- Roll7's General Dogsbody Simon Bennett
shared a new video trailer today revealing what's new in OlliOlli 2 on PlayStation 4 and PS Vita below!
To quote: Hello there, PlayStation people! Simon here, reporting from the epicentre of skate that is Roll7 HQ.
2014 was a mental year for the team here in New Cross, London - we couldn't have imagined getting SO much love for our little skatey game, OlliOlli.
OlliOlli2 might seem like it has hit Beta status quite quickly, but when you consider that we feature locked on the Vita original in August 2013 - it seems like we have been honing this bad boy for ages!
We have now completed all user testing and locked about 95% of features while Sam, our Head of QA, does his evil magic and tries to break the game six ways from Sunday.
So, whats new in OlliOlli2? Well - much like THPS2 we have added Manuals and Combos - a serious game changer allowing a player to chain together combos like some kind of skate ninja from the future. As combos increase, so do the score potentials - so we have added a section to the HUD which shows what a potential score WOULD be if the current combo was landed Perfect.
We also have grind switches - a super satisfying...