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PSEN-CAP BETA Open, Now Seeking Free Usage Tester Applicants 1000°
170w ago - Following up on my PSEN-CAP initial announcement, today we are rolling out the PlayStation Sony Entertainment Network Cloud Acceleration Platform BETA for those interested in testing it out!

Below is the official Press Release, as follows: Hello Members of the Community,

Today marks a revolution into next generation performance of your home broadband connection, no longer will you need to suffer intolerable slow...

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PS3 Exclusive Nier RepliCant Screens, Details & Famitsu Scans 200°
297w ago - Square Enix released some fresh screenshots (below) and new details on Nier RepliCant today- a PS3 exclusive slated for release in 2010 alongside it's counterpart Nier Gestalt for Xbox 360.

Additionally, some Nier RepliCant Famitsu Magazine scans are available courtesy of RPGLand.com.

To quote: "The story is similar to that of Gestalt, but...

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Can't Make it to E3? Try the Uncharted 2 Online Hunt Instead! 100°
312w ago - Tonight Sony's Social Media Manager Jeff Rubenstein has announced news of an Uncharted 2 Online Hunt contest for those unable to attend E3.

To quote: As you're reading this, your PlayStation.Blog team is currently neck deep in tamales at our E3 Meet-up.

As attendees showed up, we not only invited the first 100 into our press conference, we also presented the first 200 with an Uncharted 2 Nathan Drake-style long-sleeve shirt, perfect for a half-tuck.

While I'm sure we're having a lot of fun (we'll report back...

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Dev: MotorStorm: Arctic Edge Will Significantly Push Sony's PSP 400°
323w ago - Motorstorm: Arctic Edge will significantly push the PSP's hardware according to BigBig, but the dev says we still haven't seen everything Sony's handheld is capable of.

To quote: "MotorStorm: Arctic Edge really does push the machine," game director Richard Ogden told NowGamer. "We've got more physics and damage and destruction going on than most other games on the system.

As to whether there's more that can be squeezed out; most definitely. We've been working with the hardware now for a good few years and we're still finding ways that we can squeeze more...

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Why Frank West Can't Take Pictures in Dead Rising for Wii 50°
331w ago - The premise of Dead Rising is that Frank West, a photojournalist, heads into a zombie-infested hellhole to take pictures of the goings-on inside. Zombie battling does ensue, but also zombie photography.

For some reason, this major plot element was revealed to be cut from the Wii version of Dead Rising earlier this week. Why cut something that's... you know, what the game is basically about?

Capcom's Minoru Nakai, director and producer of Dead Rising: Chop Til You Drop, finally got the chance to give fans an answer in the latest episode of Capcom's official...

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Koller: The PSP will see Significant Growth Next Year 50°
348w ago - SCEA's director of hardware marketing, John Koller, has repsonded to an article that said third-party PSP software support has been on a steady decline since 2006.

"I think going into next year we're going to see significant growth. We're counseling retail to be ready for it. We have a number of very strong franchise games on the docket that will be launching next year. We haven't gone public with those, and many third-parties have not yet either because they're concentrating on holiday,...

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Sony's Stringer: We Can't Make Enough PS3s to Meet Demand 100°
352w ago - Sony CEO Howard Stringer has revealed that consumers are purchasing PS3 systems faster than Sony can possibly produce them.

Obviously this contributes to what is known as a production bottleneck for the PS3. He also added that Sony continue to make a loss on every PS3 console sold.

To quote: He was, however, bullish in terms of consumer uptake of the PS3, saying that, "Consumers are purchasing our PlayStation 3 video game consoles faster than we can produce them."

"We currently have a production bottleneck with the PlayStation 3", he continued.

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Kojima just can't walk away from Metal Gear Solid franchise 200°
352w ago - Hideo Kojima did previously say that MGS2 would be the last one he would work on, then it was MGS3 and most recently MGS4.

However, perhaps MGS4 wasn't his last as he noted "but when I said it's a difficult question to answer, I mean that when we look ten years into the future, maybe yes, I may well end up spending more time on the Metal Gear series!"

To quote from the Kikizo interview:

Kikizo: With the greatest respect, you told us in 2001 that Metal Gear Solid 2 would be the last MGS title you would work on yourself. You said the same about MGS3,...

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