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January 2, 2012 // 12:03 am - Over the weekend PlayStation Vita developer Virtuous Flame has made available OpenCMA, an open-source homebrew application that prevents the PS Vita Content Manager from connecting to the Internet to bypass online and the latest OFW checks.

OpenCMA r1 for PS Vita / OpenCMA r2 for PS Vita / OpenCMA r3 for PS Vita / OpenCMA r4 for PS Vita / OpenCMA r4 for PS Vita (1.80 Fix) / OpenCMA r4.5 for PS Vita (Unofficial) / OpenCMA r5 for PS Vita / OpenCMA r5 for PS Vita (Mirror) / Open CMA 6 by hossain.zip / SVN / YifanLu's OpenCMA GIT

To quote, roughly translated:

Open CMA by Virtuous Flame prevents the PS Vita Content Manager Assistant from connecting to the Internet. The PS Vita comes with a system to copy save files that requires you to be connected permanently to the Internet.

This system is here to force you to update the Vita when a new version is available. In addition, it might be inconvenient for you to be constantly connected when you want to copy your files from and to the Vita. This patch is here to help you with this situation.

Installation:

  • extract the archive in your CMA folder (program files/Sony/Content Manager Assistant by default)
  • quit the CMA if it is running on your PC
  • execute "run.bat" (you need to run it in "Admin mode" on Windows 7
  • That's it, now the CMA should run without requiring to be connected to the Internet

Changelog:

  • fixed bat on Win7

Finally, from wololo (linked above): I tested it myself, and it works fine, although Virtuous Flame told me it might still be unstable. It is not yet guaranteed that this tool will be enough to prevent the console from upgrading its firmware without your consent, but hopefully this should help.

As a reminder, if you want to keep using the CMA normally, a firmware upgrade is compulsory every time Sony says so. Since every firmware upgrade comes with a new license and a new Terms and Conditions contract, it means that Sony can progressively change the contract you agreed with when you initially bought your Vita, and entirely lock you out of some core features (such as backing up the games you bought and your save data to your PC) if you refuse the new contract.

The OtherOS lawsuit in the US has also shown that Sony can remove any feature they want from the system you bought, and not be afraid of any legal consequences. This patch is also useful for these kind of unfair situations.

From jd8531 (via wololo.net/2012/09/07/release-open-cma-1-80/):

We knew it was awful when firmware 1.80 rolled out disabling Open CMA. Everyone hard at work has made a new patch to fix all the problem and it works!

This release has some new features as well as some bugs but it's working. To use this you MUST have the official CMA already uninstalled. You can download the patch here (wololo.net/downloads/index.php/download/1252). All credit goes to Virtuous Flame for his new version and special thanks to chesethief and ind3x-gosu from the forums with helping me on this.

HOW TO INSTALL

The following tutorial by me and is also included in the download with more details and troubleshooting (just follow Jd8531's tutorial text file).

1. Download the patch and extract the files to your desktop
2. Run "CMASetup"
3. After installation open the folder openCMA_vita_180 and copy everything to where the official CMA is installed at –>(C:\Program Files (x86)\Sony\Content Manager Assistant).
4. Run (<-DOUBLE CLICK)the "set.dll" file (run everything as administrator)
5. Then Run the batch file named "run"
6. It should load everything within the window and it'll install CMAWatcher and CMADownloader in that same folder.
7. Run "CMAWatcher", it should open and close quickly (you might not even seen it open)
8. After that let it rebuild the database if needed
9. You are all done!

I was able to successfully copy psone, psp game saves ect without internet on either the PC or VITA with no error. Sorry mac users this is so far windows only and something is in the works. You can find the /talkforums thread here (wololo.net/talk/viewtopic.php?f=52&t=13999), and enjoy a youtube video showing it working below:




Other files related to VHBL, etc... still need to be tested but this is still good news for everyone who uses open CMA regularly. If you are having errors you can try replacing the psp2-updatelist.xml with these specific ones or the second set of steps in the Tutorial:


Note: DO NOT close CMA on your computer while it is running on the Vita or you will have to install everything again.

Update: OpenCMA PS Vita 1.80 Fix (via wololo.net/2012/09/10/updated-open-cma-fixes-errors/): A new version of the Open CMA for Vita 1.80 has been made to easily fix the errors a lot of people have been receiving. (This also fixes the music/video bug!)

You can download the newest version above or alternatively if you already have the other one installed you can replace the psp2-update.xml file with the correct one corresponding to your appropriate region at the bottom.

Tutorial for the new version:

  • Extract the archive in your CMA folder (program files/Sony/Content Manager Assistant by default)
  • Quit the CMA if it is running on your PC
  • Execute "run.bat" (you need to run it in "Admin mode" on windows 7
  • That's it, now the CMA should run without requiring to be connected to the internet

Its recommended that you do use open CMA when the vhbl files come out. Open CMA for those who do not know is the content manager to copy files to the vita and back but without any internet connection unlike the official Sony CMA. It will also not sneak a patch or do a forced firmware update on your device if one comes out and it will not send any data to Sony about whats being copied, edited, transferred or crashes.

