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Coconut Dodge Revitalised is Coming Soon to PlayStation Vita 50°
May 14, 2013 // 5:18 pm - Futurlab Programmer Robin Jubber confirmed today that Coconut Dodge Revitalised is coming soon to PlayStation Vita with details below.

To quote: If you've been noticing isn't a huge game in coding terms - it isn't even as big as the code for Velocity's menu system - but making it was fun and everybody who played the test versions enjoyed it.

In the week before release we were still cramming in extra modes and polishing gameplay - you do that when something is dear to you and you're working as part of a small team.

Without the ease of...

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Video: Coconut Dodge for PS3 and PSP Minis Gets a Free Update 50°
June 23, 2010 // 3:58 pm - FuturLab's Managing Director James Marsden has announced today alongside a video that Coconut Dodge for PS3 and PSP Minis is getting a free update soon.

To quote: I didn't think I would be back here so soon, but we've been hard at work creating a free update to Coconut Dodge!

It's essentially a Director's cut, as we've had a bit more time on our hands to add extra polish and extra features! We've also listened to all the feedback you've given us so far, and implemented a bunch of your suggestions

Here's a list of the updates:

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Video: Coconut Dodges Journey From Flash to PSP 50°
May 12, 2010 // 5:40 am - A few weeks back FuturLab first introduced Coconut Dodge, and today Managing Director James Marsden has detailed the video game's journey from flash to PSP.

To quote: This is my third and final post in the series, and today I'm going to describe how we evolved our very first Flash game to a level worthy of publishing on PlayStation Store!

CONCEPT: Back in 2005 we were working on less-than-exciting Flash projects, and I was dreaming of making games.

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Video: FuturLab Introduces Coconut Dodge for PS3 / PSP on PSN 50°
April 28, 2010 // 4:45 pm - Today FuturLab's Managing Director James Marsden has introduced Coconut Dodge, which will be hitting PSN soon for both PS3 and PSP.

To quote: Over the next few weeks I am going to be sharing our story about how a bunch of ambitious Flash developers became licensed to make games for PlayStation, and how we've made the move from Flash to PSP!

First of all, let me give you an overview of our upcoming PSP and PS3 minis game, Coconut Dodge, due for exclusive release on PlayStation Store in May.

GAME PLAY

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