. Fuji, the legendary Japanese mountain will only available on PS3 in North America. The mountain that owns the horizon in Tokyo is packed with six unique event drops. Three race drops and three trick drops will have PS3 players carving down and in the majestic landmark in true SSX fashion - with a complete disregard for the laws of physics.

From racing through cherry blossoms to tricking off Torii gates, North American Playstation gamers will have something unique to look forward to when SSX arrives on Feb 28th.

Now a few words from the creative director on bringing back SSX from Creative Director Todd Batty:

"Extreme Sports is a dead genre." Over the past three years I can't tell you how many times I have heard this. As a gamer who has been playing for more than 20 years and, as a huge fan of games like SSX and Tony Hawk's Pro Skater, it is also something that I refuse to believe.

Don't get me wrong: I enjoy blowing things up and shooting...
 

Video: SSX on PlayStation 3, PS3-Exclusive Mount Fuji Level

Video: SSX on PlayStation 3, PS3-Exclusive Mount Fuji Level 200°
194w ago - Today SSX Creative Director Todd Batty has shared an E3 2011 video detailing the use of NASA satellite maps to create new SSX runs and footage of the PS3-exclusive Mount Fuji level!

To quote: To be honest, I was completely overwhelmed by the reaction to SSX coming out of E3.

In the early days of this project, there was a lot of debate internally at EA about how many SSX fans still existed and how much interest remained in the market for games like SSX, and even some of the games we have taken further inspiration from such as Burnout and old-school Tony Hawk.

The huge reaction to our launch trailer at the VGA's was the first indication that the SSX fan base was still very much alive and as passionate as ever, but actually meeting some of these people and seeing their reaction to what we are building first-hand was truly inspirational.





Of course, with that passion comes a lot of strong opinions on what else we should be adding to the game or bringing back from the old games. We know we can't possibly please everyone, but our fans should know that we are listening to everything they say and that the...
 

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