Open CMA 1.80 (via wololo.net/2012/09/07/release-open-cma-1-80/): We knew it was awful when firmware 1.80 rolled out disabling Open CMA. Everyone hard at work has made a new patch to fix all the problem and it works!

This release has some new features as well as some bugs but it's working. To use this you MUST have the official CMA already uninstalled.

You can download the patch here. All credit goes to Virtuous Flame for his new version and special thanks to chesethief and ind3x-gosu from the forums with helping me on this. How to install:

The following tutorial by me and is also included in the download with more details and troubleshooting (just follow Jd8531′s tutorial text file).

1. Download the patch and extract the files to your desktop
2. Run "CMASetup"
3. After installation open the folder openCMA_vita_180 and copy everything to where the official CMA is installed at –>(C:\Program Files (x86)\Sony\Content Manager Assistant).
4. Run (<-DOUBLE CLICK)the "set.dll" file (run everything as administrator)
5. Then Run the batch file named "run"
6. It should load everything within the window and it'll install CMAWatcher and CMADownloader in that same folder.
7. Run "CMAWatcher", it should open and close quickly (you might not even seen it open)
8. After that let it rebuild the database if needed
9. You are all done!

I was able to successfully copy psone, psp game saves ect without internet on either the PC or VITA with no error. Sorry mac users this is so far windows only and something is in the works. You can find the /talkforums thread here, and enjoy a youtube video showing it working below:




Other files related to VHBL, etc... still need to be tested but this is still good news for everyone who uses open CMA regularly. If you are having errors you can try replacing the psp2-updatelist.xml with these specific ones or the second set of steps in the Tutorial:

Japan: http://www.mediafire.com/?8v8kf91h5kjx2nr.
US version :http://fus01.psp2.update.playstation.net/update/psp2/list/us/psp2-updatelist.xml
EU: http://www.mediafire.com/?x8epwbv6l25amq6

EDIT: All the errors seem to be related to the psp2-updatelist.xml file, so just replace that with one of these below corresponding to your appropriate region:

US: http://www.mediafire.com/?8v8kf91h5kjx2nr
UK: http://www.mediafire.com/?gwyky82s2jwlfy5
EU: http://www.mediafire.com/?x8epwbv6l25amq6
JP: http://www.mediafire.com/?8v8kf91h5kjx2nr
AU: http://www.mediafire.com/?gna6fs6f9f9o41j
SA: http://www.mediafire.com/?8hfohuwhc1wsho6

Update #2: Open CMA 5 (Compatible with all 2.00+ Firmware) by Virtuous Flame is now available above with the details as follows:

What is Open CMA?

Open CMA is the content manager assistant to copy files to the Vita. Open CMA is the same as the official Sony version but modified, so that you can copy files without any internet connection unlike the official Sony CMA which requires a constant internet connection to the Sony Servers, something that can be inconvenient It will also not sneak a patch or do a forced firmware update on your device if one comes out and it will not send any data to Sony or their servers about whats being copied, edited, and transferred. Open CMA also does not collect data regarding crashes.

In General it:

1. Allows offline transfers on either PC or Vita.
2. Allows lower firmwares to transfer. (Open CMA 5 works on 2.00+ Only)
3. Disallows the sending of information to Sony.
4. No contact to Sony's servers.
5. Open CMA prevents CMA from auto updates or mandatory updates.
6. It also allows you to transfer anything black listed, it doesn't check their servers to confirm if its on the PSN.
7. Lets you copy Homebrew, ISO/CSO to use with an exploit with less errors.

How to Install VF's Open CMA 5

1. Download the latest verision of the Official CMA
2. Apply VF"s Open CMA 5 patch in the same folder as the official one
3. Run .bat and then setdll.exe


OpenCMA Blocks PS Vita Content Manager Internet Connections

OpenCMA Blocks PS Vita Content Manager Internet Connections

OpenCMA Blocks PS Vita Content Manager Internet Connections

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#111 - Nabnab - January 6, 2012 // 2:09 am
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Just to clarify that is not only a simple Hello world, it's also show you how to communicate with the PS Vita, in here we don't talk about the variant of the PS Vita but about the process of the PS Vita and as you can see i don't need to launch any program from the PS Vita to make a Hello World possible.

(simple example) -> The difference between the PS Vita and 3DS, it's that with the PS Vita you can communicate by USB Transmission, on the 3DS you can't.

BIG NEWS !!! I found the PS Vita USB Debug Mode ! finally ! i was working on it from the beginning with all my other stuff... finally it's here, i'm gonna make a video to show you. Get ready for it !

