- FuturLab Managing Director James Marsden
has revealed today how Flash developers recently became licensed PSP and PS3 video game developers on PSN.
To quote: Today I'm going to spill the beans on how a bunch of Flash developers managed to become licensed to make games for PSP and PS3!
Contrary to popular belief, we didn't have lots of games under our belt; none of us had worked on a commercial video game before, and none of us knew anything about C or C++.
What we did have was a great idea and the naïve enthusiasm to rock up to Sony's Liverpool headquarters and present it in person.
It all started back in 2007 when I'd just finished building our Flash game engine, PRISM
. We decided to use the engine to develop an idea I'd had at University. The idea was essentially a game that reaches outside of the console, with characters in the game contacting players through instant messaging, email and telephone calls.
You might have heard of this kind of game, it's called an Alternate Reality Game
(or ARG - pronounced A.R.G.).
So we used our engine to build a Flash demo