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November 6, 2012 // 2:43 am - Following up on their previous announcement, today wololo has revealed that Total_Noob's CEF TN-B (port by Teck4 and Frostegater) is now available which makes use of the PS Vita Gravity Crash exploit for Firmware 1.81.

Download: Total_Noob's CEF TN-B for Gravity Crash on PS Vita (JP / EU / US)

From his blog: Despite conspiracy theorists who would love to see us not deliver, here’s, as promised, Teck4′s port of Total_Noob’s eCFW to a new game exploit for the game Gravity Crash Portable.

As “expected”, the game Gravity Crash Portable was removed from all Sony PSN locales yesterday, following our announce 3 days ago of a vulnerability being discovered in that game, that would allow a malicious attacker to run Super Mario Bros on your Vita.

Hopefully, people who missed the Monster Hunter AND Urbanix AND Mad blocker alpha exploits had enough luck this time to catch this 4th game in time before it got pulled.

Teck4 ported TN’s CEF to the Gravity Crash game in JP, while Frostegater adapted this work to the EU and US versions. Total_Noob’s CEF is a tool running within the PSP Emulator of the Vita, which will allow you, among other things, to run most PSP homebrews (see a good selection of great homebrews and emulators here) and PSP plugins. Tools such as the Vita FTP will also simplify your file transfers, compared to the tedious official Content Manager Assistant.

Thanks to TheZ for a video of the tool in action:


Installation and usage are explained in the readme (thanks Frostegater!), but here they are again:

  • Copy both savedata folders to PSVita by CMA(Open CMA is preferred)
  • Run game->Editor->Press START->Load level->Choose “exploit”->
  • Save level
  • Enjoy

Video: Total_Noob's CEF TN-B for Gravity Crash on PS Vita Arrives

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#65 - ConsoleDev - October 25, 2012 // 9:29 am
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The name of the new exploited game has been revealed (not pubblically for all yet).

I don't care to much because i have already gotten Urbanix, but who missed the two previous game should be ready for the next few days

#64 - StanSmith - October 18, 2012 // 7:09 am
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The last ninja release was announced days before the exploit and Sony only removed it from PSN when the exploit was released. So as soon as its announced you have a while before its taken down. If they wait a week or a month it should still be available in the PSN store till the exploit is released.

Pretty stupid of Sony to remove a game if there is no exploit so they wait for that to get released then remove it.

#63 - wyldstallyn - October 18, 2012 // 6:15 am
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ninja released happen DAYS before the public release and the game gets taken down. plus there are always people giving away hints if you're not on the earlier side of the release.

#62 - Renold - October 18, 2012 // 5:51 am
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...this time... for sure...

Realistic thinking: I already know that due to time zones differences the ninja release will happen when I will be fast asleep and I will miss it this time too. I feel it.

They are too quick to take down games from the store. Too darn quick.

#61 - ConsoleDev - October 18, 2012 // 4:42 am
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For who missed the 2 previous kernel exploit, it seems that probably a new exploited game will be announced soon

From wololo (via

So, you missed both the Urbanix and Mad Blocker Alpha exploits? Seems like Frostegater might have something for you…

Remember when I said there would probably be no new exploit release for a long time? Well, it seems I spoke a bit too soon.

Developer Frostegater, who was behind the Mad Blocker Alpha exploit (which TN ported to his eCFW) started a poll yesterday on our forums to see how many of you would be interested by a new exploit release that would bring TN’s Kernel exploit to even more people. The answers are mixed, but it is showing that a significant amount of people indeed missed both the Urbanix and the Mad Blocker Alpha exploits.

If you’re one of these people (or if on the contrary you strongly think a new exploit should *not* be released), raise your voice and vote in Frostegater’s poll here. But based on the current numbers, I’m pretty convinced the release is going to happen. This will probably be through one of our Ninja releases, although the people behind the exploit might want to go a different route…

Again, there are pros and cons to such a release. If this gets released now, it only benefits the few people who already missed 2 exploits, but if the hackers wait for a firmware update by Sony, then the exploit will be less useful since we can safely assume that TN’s kernel exploit will be patched with the next Firmware… (still confused? Check for an explanation of the difference between the user mode and kernel exploits involved in this hack, here)

Well, either way, stay tuned, and if you already got CN’s eCFW running on your Vita, be a kind soul, and let your friends know, so that they don’t miss out for a third time!

#60 - tonyalfaro - October 11, 2012 // 4:28 pm
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It's work!!! ok I am installing homebrew, i can not copy cso. Need solve this bug. With the neuron's menu "vMenu_for_eCFW_TN" is possible run cso files but can not install ZIP homebrew files...

#59 - abepop - October 11, 2012 // 3:08 pm
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Thanks for the note.

#58 - ConsoleDev - October 11, 2012 // 12:30 pm
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No unfortunately, because FW 1.81 patch the vulnerability of MHFU

#57 - abepop - October 10, 2012 // 8:16 pm
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so if i purchase monther hunter freedom unite , will i be able to use the exploit or is that game patched?

#56 - justinwoodypond - October 10, 2012 // 6:27 am
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I need to get my Vita. I keep missing all these great exploits! AGH!