#110 - Nabnab - January 5, 2012 // 11:56 pm
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Ok fine, i give you another python script i made but this one is different and more interesting -> Funny Hello world communication with the PS Vita Check out


#109 - Nabnab - January 5, 2012 // 9:32 pm
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Hello Everybody.

Sorry i forgot to give you another python script i made (it can read some information of the PS Vita Configuration/Endpoints)

The first script = test to detect the PS Vita on Linux/MacOS/Windows without using CMA

The second script = read the configuration/endpoints information of the PS Vita (work on Linux/MacOS/Windows) just need to have pyUSB/Python to use the script.

On the second script you will have this result

PS Vita Found ! PS Vita information:
bConfigurationValue: 1
bInterfaceNumber: 0
bAlternateSetting: 0
bLength: 9
bEndpointAddress: 129
bEndpointAddress: 2
bEndpointAddress: 131


#108 - Nabnab - January 5, 2012 // 2:01 am
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I leave you a small python script i made to detect the PS Vita on MacOS/Linux/Windows (you need to have PyUSB/Python), you can test it to be sure that your PS Vita is recognized without CMA. You can also launch a PS Vita game and leave the USB Plug on (still recognized)

One problem i found about the detection of the PS Vita, you can't let the PS Vita go in Standby mode...

I found also something weird and i was wondering if some people who has a PS Vita can test ? Turn off the PS Vita (wait the end of the PS Logo blue light) Hold PS Logo button for 10sec and stay hold the button and try to turn back on the PS Vita, normaly you can't
and it has something to do with a debug USB mode, didn't find yet, i'm working on my MacOS/Linux driver PS Vita and also something else i can't talk right now (too early and too much bug)

Here is the script

I just add a picture of the command/script


#107 - cfwprophet - January 4, 2012 // 4:38 pm
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I know that forum mate !! As i has started on ACiD the very first PS3 CFW peoples started to bash me and my team and always wanted some prove or called me bad words. I'm no learned coder i do this all by my owen and learn what i need to accomplish the job. Till today i hold some mods/hacks in my private that others ps3 cfw's still don't have like a FW embeded Half-File Manager. Or on the Wii my work on the Unbrick Disks i hold some info that let peoples boot my disk's without the need of any RescueMenu hack.

Kiddyz always popping up and want some prove or try to bash. But i'll release the info when i want and not only for prove my self to others. Maybe when i get back a ps3 i'll start again and finish what i have started for over one year. Most peoples just adding hacks or code of already released stuff and try to get attention.

As i said if i finish my work and release it it will have features no one other CFW till now has beside the fact i for sure also implement already released good stuff.

With simply words: I hear you and im with you

#106 - Tidusnake666 - January 4, 2012 // 4:25 pm
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Keep up good work, Nabnab, I once had some small ps3 games-related projects here on ps3news too, so I honestly wish you good luck. Cheers!

Also, if you want, you may open a separate thread here, where you can give details about your work / keep us up to date. Correct me if I'm wrong, plz

#105 - Nabnab - January 4, 2012 // 2:12 pm
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It was me, somebody told me that a Japanese Website called emuonpsp talked about it the next day after i said it.

I told to one person what i found about the combo key few days ago but apparently he already told to somebody, i made the video 3 January (French time) and before the website emuonpsp talked about it, that's why i didn't understand what happened and i don't even know who emuonpsp is until today.

silw -> it's me... This is part of my work and my investigation on the PS Vita...

Now about combo key, I was the guy talking about the first combo key (glitch/debug/recovery) on Vita. From the beginning I was wotking on the PS vita and already explained many things about it and this one too.

Silw is just a name I have, I don't understand what's wrong with some people, I give some help, i'm showing stuff and explain how to do it and after alll You tell me it's bs, who are you to judge me, do you know my life, respect other people thanks

#104 - cfwprophet - January 4, 2012 // 9:57 am
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Are you sure that this is of you ? I found several sources on the net they reported that this comes from an chinese site called emuonpsp and also have made available the key combo used to display that.

Japanese site emuonpsp reported today that a combination of keys was found in the settings menu to display some hidden information about the firmware installed on your Playstation vita.

This menu contains information about the system build, repository, revision,… doesn’t look like it’s super useful information for now, but still interesting I guess.

The combination to get this menu to show requires practice but I could confirm it works on my vita (Firmware 1.510).

Go to Settings > System > System Information
Press simultaneously RTrigger + LTrigger + DPad Left + Square for a few seconds
Release those buttons then immediately press the start button
tadaa, additional information shows up


ps. the vid was taken by silw no word of a Nabnab anywhere.

#103 - Nabnab - January 3, 2012 // 9:21 pm
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Hi Everybody.

I made a video to show some hidden informations of the PS Vita




Still working on CMA Mac OS (also compatible with Linux) and i maybe found a way to mount the storage of the PS Vita (memory card)

#102 - Prince Valiant - January 3, 2012 // 11:56 am
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The advantage of Sony using PC software to try and manage things, it can easily be cracked