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Contest: Sony is Seeking Artists Inspired By Flower PSN Game 50°
May 12, 2010 // 10:09 pm - Today Associate Producer Randall Lowe from Sony's Santa Monica Studio has announced a contest for artists inspired by the PSN game Flower, as follows:

For this contest, we want to see how Flower impacted you. Create a piece of art that was either inspired by Flower, or has to do with the emotions and/or nature that you think Flower depicts.

You can flex your skills in Photoshop, Illustrator, 3D software, or any other imaging software. You can even make something physical, like a painting, mixed media, or sculpture, and snap a photo of it as your submission.

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Flower PS3 Soundtrack is Coming to PSN This Week 200°
April 5, 2010 // 9:59 pm - Today Associate Producer Randall Lowe of SCEA Santa Monica Studio has revealed that the Flower PS3 Soundtrack is coming to PSN this week.

To quote: I'm excited to be back to talk more about the Flower soundtrack originally teased on February 12, the one-year anniversary of the game's release.

The soundtrack will be coming out this Thursday on PSN, and features eight tracks from the game and over an hour's worth of music, all for $2.99. So be sure to pick it up when it comes out. I also have a very special treat for you.

I spoke with Vincent...

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Video: Flower PS3 Dynamic Theme Available, Soundtrack Coming 500°
February 12, 2010 // 3:27 pm - Today Associate Producer Randall Lowe of SCEA's Santa Monica Studio has announced that a Flower PS3 Dynamic Theme is available and that the original soundtrack is coming too.

To quote: It is my honor to be posting on behalf of Jenova Chen or Kellee Santiago, the creative geniuses at thatgamecompany behind Flower.

Today, February 12, we're all very proud to be celebrating the one year anniversary of Flower's...

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Flower Wins VGAs Best Independent PS3 Game 50°
December 15, 2009 // 7:02 pm - Today Kellee Santiago, President and co-founder of ThatGameCompany, has made a post-VGA announcement on Flower winning the VGAs Best Independent PS3 Game award.

To quote: This last weekend was... whoa, just totally surreal. Jenova, composer Vincent Diamante, and I met up at the event, where we got together with fellow indie nominees, Hemisphere Games (Osmos) and Twisted Pixel ('Splosion...

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Developer: PS3 Flower's Grass Impossible on Other Systems 100°
March 16, 2009 // 10:08 pm - ThatGameCompany describes their dependence on the PlayStation 3's SPU processors in rendering Flower's multitude of grass blades.

To quote: I was incredibly impressed by the graphics of ThatGameCompany's Flower when I reviewed the game in February. There are thousands of grass blades that all interact with you (the wind) during gameplay.

In an interview with Kellee Santiago, co-founder and president of ThatGameCompany, we spoke on the technology and techniques used in rendering the PlayStation Network game. After complementing the game's graphics, I asked...

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PS3 Trophies Unveiled for Flower on the PlayStation Network 50°
February 4, 2009 // 1:12 am - The serene Flower is blooming on the PlayStation Network soon. With it comes a bunch of homegrown Trophies to collect, and they sure do look pretty. Those interested can check out the full list below:


Beyond all flowers lies another room.


Bloom 10,000 flowers.

Completely awaken the city.


Reminisce for three minutes before returning to the room.

Use the grass...

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