- Sony Senior Social Media Specialist Sid Shuman
has shared some video footage today from Tokyo Game Show 2010 spotlighting Mega Man Universe on PSN.
To quote: Tucked deep inside Capcom's Tokyo Game Show hotel suite was the first hands-on build of Mega Man Universe, the upcoming PSN title that gives players a comprehensive toolset to build their own custom Mega Man levels and characters. Watch the new trailer below for a peek at the total package.
DualShock 3 clenched tightly in my sweaty hands, I powered through several of Mega Man Universe's pre-generated levels, which are based on the fan-favorite Mega Man 2.
I quickly discovered that some things never change: Mega Man Universe is freaking hard, even on the allegedly Easy mode. The levels were riddled with tricky moving platforms, brutal jumps, lethal spike pits, and the requisite homing-carrot-firing rabbit robots.
Of course, the difficulty level can vary wildly depending on the prowess of your custom Mega Man, which you upgrade by cobbling together spare parts from defeated bosses and iconic Capcom characters – Street Fighter's Ryu and Ghosts 'N Goblins Arthur were shown