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You searched the database for lighting up. Below are the results for your lighting up search:


Video: Double Dragon Neon is Lighting Up PSN in September 2012 400°
August 31, 2012 // 9:46 pm - Majesco Entertainment Assistant Product Manager Pete Rosky has announced today alongside a video below that Double Dragon Neon is lighting up PSN this September!

Below are the details, to quote: After 25 years, the original beat 'em up is bringing pure over-the-top baditude to PSN. In Double Dragon Neon, Billy and Jimmy are kicking butts and taking names as they search for their girlfriend Marian (she seems to have a habit of getting kidnapped).

This time, her disappearance is at the hands of the supernatural scourge, Skullmageddon! Face off against a gaggle of...

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Video: PlayStation Move - Bright Lighting Hinders Calibration 100°
August 22, 2010 // 9:35 pm - According to TQCast.com (linked above), Sony's upcoming PlayStation Move PS3 Motion Controller does not seem to like bright lighting.

What is currently being labeled as a design flaw, they discovered that PlayStation Move failed to detect or calibrate the controller in the bright lighting outdoors.

To quote: "TQcast hosted their PS Move Live party outdoors and had a hard time calibrating the PS Move controllers, due to the brightness outside.

Apparently, bright lighting interferes with the PS Move calibration as it failed to detect or calibrate the controller....

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MLB 09 The Show for PlayStation 3 - Lighting Explained 50°
February 19, 2009 // 5:54 pm - Senior Graphics Programmer for MLB 09 The Show Patrick Hager provided some more details on the lighting in MLB 09 The Show for Sony's PS3 console today as follows:

Lighting was a major focus for us this year, and we implemented a Global Lighting model. What does that mean? It means that objects are lit by their surroundings.

It means that when players are in shadow, they can still get light from the sunlight hitting the dirt just beyond the shadow's edge, or a bright wall behind them. It means that in stadiums, red floors cast red light on neighboring objects....

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