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Waninkoko Mods PSGroove Hermes Payload for Retail PKG Files


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229w ago - Update: The Official PSGroove Payload for Retail PKG Installs update is now available, with details on it posted HERE for those interested and evilsperm has patched it to re-enable PS3 backup support!

Spanish developer Waninkoko has modified the recently released PSGroove Hermes Payload v3 to allow for PS3 Retail PKG File installation.

Download: PSGroove Hermes v3 PKG Demo / PSGroove Hermes v3 PKG Demo (Compiled Hex Codes) / PSGroove Hermes v3 PKG Demo (Compiled TI-84 Hex Code) / PSGroove Hermes v3 PKG Demo (Compiled MaximusAVR Hex Code) / PSGroove Hermes v3 PKG Demo (Compiled OpenKubus Hex Codes) / PSGroove Hermes v3 PKG Demo (Compiled Xplain Hex Code)

According to caravela HERE, this modified payload allows you to install Retail PS3 packages when in JailBreak mode on the PlayStation 3.. just copy the package to USB and install them as you do with the Debug PS3 packages without needing to convert them.

To quote, roughly translated: "Waninkoko has been to work for the Hermes PSGroove V3 has been patched for functionality demos facility a reality.

Here are this modified version with source code, now only a matter of the compile."



Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!
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#226 - sirjones - 228w ago
sirjones's Avatar
Quote Originally Posted by farenheit View Post
Do you mind uploading the leds.h file? I have managed to modify the leds so that it powers up with only green and red and once its succeeded the red goes off and the blue comes on

I want to have one last play with it so that it comes on with green, red when its jailbreaking and blue when its complete.

No problem - see my corresponding post in the ubuntu vm image thread.

i created a bash script that automatically does all the neccessary changes in the makefiles and psgroove.c. quite helpful if new versions like this one here arrive By the way if one wants to modify the bashscript letting it change the MCU to at90usb162 (just one simple line to change ) it will also support the compilation of a hex file with fixed LEDs for the original minimus board.

Enjoy

#225 - evilsperm - 228w ago
evilsperm's Avatar
your going to have to make a few changes to lufa lib on the general drivers/board/leds.h and include the atmega32u2
and on the common/boardtypes.h

As well as make a folder named ATMEGA32U2 in the drivers/board folder

then you'll have to make the entry in the make file.
IE:

[Register or Login to view code]


#224 - SixShooter - 228w ago
SixShooter's Avatar
Quote Originally Posted by evilsperm View Post


I have included plenty of board setting in the make file as well as a Blackcat LED fix.


Question: when I open Makefile I see:

## *** Select your board *** ##

## AT90USBKEY / AT90USBKEY2
#MCU = at90usb1287
#BOARD = USBKEY
#F_CPU = 8000000

## Xplain
#MCU = at90usb1287
#BOARD = XPLAIN
#F_CPU = 8000000

## Teensy 1.0
#MCU = at90usb162
#BOARD = TEENSY
#F_CPU = 16000000

## Teensy 1.0
#MCU = at90usb162
#BOARD = TEENSY
#F_CPU = 8000000

## Blackcat
MCU = at90usb162
BOARD = BLACKCAT
F_CPU = 16000000

## Minimus
#MCU = at90usb162
#BOARD = MINUMUS
#F_CPU = 16000000

## Teensy++ 1.0
#MCU = at90usb646
#BOARD = TEENSY
#F_CPU = 16000000

## Teensy 2.0
#MCU = atmega32u4
#BOARD = TEENSY
#F_CPU = 16000000

# Teensy++ 2.0
#MCU = at90usb1286
#BOARD = TEENSY
#F_CPU = 16000000

## Olimex
#MCU = at90usb162
#BOARD = OLIMEX
#F_CPU = 8000000

## Benito
#MCU = at90usb162
#BOARD = BENITO
#F_CPU = 16000000

## OpenKubus
#MCU = atmega16u4
#BOARD = USBKEY
#F_CPU = 8000000

## USBTINYMKII
#MCU = at90usb162
#BOARD = USBTINYMKII
#F_CPU = 16000000


What I'm I suppose to do in this section to make it compatible with my avrkey from ps3key team? (ATMEL ATMEGA32U2 chipset)

#223 - farenheit - 228w ago
farenheit's Avatar
Do you mind uploading the leds.h file? I have managed to modify the leds so that it powers up with only green and red and once its succeeded the red goes off and the blue comes on

I want to have one last play with it so that it comes on with green, red when its jailbreaking and blue when its complete.

#222 - sirjones - 228w ago
sirjones's Avatar
Quote Originally Posted by farenheit View Post
#sirjones:
Quick Q' how do the LED's operate on this? Do they all come on 1st or just the green, then the red and finally the blue?

all 3 on power up, then blue goes off, little later red goes off

if jailbreak succeeds - just green led stays on
if jailbreak fails all three leds stay on

#221 - believ3r - 228w ago
believ3r's Avatar
Can we now install the heavy rain move patch with this?

#220 - farenheit - 228w ago
farenheit's Avatar
#sirjones:
Quick Q' how do the LED's operate on this? Do they all come on 1st or just the green, then the red and finally the blue?

#219 - sirjones - 228w ago
sirjones's Avatar
I compiled the Waninkoko Mod version of hermes v3 for minimus32 with the LEDs fixed.

greetz

#218 - joeschmei - 228w ago
joeschmei's Avatar
Quote Originally Posted by farenheit View Post
The last release of PSGroove is a step backwards and therefore it is best to stay on hermesv3/waninkoko hex until the latest fix is applied and released by hermes.

I'd agree with that, titles were freezing for me at the XMB after applying updates for Move.

#217 - bl0wme - 228w ago
bl0wme's Avatar
Hey guys ive got a olimex flashed with waninkoko's and runnin open manager gaia rc1 and cannot get both tiger woods to work and just cause 2. tiger woods 11 get stuck on black screen and just cause gives me an error of bad disc read or somewhat tried both internal & external.. someone please help.

 

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