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February 22, 2012 // 12:56 am - Today Scott Rhodes of Sony Worldwide Operations was asked in an interview with how they are combating piracy on the PS Vita platform, who responded that proprietary PlayStation Vita Game Cards are currently being used.

Below is an excerpt from the interview with the details, to quote: "Sony's been very, very open about the fact that piracy really hurt the PSP, so I was wondering if you could dive into a little bit about the efforts you've put into preventing that this time.

SR: That was front and center in the early specs of this machine. We needed to have something that would combat piracy from day one, and that's why the cards that you can purchase for the games are in their own proprietary format.

And these days, so many people say the word "proprietary" is a bad word, but it's something that we felt was completely necessary to make sure that people could not pirate these games. I mean, it's a custom security solution on each one of these cartridges. That is something that we are confident will protect us from piracy for the long term."

Sony on Combating Piracy with PS Vita Proprietary Game Cards

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#24 - ModderFokker - March 3, 2012 // 6:45 pm
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Quote Originally Posted by Krazybone View Post
Movies tickets used to cost £3.80 and now they are over £10 in the space of 6 years.

Sent from my SK17i using Tapatalk.

Hasn't got a thing to do with downloading

#23 - Zentsuken - March 3, 2012 // 5:39 pm
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Couldn't have said it better myself, if people are so inclined to be pirates then they should already know that they have to give up something in return. For PS3 users that's PSN access, and hey for some they don't really care about it so that works for them. But I couldn't see myself not playing online with friends, not to mention it's free (up to now anyways).

Sony was nice enough to give us another chance (by not banning anyone that abused their system ala debug mode) or by playing homebrew/etc online. (Or maybe they were too busy suing people).

Now movie tickets on the other hand....

#22 - Krazybone - February 28, 2012 // 8:42 am
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I don't know why people are moaning so much. Ps vita has a way to go, PSP was a silent sucess. PS3 lasts the longest before it got fully hacked.

If we didn't pirate games then the cost of production would be a lot less and games would be brought more and more profits for developers and Sony and the ultimate one is that the games would be cheaper for us plus you'd get better games...

But its not like that at all.

I don't know whats better. But I've given up on pirate games now. Just buy them at deals or full price. Sell them off and end up paying only a fraction of the price...

For those who have banned accounts, its your own fault. I felt Sony was generous when they let you share the Digital content up to five times, and my only two digs I got at them is they they restricted this to two... I know they could have been worse.

But we dont help it the situation do we, we were messing with the console breaking the system and Sony took away other os.

Look what happened to megaupload... Can't event get anything on the net anymore. Cuz USA shut them down??!
Whats the result of all these movies stealing...

Movies tickets used to cost £3.80 and now they are over £10 in the space of 6 years.

Sent from my SK17i using Tapatalk.

#21 - geowrian - February 27, 2012 // 7:20 pm
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Another proprietary security mechanism? Really? When has that ever worked to any degree for them? I teach cryptography - this goes against all good practices for a secure system. Proprietary means they hope only they know how it works.

Once somebody else finds that out (reverse engineering isn't too hard nowadays), it's always easier to break than publicly tested methods. Sony's stuck in the past if they think that's still effective.

#20 - racer0018 - February 23, 2012 // 2:54 pm
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If they do make something like the ds has it will have to be really small cause the size of the ones for vita. I am sure if there is way someone will find it. Nothing is hack proof.

#19 - 1Panic - February 23, 2012 // 10:35 am
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Well this isn't good at all. Guess I won't be getting a Vita ever then. Because I'll be damned if I'm gonna pay for a port of a ps3 game.
But since the games are actually on "SD cards" last time I checked you can TRANSFER files off a SD card easily. lol

#18 - Bartholomy - February 23, 2012 // 10:25 am
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Deffo true (And thanks god, or with my children i was poor now haha , what an amazing console)

But not in japan. (Except rare cases) DS or psp, everyone use original cartridge, on the train. Proud of it too..

#17 - HeyManHRU - February 23, 2012 // 1:11 am
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Quote Originally Posted by Tidusnake666 View Post
Cartridges to fight piracy? You may ask Nintendo how this is all good, seriously.

100% agree, the DS was probably the console that was hurt the most by Piracy. Everyone I know who has a DS, has an R4 to play roms. I'm starting to think this Scott Rhodes has a memory of 5 minutes, lol.

#16 - popshopadop - February 22, 2012 // 11:36 pm
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there is a reason why their stuff is getting hacked so easily now. they don't change a thing. look at the umd, that was proprietary. the guy getting interviewed should look up the word proprietary. it means that the only certain people will have access to how everything works. $ony did proprietary (again) stuff so they can make more money.

$100 for a 32 GB memory card? the one in my phone cost one third of that and still has a 10 on transfer speed. i can't believe this guy is $ony's spokesperson. they may be a business but they need repeat customers. i want stuff i can hack not something i have to invest more than my house.

#15 - properBo - February 22, 2012 // 7:22 pm
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not to mention that in typical PSN (SEN) fashion, a demo is the size of the full game in most cases. Which is fine if you decide to buy it, but a nightmare if you just want to try it. A few of those will fill a card real fast.

After getting a 30 mb update for hotshots, uncharted demo (not full size, 8xxmb/3.xxgb), rayman demo (full 1.5xgb), the 3 a.r. apps, and netflix the 4gb card is nearly full.

If they ever do map packs as dlc for the future killzone or COD titles, the 4gb will be obsolete. I mean I remember when a 512mb card for psp was more than enough, then cut to Metal Gear or some such game that were nearly 2 gigs