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Crytek Announces Crysis 3 PS3 Beta Kicks Off January 29th on PSN 50°
January 23, 2013 // 7:01 pm - Crytek Producer Mike Read has announced today that the Crysis 3 PS3 Beta kicks off this January 29th on PSN.

To quote: Hey PlayStation Nation! We're a few weeks away from the release of Crysis 3, the premier sandbox shooter of 2013. In order to give those fans that can't wait any longer a preview of what's to come, we're launching a worldwide cross-console beta.

The Crysis 3 beta will be available for download on PlayStation Network on Tuesday, January 29th and lasting until February 12th. Get ready to suit up!

The beta is designed to give you a taste...

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Crytek Talks Crysis 2 PS3, PS3 Multiplayer Demo is Now Available 350°
March 16, 2011 // 6:25 pm - Sony's Social Media Manager Jeff Rubenstein has shared a Crysis 2 PlayStation 3 interview today with Crytek alongside news of a new PS3 multiplayer demo's arrival.

To quote: Console gamers didn't get the chance to experience the first Crysis, a shooter known for making PC gamers feel self-conscious about the power of their graphics cards. PlayStation 3 owners won't be left out of the follow-up, as Crysis 2 arrives on PS3 next week.

Recently I spoke with Executive Producer Nathan Camarillo about those trademark Crytek...

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Video: Crytek Releases CryENGINE 3 Multiplatform Solution 400°
October 14, 2009 // 8:18 pm - Today Crytek released their new CryENGINE 3 all-in-one multiplatform development solution, now available for licensees along with a video of it in action below!

Press Release: Frankfurt a. M. (Germany), October 14th 2009 - Crytek GmbH ("Crytek") is excited to announce that their latest all-in-one development solution CryENGINE 3 is now available for all developers.

CryENGINE 3 is the first game development platform for Xbox 360, PlayStation 3, MMO, DX9/DX10 that also is truly Next-Gen-Ready - with scalable computation and graphics for all major upcoming platforms.

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GC Asia 2008: Crytek Hearts PlayStation 4 50°
September 22, 2008 // 8:39 pm - The next generation of consoles will be the "catalyst for a renaissance" in gaming graphics.

During yesterday's GC Asia keynote speech on the future of gaming graphics, the president and CEO of Crytek, Cevat Yerli emphasised several times how important the next generation of consoles (i.e. PS4 and Xbox 360 II: Electric Boogaloo) will be to a renaissance in gaming graphics that he predicts will arrive in 2011-2012.

Not only will the company link its technology development with the console cycles, but it sees the PlayStation 4 as the most important machine of the...

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Crytek Seeking PlayStation 3 Programmer 100°
September 17, 2008 // 5:35 pm - Crytek is officially hiring for the PlayStation 3, prompting more speculation (from us) that its hi-tech PC shooter Crysis is heading to console in some form.

A job ad that's appeard on the Germans dev's Web site is advertising for a PS3 console programmer to develop "Next-Generation GameFramework based on CryEngine 2.0".

The applicant must have fives-plus or more years C++ experience and have shipped "at least 1 title for Nintendo GameCube, PS2 or XBOX or simultaneously." What if I've actually made two PS3 games then, is that not good enough to be a PS3 programmer?

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EA and Crytek announce Crysis Warhead, Parallel story to Crysis 50°
June 5, 2008 // 9:38 pm - EA and Crytek today announced Crysis Warhead, the Parallel story to Crysis. Shipping exclusively for the PC this fall, Crysis Warhead is the first title to be developed at Crytek's Budapest studio, and is built on a new, enhanced and optimized version of Crytek's CryENGINE 2 technology.

Cevat Yerli, CEO and President of Crytek. "That being said, one of the key principles of our studio is to always raise the bar. With Warhead, we are focusing on refining our storytelling and game performance, while also delivering more of the visually stunning graphics and immersive, free-roaming...

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Crytek to Premier CryEngine 2 on the PS3 At GDC 2008 50°
January 29, 2008 // 4:04 pm - Frankfurt-based developer Crytek (Far Cry, Crysis) has announced that it will be making the debut of a cross-platform version of its CryEngine 2 at this year's GDC, with a demonstration version running on the PS3 and Xbox 360.

Crytek first debuted CryEngine 2 technology at the 2007 GDC, later releasing Crysis with Electronic Arts, the first title to utilize the engine. This year, Crytek is taking appointments to see the console versions of the engine.

Crytek will also be doing public demonstrations showing how its notoriously spec-heavy technology can be run on "a budget...

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CryENGINE2's monstruous power: maps 458 times bigger than Earth's surface 200°
January 16, 2008 // 12:30 pm - Yeah, we all know how truly amazing Crytek's engine is and how tormenting it becomes even for Quad Cores and 8800 Ultras, but just wait till you see what huge maps this baby can render!

When Crytek said that Crysis is "future proof" they really meant what they said... And if you ever wondered why your insanely high-end computer kneels and bows before the 1+ million lines of code, 1GB of textures and 85,000 shaders that the game currently packs, well just read this: the absolute maximum size of a map in Crysis can reach the mind-boggling value of 68,719,476,736 square kilometers!!!!!...

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