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Cliff Bleszinski on Dark Corners SP and Project Natal 50°
July 21, 2009 // 6:29 am - Gears of War 2 designer Cliff Bleszinski has shed some light on the single-player/co-op campaign element of the upcoming Dark Corners expansion, revealing that it's a 90-minute section that sees Marcus and Dom play dress-up.

To quote: "It's a 90-minute section that was actually snipped out of Gears of War 2, where Marcus and Dom are actually going to the Locust homeworld and they're basically suited up in Locust armour and have a choice - because they knocked out a couple of Therons - they can go in guns-blazing as they always do, Rambo-style, or they can go with a more stealth...

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Bleszinski Tells All: GoW 3, The Movie, Design Tips, PS3 & More! 50°
October 21, 2008 // 1:46 am - This man wants you to know his name. He is the face of Gears of War and its creator Epic Games and is clearly the most gregarious of the new breed of developers that are taking video gaming to the masses.

Call him Cliffy B, call him Dude Huge, or call him Mr. Bleszinski, he has something to say and he want you to hear it. So read on as we discuss everything from the secrets of great game design to the Gears of War movie, chat about the Xbox 720, the PS3, Gears of War 3, Marcus Fenix starring in a platform game and even discover what weapon he uses to pick up chicks!


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EA Exec Talks Dead Space, Dishes on Cliff Bleszinski 50°
August 10, 2008 // 9:44 pm - EA executive producer Glen Schofield says that Cliff Bleszinski told him Dead Space "looks great" on the Unreal Engine. One problem, the game uses EA's own graphical engine. It's one highlight in a very revealing video interview that Planet Xbox 360 had with Schofield at EA's Redwood Shores location about Dead Space.

The entire video (.mpg) is on Planet Xbox 360's site. Camera work's a little shaky, but all you need is the audio. Schofield, with little prompting, talks very candidly about the game's design, how it compares with other familiar titles, and how it all came...

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