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160w ago - Following up on the PS Vita HBL and Doom releases, PlayStation Vita developer wololo reports that Drakon has made available a Lamecraft (Minecraft Clone) PSP homebrew port that runs on PS Vita with a demonstration video below.

Download: Lamecraft (Minecraft Clone) PSP Homebrew for PS Vita

To quote: Christmas is really early this year, as Drakon, creator of the famous PSP homebrew Lamecraft, just posted an update of his game to make it compatible with the Vita.

Of course this requires you to run VHBL, but since we just released a new version of our homebrew loading tool, hopefully you are one of those who can enjoy it.

Check this video running the game on the Vita Screen:




Finally, from Drakon: I made small update to LameCraft – now it’s working on PS Vita ( thanks Wololo for info ). I have also fixed some strange bugs with texture packs.

VHBL is needed to run Lamecraft on the PS Vita, and can be downloaded here.


Video: Lamecraft (Minecraft Clone) PSP Homebrew for PS Vita

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!


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#131 - cfwprophet - 171w ago
cfwprophet's Avatar
About the claim some user have read my news post on monkeydesk and posted it on gbatemp but i or you never sayed that you have HACKed the con. I named the news with "PS Vita Hot News" and translated some posts into german.

This guy then made the post with "PS Vita hacked?" or kinda like that and his first words written was like "nabnab claims to have the ps vita hacked" but some other guyes on gbatemp with a higher rep teached them they should learn to read

Now it seems they understand. But i haven't read anything about that to copy a savegame exploit to the vita we will need your work, the debug mode enabled to get full access to file sys and place the exploit where we need them. Also im sure we can get hands on on some nice importend files of the vitas fw. But anyway they will fully understand when it's time for it

#130 - Nabnab - 171w ago
Nabnab's Avatar
I don't know ask Virtuous Flame, anyway it's just a number

Oops misunderstanding -> check the log, fix some issues of spying stuff Sony

#129 - SifJar - 171w ago
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What changed in r3 from r2?

#128 - Nabnab - 171w ago
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USB Debug mode allow more than we expect but it's pretty unstable for now. Every person who have a PS Vita can do it and without anything else than a PS Vita and computer

Oh yes i saw that some people said that i claim i have hacked the PS Vita. I have never said i hacked the PS Vita, i explain what i have discovered and what my investigation/work is about.

Actually some executions on the PS Vita are pretty unstable and give me some errors (a security from the PS Vita that i need to fix) but i am working on it. I keep you informed for any updates of all my work and i will show you how to reproduce it when it's easy to do but need to keep it a bit as a secret before the EU/US release.

Nothing about my works but i really recommend to use the last version of openCMA http://code.google.com/p/procfw/downloads/detail?name=opencma_r3.7z on Windows -> thanks to Virtuous Flame

Ok let's back to work now

#127 - SifJar - 171w ago
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Nabnab: Does USB debug mode allow much/anything that couldn't be done before? Or is it still in the investigation stage? Also, is it hard to get into, or is it something anyone could do?

#126 - PS4 News - 171w ago
PS4 News's Avatar
Yep, you can always start a new thread and we can merge or promote any posts made from it to the main page.. this was our ongoing thread for the Vita FW and Content Manager so people started posting here but if you wish to start your own I'm all for that too!

#125 - cfwprophet - 171w ago
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I know for sure he is he

#124 - Nabnab - 171w ago
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I'm gonna wait the BIG BOSS if he/she (she -> just kidding what ! you never know) want to make a new Thread and move all on this thread, it's gonna be more easy to follow and update the works.

#123 - cfwprophet - 171w ago
cfwprophet's Avatar
You could do a new Thread named with "Universal Vita Dev Thread" or kinda like that. But best would be to ask the boss he also can move all the stuff from here which hase nothing to do with the OCM to this new thread then.

Great about the wiki and shows you that maybe more peoples recognize your work then yourself expect

I also was surprised as i have googled for my work and have seen where else it get spreaded.

#122 - Nabnab - 171w ago
Nabnab's Avatar
Yes like that !

I didn't know that have a PS Vita Dev Wiki until yesterday (somebody send me a private message on youtube, apparently my PS Vita stuff are available on it and i received some thanks) i didn't expect that much, it's really cool

 











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