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Burial at Sea: Ken Levine on BioShock Infinite's Return to Rapture 200°
August 23, 2013 // 4:40 pm - Sony Social Media Manager Sid Shuman shared a teaser video dubbed Burial at Sea and interview today featuring Ken Levine discussing BioShock Infinite's Return to Rapture below.

To quote: BioShock Infinite garnered wide acclaim this spring for its mind-bending story and fantastic environments.

But the announcement of Burial at Sea - a two-part adventure that sets Infinite protagonists Booker DeWitt and Elizabeth in the underwater city of Rapture - might just be Irrational's most ambitious and exciting project yet.

Creative Director Ken Levine...

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Ken Levine Interview: BioShock on PS3 from Rapture to Columbia 100°
November 10, 2011 // 3:05 pm - SCEE Blog Manager James Gallagher has shared an interview today with Ken Levine, which spotlights taking BioShock on PS3 from Rapture to Columbia.

To quote: BioShock's writer and Creative Director, Ken Levine, and his team are now working on BioShock Infinite, a departure from the dark, dystopian corridors of Rapture into the bright skies of Columbia, a floating city named after the female personification of the United States of America.

I recently had the chance to sit down with Ken to talk about the philosophies that underpinned the original BioShock...

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Video: BioShock Infinite PS3 Q&A: Ken Levine's PlayStation Moves 50°
August 9, 2011 // 11:58 am - Sony Senior Social Media Specialist Sid Shuman has shared a Q&A video interview today with Ken Levine who discusses BioShock Infinite PS3 and his PlayStation Moves.

To quote: It's always a pleasure to speak with Ken Levine, creative director for the award-winnging BioShock and the PS3 dystopian epic BioShock Infinite.

Ken's been good enough to drop by before, bringing news of PlayStation Move support as well as an upcoming PS Vita BioShock game, but we've never been able to immortalize him in crisp HD video.

Until now. In Rey's lovingly...

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Video: BioShock Infinite PS3 Gameplay, Ken Levine Talks Combat 300°
September 22, 2010 // 7:17 pm - Sony's Senior Social Media Specialist Sid Shuman has shared a video today which includes a 10-minute BioShock Infinite PS3 gameplay video and an interview with Ken Levine who talks combat!

To quote: You've seen the debut trailer for BioShock Infinite. You've read Creative Director Ken Levine's thoughts on expanding the award-winning formula of BioShock from the murky depths of Rapture to the soaring heights of Columbia.

You've even bookmarked the 10...

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BioShock Infinite PS3: Gameplay Q&A with Ken Levine & Screens 50°
August 20, 2010 // 1:01 pm - Today Sony's Senior Social Media Specialist Sid Shuman has shared a BioShock Infinite PS3 gameplay Q&A with Ken Levine alongside some new PlayStation 3 screens, as follows:

I've seen BioShock Infinite in action, and the first-person gameplay featured numerous hallmarks of BioShock as well as intriguing new elements.

In the gameplay scenario I saw, protagonist Booker DeWitt explored the floating city of Columbia before battling a large mob of murderous Columbian citizens using shotguns and hunting rifles. Booker wielded supernatural powers as well, hurling...

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Video: BioShock Infinite Coming to PS3, Ken Levine Q&A Details 200°
August 12, 2010 // 7:01 pm - Today Sony Senior Social Media Specialist Sid Shuman has confirmed today that BioShock Infinite is coming to PS3, and shared both the first video trailer and details from a Q&A session with Ken Levine as follows:

Before you do anything else, watch the premiere video of the next game from Irrational Games that will land on the PlayStation 3 in 2012. The less you know before watching, the better!

I was fortunate enough to get a few minutes to chat with Ken Levine, Irrational Games' creative director and a key force behind...

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Ken Levine: My crazy ambitious game is out of the blue-sky period 50°
July 30, 2008 // 5:34 pm - Ken Levine has confirmed that his new IP has entered development proper.

"We're not in the blue-sky period any more," said the developer, speaking to VG247 at Develop today. "We're actually building design elements and building it out... But it's, you know, it's going to be pretty crazy ambitious."

Levine refused to confirm specifically the identity of the new title, but did flesh out some primary details.

"I'll say this about it. It's important to us that whatever we do has the same impact on the gamer that BioShock did. And so,...

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