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Video: Epic Mickey 2: Warren Spector Explains the Power of Two 200°
165w ago - Sony Senior Social Media Specialist Sid Shuman has shared a video today spotlighting Epic Mickey 2 where Warren Spector explains the power of two below.

To quote: When Epic Mickey launched in 2010, PS3 owners could be forgiven for feeling a wee bit left out.

The game was an ambitious, passionate love letter to decades of rich Disney history, casting a newly assertive Mickey Mouse in a bittersweet tale set against...

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Waninkoko Explains How to Develop a PS3 CFW 3.60 / 3.61 1300°
207w ago - Here is a brief update from PS3 hacker Waninkoko, sharing his thoughts on how to develop a full-fledged PS3 CFW 3.60 / 3.61 followed by some details from groveritos below.

This news comes following a PlayStation 3 Custom Firmware hybrid update to PS3 CFW VENIX S-PLUS Spoofing 3.65. To quote, roughly...

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PS3MrEnigma Explains Mount Alejandro PS3 Dev Flash Homebrew 400°
231w ago - A few days back we reported on Mount Alejandro PS3 Dev Flash Homebrew by Spanish developers JaiCraB and ps3mrenigma, and today ps3mrenigma has explained it in further detail on his blog (linked above).

To quote, roughly translated: First of all, apologize for making this post nearly a week after the appearance of the application,...

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Sony's PSN Product Manager Explains PlayStation Plus 650°
257w ago - PlayStation Network Product Manager James Thorpe has explained PlayStation Plus today in greater depth, in hopes to clear up any confusion on the upcoming service which arrives next week.

Below he also reaffirms that the much anticipated PS3...

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Naughty Dog Explains Uncharted 2 PS3 Developer Credits 100°
293w ago - A few days ago we saw developers such as Bungie and Infinity Ward listed in the Uncharted 2 PS3 credits screen.

Today, Naughty Dog has explained why they did the slightly unusual act of thanking exclusive developers for rival systems during a live...

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Sony Explains PS3 Slim's Loss of OtherOS and Linux Options 400°
299w ago - Recently we learned that the PS3 Slim didn't lose the OtherOS and Linux functionality due to a security hole, however, many were left wondering why Sony ditched them.

Today, TheRegister.co.uk (linked above) has a definitive answer- to cut costs and be able to pass the savings on to the consumer.

To quote: "A forum response...

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Valve Explains Why They Avoid the 'Too Technical' PS3 Console 550°
310w ago - How come we've yet to see Valve develop something for the PS3? Being one of the better game developers out there, you'd think they'd be one of the first to get in line tweaking with the PS3's hardware.

Apparently, that's not the case as they seem to find it too complicated.

Tom Leonard, Valve Game Designer, had this to say when asked about this very issue over at E3:

"The PC and the 360 are just more...

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Sony Explains Unnamed New PS3 Motion Controller a Little More 50°
311w ago - The head of marketing for the PlayStation brand told Kotaku at E3 that Sony's new PlayStation 3 motion-control tech could be the thing to get hardcore players into "motion gaming."

To quote: We covered Microsoft's new motion-control system, Natal, heavily last week. And that's without us getting a firm release date for it.

But...

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