September 8, 2012 // 7:18 am
- Following up on the UVLoader
Usermode PS Vita Loader development news, this weekend wololo
has officially unveiled a video of VHBL for PS Vita 1.80 running on Monster Hunter Freedom Unite below!
To quote from his blog: I forgot to upload the “proof of concept” video this morning when I announced Neur0n’s exploit for Monster Hunter, so there you go.
In this video, we are running the exploit (which is done by going to the “Download” section of the game), I then go to the “savegame” section of the memory stick in order to install some homebrews: Wagic and CSPSP.
Wagic seems particularly long to install, but this is because its resource file is a single 40MB file which takes a little while to extract an copy. You can then see me play both Wagic and CSPSP on the PS Vita through the exploit.
The Files are coming soon
: VHBL r160 for Vita 1.80 is now released (via wololo.net/2012/09/11/release-vhbl-r160-for-vita-1-80/) as follows:
A few days ago we announced the name of the game that is being used for Neur0n’s port of VHBL for firmware 1.80: Monster hunter Freedom Unite. As I type this, Sony started removing the game from their stores, although some of the exploitable games for this release are still available in some locales, which is the first time this has happened in VHBL’s short history. Grab them while you can, and for us it is now time to release VHBL for this exploit!
Credits go of course to Neur0n for the exploit discovery, as well as for porting VHBL to it. Many thanks, as usual, to the people who initially created HBL, in particular m0skit0 and JJS. Thanks also go to dimy93 for beta testing, to the mods at /talk for their awesome help throughout the Ninja release, and to our brilliant community for making this Ninja release work, once again (this includes other websites on the scene who have done a brilliant work at mitigating leaks).
I’m sure I’m forgetting people to credit here, but you’ll have to forgive me, this release has been pretty long and exhausting. To quote neur0n: “It’s a relief to see this exploit being released, after 2 years”
Please note that VHBL has been extensively tested on Monster hunter Freedom Unite, but much less on Monster Hunter 3rd and Monster hunter Freedom 2.
Download - Choose the file that matches your game:
How to Install and Run HBL on Monster hunter Freedom Unite
- VHBL R160 for Monster Hunter Freedom Unite and Monster Hunter Portable 2ndG (US/EU/JP) (Recommended, this is the most extensively tested version): wololo.net/download.php?f=vhbl-r160-mh-wololo.zip
- VHBL R160 for Monster Hunter Portable 3rd (JP): wololo.net/download.php?f=vhbl-r160-mhp3.zip
- VHBL R160 for Monster Hunter Freedom 2 (EU): wololo.net/download.php?f=vhbl-r160-mhf2-eu.zip
How to Install and Run Homebrews
- It is *strongly* recommended that you turn of all wireless connections on your PS Vita, and that you use OpenCMA on your PC instead of the regular CMA. This is recommended because otherwise your console has a way to force you to upgrade the firmware even before you get a chance to use the exploit.
- Extract the HBL archive matching your version of the game in your CMA PSP Savedata folder. It is a folder on your PC named PSSAVEDATA/[lots of random characters here]. If you don’t know where it is, check your settings in CMA
- Connect your PS Vita to the PC through the CMA, it should give you the possibility to copy the savedata from your PC to the Vita. If not, you probably extracted it in the wrong folder. (Note: You will also want to install some homebrews with a similar technique, read the section below)
- To run HBL, start the game, and the savegame should load automatically. Once you reach the main menu, click on “Download” and select “yes” to whatever question is being asked. At this point, VHBL should start. See the video below for a more “visual” explanation
Installing homebrews on the PSP was an easy task. On the Vita, until better solutions are provided, it’s quite a pain in the ass.
The CMA will only let you copy savedata, and will not recursively browse folders.
To address this, HBL comes with a tool that can extract archives with a specific structure.
Packaging the homebrew for installation on the Vita:
1) download PSP homebrews from your favorite website
2) extract the homebrew somewhere on your hard drive, and with your favorite utility, zip it again with the store setting (no compression), in a file that you will name “INSTALL.ZIP” (uppercase is important). If your compression tool does not have compression options, I recommend 7zip.
3) take any PSP savedata (but not the one used for HBL!), and add the “INSTALL.ZIP” to that folder, in your PC CMA folder. so your PSP Savedata will look something like this: in folder PSSAVEDATA/1a2b3c4def5678/UCUS12345000/ (or something like this) you will have the following files: