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Video: Small Radios Big Televisions PS4 is Coming to PlayStation 4

Video: Small Radios Big Televisions PS4 is Coming to PlayStation 4 550°
4w ago - Sony Developer Owen Deery shared a PS4 video today announcing that Small Radios Big Televisions is coming to PlayStation 4.

Below are the details, to quote: Small Radios Big Televisions is a game I've been working on since last summer. It's built out of my love for games, analog mechanicals, and music. I'm also proud to tell you that it will be coming to PS4.




The game is about exploration, finding old data cassettes strewn through the insides of old factories, and discovering the worlds you find inside. The aim is to make an experience that borrows some of the "softness" of analog media and put that into a modern console title.

In Small Radios Big Televisions your main goal is to find cassettes and slam 'em into your tape deck. Your tape deck is different, though. Instead of just playing audio, these tapes contain entirely different worlds for you to explore.

This idea came about when I was thinking (in light of the recent virtual reality explosion), "What if you could put on a virtual reality album the same way you do with a music album, or a movie?"

The tapes in the game are tapes for a reason, too. Unlike a compact disc or a memory card the magnetic tape inside a cassette can easily...
 

Ready At Dawn Studios on The Order: 1886 at PlayStation Experience

Ready At Dawn Studios on The Order: 1886 at PlayStation Experience 50°
13w ago - Ready At Dawn Studios CEO and Creative Director Ru Weerasuriya announced new details today on The Order: 1886 live at PlayStation Experience.

To quote: It's only a few more months until The Order: 1886 is released and the team here at Ready At Dawn is looking forward to having everyone finally play the game. Before that happens, we're making a quick trip to Las Vegas this weekend to show another glimpse of the game at the PlayStation Experience before the game hits the streets on February 20th, 2015.

In the past year, we've revealed our version of Victorian Era London and some of the protagonists in the game. We've shown you a range of different gameplay mechanics. We've showcased our technology, our physics system and the graphical quality of the game.




We're at PlayStation Experience to reveal a very different moment in the game than what you've seen previously; the chapter we're showcasing is an infiltration mission inside the airship Agamemnon. Galahad, Perceval, Igraine...
 

Broken Window Studios: New PS4 Horror Title Grave Out in 2015

Broken Window Studios: New PS4 Horror Title Grave Out in 2015 200°
16w ago - Broken Window Studios Community Outreach Manager Aaron Treguboff announced today that upcoming PS4 horror title Grave is due out in 2015 with details below.

To quote: Why do we like being scared? What scares us? Why do the things that frighten us also enthrall us? Grave, a new surreal horror game from Broken Window Studio, will terrify your psyche as much as it will make you jump out of your seat.

Grave is a procedural open-world survival horror game, which features a fusion between modern horror and classic survival horror gameplay elements. What does this mean?

It means that Grave will feature a modern psychological horror story, while keeping the classic survival horror gameplay found in games such as Resident Evil and Silent Hill when it comes to PS4 in 2015.

Killed in a home invasion, you are cast into an alternate reality where the world morphs and changes around you. Strange creatures lurk in the night and threaten your safety.

The only chance to escape is to pursue your killer - the man who sent you to The Wasteland. Light is the only tool for survival, your only protection from the unknown dangers that await.

Explore a dynamic, procedural desert inspired by the early wild west landscape of America as you explore Grave's unusual narrative....
 

Ackk Studios: Indie RPG Y2K is Coming to PS4 and PS Vita

Ackk Studios: Indie RPG Y2K is Coming to PS4 and PS Vita 50°
17w ago - ACKK STUDIOS LLC Co-director Andrew Allanson announced today that Indie RPG Y2K is coming to PS4 and PS Vita platforms.

Below are the details, to quote: Hey, readers! I'm Andrew Allanson, from AckkStudios. I'm here to tell you about a 3D, turn-based, Japanese-style RPG that we are developing for PS4 and PS Vita. The game is called Y2K.

Y2K is being developed by Brian & Andrew Allanson with Jose Alfaro, Ian Bailey, and Brigid Allanson. We unite under the name of AckkStudios LLC! Ackk is partnering with Ysbryd Games to ensure polish and funding for the game.

So, what's all this Y2K stuff about?

For those of you too young to remember, Y2K refers to the year 2000 problem. Basically, it was a coding bug that was projected to create havoc in computers and computer networks around the world at the beginning of the year 2000... a lot of people thought the world was going to end because of this. It was pretty crazy.

With that in mind, here are more specifics about the premise: When an erratically-behaving elevator claims the life of a young woman, unemployed recent college graduate Alex Eggleston takes to a primitive 1990s message-board to find answers about the death of this stranger. His quest for answers leads to more questions as his research points him to...
 

DR Studios Announces Battle Islands Launches Today on PS4

DR Studios Announces Battle Islands Launches Today on PS4 50°
18w ago - DR Studios Studio Head Rory Jackson announced that Battle Islands launches today on PS4 with details below.

To quote: Hi. My name is Rory Jackson. I'm the Studio Head at DR Studios in the UK, the developers of the free-to-play strategy combat game Battle Islands, which is launching on PS4 today!

Battle Islands is set in the South Pacific in 1942. A platoon of soldiers land on a tropical island and your task is to defeat enemy forces, build a garrison to defend your island, and go out guns blazing to attack other islands with the huge array of air, sea and land forces you have at your disposal - tanks, jeeps, gunboats, and fighter planes to name but a few!

We're absolutely delighted to bring our game to PS4 today - it's a major achievement for us, and the culmination of a huge amount of work and effort from everyone here. Battle Islands started life as a game on mobile devices, where it's been really popular. However, it's really important to stress it isn't simply a mobile game, as our PS4 launch clearly shows.

We've rebuilt it from ground up to make sure it's up to scratch for a next gen console like the PS4. We've built brand new, higher-resolution assets that we believe look stunning, and built a completely new user interface that really capitalizes on DualShock 4.
 

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