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CodecSys H.264 Encoder API for PS3 / OtherOS Reversed

256w ago - For those who didn't update to PS3 Firmware v3.21 yet, here is CodecSys H.264 Encoder API for PS3/OtherOS reversed.

When CodecSys version 1.3 came out I gave it a try and liked the speed you get, just sucks that you're quite limited concerning cropping and stuff, even multiple passes is disabled for the PS3 version.

So I did take a look at it. I usually hate .Net but in this case it made things a lot easier and by a lot I mean a lot. Long things short, I reversed mosted of the api dll which connects to the PS3 and stuff and used it to encode some frames.

Rebooting and stuff works as well, the cecom running on the PS3 seems to be buggy though and doesn't reboot to game_os for me, not even with the original application. Attached source is more or less based on QT, and still a work in progress, just wanted to share it.

Download: CodecSys H.264 Encoder API for PS3/OtherOS / CodecSys H.264 Encoder API for PS3/OtherOS v0.1

CodecSys CE-10 H.264 Software Encoder v1.3.0.0 for PS3 Arrives

265w ago - Fixstars CodecSys CE-10 H.264 software encoder for PS3 was updated to v1.3.0.0 last month, which offers stunning H.264 encoding speeds for home users.

The previous update was quite some time ago, and the following features are now included in the latest version for the PlayStation 3 entertainment system:

CodecSys Version Features:

Improved Picture Quality
• Added support for Open GOP.
• Improved rate control method. 
New Features
• Added support for custom matrix setting. 
• A different matrix can be applied per frame. 
• FLAT16 and JVT will be selectable as preset. 
• Revised the encode setting dialog. 
• Optimized speed of color matrix conversion. 
• Changed the communication module to native code. 

• And more small resolves. 

CodecSys CE-10 H.264 (English) Software Encoder for PS3 is out!

295w ago - Approximately a month ago the Japanese CodecSys CE-10 H.264 Software Encoder for PS3 was released.

Today, bogaromi dropped by our PS3 Forums to let us know the English version is also now available!

Those interested can sign up for the free 14-Day Trial and the full press release is available below.

Additionally, an F.A.Q. is available along with a list of Required Hardware and License Key Registration details.

Finally, an Installation Guide is available and be sure to register the license key after the CodecSys CE-10 Professional Free Trial is installed.

The CE-10 software gets installed on a PC, but allows users to access the power of the PS3 via OtherOS as a way of accelerating video encoding.

Press Release: Affordable, Broadcast Quality, Near Real-Time H.264 Encoder...

CodecSys CE-10 H.264 Software Encoder for PS3 is Available

299w ago - Update: A translated Install Guide is now available.

Today rickylyh let us know Fixstars Corporation of Japan has released a free 14-day trial of CodecSys CE-10, an H.264 Software Encoder for use with Sony's PlayStation 3.

It was first announced a few months ago, and although Fixstars' English Site doesn't have the trial available yet it is expected sometime this month.

The CE-10 software gets installed on a PC, but allows users to access the power of the PS3 via OtherOS as a way of accelerating video encoding.

Cool news indeed, and let the speed tests begin!

CodecSys CE-10: PS3 Cell Faster than Core i7 965 XE

301w ago - A novel transcoding tool Fixstars (PDF) allows for the conversion of video material on the Full HD format, with the help of a PlayStation 3 in real time, is coming in June 2009.

To quote, roughly translated: The conversion of video footage in Full HD movies at a resolution of 1920 x 1080 provides current desktop CPUs with a lengthy task. This allows the transcoding of a movie sometimes half a day.

In comes Linux Developer Fixstars with a video converter called CodecSys CE-10, which was to encode movies into MPEG-4-AVC format (H.264)

The Cell processor uses a PlayStation 3 - this format will be predominantly on Blu-ray media or IP-TV via video-stream uses. The CE-10-encoder sends out from a Windows PC, the output data via Ethernet to the console, which finished the encoded data back to the PC sends back.

According to the announcement of Fixstars reached the Cell processor of the PlayStation a performance of 29 FPS, that is 1.2 times real-time conversion - the cell has a similar performance as the CUDA Badaboom encoder in combination with an Nvidia Geforce GTX-285.

By comparison,...
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