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Home PS4 News - Latest PlayStation 4 and PS3 News

 

PS3 SFO Batch Category Patcher By CFWProphet is Released

PS3 SFO Batch Category Patcher By CFWProphet is Released 50°
30w ago - Today PlayStation 3 homebrew developer cfwprophet released what he calls PS3 SFO Batch Category Patcher with details below.

Download: SFOBCP.rar / GIT

To quote: Hello guys

I'll put that tiny app out which is a way over to be but here it is!

What it does?

It Batch Converts the SFO's (or only one) Category of a PKG file. You put a pkg or more into the folders app, run it and choose the new category to patch and click the button. Useful for CFW/MFW with custom categories in the XMB.

In short, it helps you to put your app's/pkg's into a other category then the Game column in XMB.

I need your help to test the app and tell me if all is working like I should. For sure I did a test and patched a pkg and all worked fine but who knows. It could be that the pkg won't install on a higher FW so I need to change the used app for the pkg generation.

Or it could be that we may need a additional wait timer for the background worker... uhm, yea such stuff ^^ Let me know I'm awaiting your suggestion

Yours cfwprophet


 

PS4 AC1D Flash Tool Manager GUI by CFWProphet for PlayStation 4 Out

PS4 AC1D Flash Tool Manager GUI by CFWProphet for PlayStation 4 Out 400°
45w ago - Following up on reporting the PS4 Vulnerable to Heartbleed rumor, today PlayStation 4 developer cfwprophet made available a PS4 AC1D Flash Tool Manager GUI application which can read and write from the PS4 Macronix NOR Flash chip with the use of a Teensy++ 2.0 USB development board and judges' SPIWay.py script.

Download: PS4_AC1D_Flash-Tool.rar / PS4 AC1D Flash Tool (Mirror) / PS4 AC1D Flash Tool GIT / Useful Libraries / Useful Libraries GIT

PS4 AC1D Flash Manager
(c) cfwprpht [Free to use for Every One !!]

What it is?

This is a Tool to handle the PS4 Macronix NOR Flash. It can Read/Write the Chip with use of Teensy++ 2.0 USB Dev Board. But there for...
 

Unofficial PS3 MFW Builder v0.2.3 Pre-Release by CFWProphet Arrives

Unofficial PS3 MFW Builder v0.2.3 Pre-Release by CFWProphet Arrives 1150°
111w ago - Following up on the previous update, today PlayStation 3 developer cfwprophet has shared a pre-release of what he calls Unofficial MFW Builder v0.2.3 followed by v0.3 with the changes below.

Download: Unofficial MFW Builder v0.2.3 Pre-Release / Unofficial MFW Builder v0.2.3 Pre-Release (Mirror) / Unofficial MFW Builder v0.3 (Update) / PS3MFW CFW Pro Base TCL / PS3MFW CFW Pro Base TCL (02.10.2013) (works fine with emer_init.self) by haxxxen / PS3 MFW Script Updates by haz367 (via pastie.org/6081909) / lv0_patch.zip by zecoxao / lv0tool.rar (lv0tool compiled with cygwin...
 

Team AC1D Uncovers How Current PS3 Games Work on Lower CFW

Team AC1D Uncovers How Current PS3 Games Work on Lower CFW 1350°
163w ago - Below is an update from our Team AC1D ongoing thread on how current PS3 games work on lower Custom Firmware.

Finally, after a long period of a scene that got riddled by money hungry dongle suppliers we uncover this big scam and show you how things actually work.

First of all, none of the code the dongles use comes from the creators. All files used come directly from higher PS3 firmwares. This works by using plugins / SPRX's who are basically just drivers, from a higher PS3 firmware.

To get games to work, you need to use the files from higher firmwares, that games require. Those plugins we are talking about, also have the decrypt information stored in them that the games use to work.

Some of the newer SPRX's are compatible with older firmwares and can be used on older firmwares quiet easily. All you need to do is place them in the right folder and that's it.

Of course this procedure doesn't work with all the games quite so easy, some of the 3.6+ games load right away, others need some fixing. This fixing is done by patching the SPRX's to work with the lower firmware. Porting the drivers, so they can work with lower firmwares should be the easiest...
 

RCOMage v1.1.0 - RCO Manipulation Tool for PS3 and PSP Arrives

RCOMage v1.1.0 - RCO Manipulation Tool for PS3 and PSP Arrives 650°
256w ago - A couple days back ZiNgA BuRgA released RCOMage v1.1.0, which allows you to dump any RCO (localized resource) file from both PS3 and PSP Firmware followed by version 1.1.1b.

Break the RCO on down and customize text strings, audio, and graphics to your liking and then recompile the modified resources and you've just created yourself a PS3 Custom Theme!

Download: RCOMage v1.1.0 for PS3/PSP / RCOMage v1.1.1 for PS3/PSP / RCOMage v1.1.1b for PS3/PSP / Simply Vita RCO Extractor v1.00 (svre.rar) / SVRE GIT by cfwprophet

v1.1.0 Changelog:

• Minor message output changes
• Fixed bug where rcomage may have tried to convert non-GIM images through gimconv when dumping
• Fixed minor issue if Image/Sound/Text tree contained no subentries
• Removed option to select compression for PNG/JPG/TIF/GIF resources in GUI as it's mostly useless and may break the RCO if changed
• Add UMDFlag attribute...
 

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