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Video: JaicraB's JFW DH PS3 Custom Firmware in Action


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195w ago - As a follow-up to the initial news on JFW DH PS3 CFW, today DemonHades has shared a video alongside some details via Bhaal of their upcoming JFW DH PlayStation 3 Custom Firmware in action.

To quote, roughly translated: Here is how we are editing categories and relocating to give it more content and content management deployments. It really is not no big deal, but that you may know the new categories that would incorporate this new Custom.

First before anything we want to clarify that this thread is dedicated to community members and therefore DHorg the comments made about what this information is or is no longer cause is nothing more than mere envy, oppression, or that are to dispute. For outside the dates of publication and that are linked to circumstances that can slow or speed up the publication.

We will inform you as the evolution of DH JFW and what their news, which I will quote them below: http://www.demonhades.org/foro/viewtopic.php?f=282&t=4826#p30151

Percentage Level of Development

  • Core Central 100%
  • Payload Cobra 50%
  • Linux 90%
  • Preloader 90%
  • Categories xmb 90%
  • Managers 0%
  • TheGrid 90%
  • Services Packs 0%

New categories such as Multimedia, PS3 Loader, TheGrid, Homebrew put aside the typical native application. Photos, Music, Videos, TV disappear to make way for Multimedia.

New Multimedia Category

  • This new category gives rise to a union of native options like photo, music and video.
  • This new category will appear the famous player Showtime, which already includes the possibility of a single application in many more options than what they offered us the categories natively native officers.
  • Listen to music
  • Being able to see videos like avi, mpeg, xvid, divx, MKV including
  • View photos
  • Demand movies
  • TV-Channel

New Category PS3 Loader

  • This new category was born to take charge from now manage the contents of the old sony consoles, this means that both PS1/PS2/Minis Games and the saves become part of this new category, freeing to GAME icon.
  • It is also where you store the backups RetroLoader (aka modified cobrausb backup manager) responsible for managing the games ps1, ps2 and ps3

New Category TheGrid

  • This new category includes the plugins manager, service packs.
  • Thegra is the name of the loader plugins, these plugins will give the console first choices, which the imagination of every developer could unleash the potential of this charger.
  • Return of the online
  • Updating keys
  • Spoof Version
  • Disable devices
  • Mount Units
  • Plugins level conbinacion buttons on the six
  • Modification speedfun speed
  • etc

New Homebrew Category

  • This new category includes all homebrew created to date, for it will have access to from where you can download OpenPStore the last hombrew etc. to be placed automatically at their place of origin and not as the previous game.

Cobra Payload as JFW DH Plugin

  • At the moment due to problems outside the scene Jaicrab the development of this plugin been in a paused state

New Linux Item

  • The JFW DH was gonna be no less, that includes 2 options to use Linux back in the console, in this regard are:
  • Install
  • Boot

Preloader, Recovery Boot - The JFW DH includes a preloader that is responsible for:

  • Back of the 3 RAW Flash to external media (USB)
  • Flashing copies from an external drive (usb).
  • Update the Preloader
  • Home of the flash write access (not necessarily more alejandro or substitutes)
  • The advantages are not required reinstalling all the PUP (from hardware checks) do not need to do: composite or go through the recovery

Services Packs

  • These packs include the basics in order to use plugins, loaders, ftp, etc.

Compatibility with Games and Applications

  • JFW DH uses a 341v2 core, this does not mean not being able to play all over now without patching.
  • The JFW DH is compatible with games that include between 3.56 down, including the current patched to 3.55
  • JFW DH runs natively games until 3.56 (original disks) without having to upgrade.
  • PSN games that require npdrm 356, are also supported without upgrading (the current cfw not give this support)
  • No need for a valid signature on the executable
  • Not going to make a port to 3.55 of this JFW DH, since it includes much more than himself 3.55

Members of the Project

  • Alejandro (special collaboration) = Central Core, security, preloader
  • Jaicrab = Core, central TheGrid, linux
  • DemonHades = xmb Categories, Organization, Implementations
  • DanteHades = Graphic Design, Theme
  • PS_Juan = Remodeling Categorie, Tester
  • Ing_pereira = Manager Creation, TheGrid
  • Borrego = Tester
  • Davje = documentation Editor
  • PSmaniaco = tester and contributor

1saludo and patience that good is worth waiting.

A short summary of JFW DH: State of the CFW from the translation details above:

  • Core 100%
  • Payload Cobra 50%
  • Linux 90%
  • Preloader 90%
  • Categories XMB 90%
  • 0% Managers
  • TheGrid 90%
  • Service Packs 0%

Preloader: The preloader can:

  • Flash dump the 3 partitions on an external (USB)
  • Restore partitions Flash via a dump on external media (USB)
  • Mounting partitions Flash write
  • The preloader can be updated.

TheGrid: TheGrid is a new category that includes a plugin manager, service packs, but also the name of the loader plugins. The plugins can launch tasks in the background.

Various details:

  • JFW The DH is based on the Firmware 3.41 v2 but is fully compatible with games requiring firmware 3.56 and earlier (3.55 patched games included).
  • Game discs that require firmware 3.56 or earlier without having to spend to update the console.
  • The PSN games that require a compatible NPDRM 3.56 without updating.
  • Executables do not need to be signed.

And the video of JFW DH: The video shows the personal side with a CFW Coldboot / Soundboot changed and a new category "RetroLaunch" Minis are supported and saves them (PS1/PS2 games and their backups will also be part of this category).

Those who wondered what the icon is black "JaiCraB", it must match the Firm USB Loader. DemonHades invites us to participate in their topic in order to advance the project as still no publication date.







Video: JaicraB's JFW DH PS3 Custom Firmware in Action

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!

Comments 1262

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#1262 - djmakis - 5d ago
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thanks for the files

#1261 - ori0 - 1w ago
ori0's Avatar
Thanks for keeping the PS3 going strong!

#1260 - gurpreetbal - 2w ago
gurpreetbal's Avatar
thanks for uploading

#1259 - PS4 News - 4w ago
PS4 News's Avatar
7 - 3 - 2015 Cobra ODE News - Update

We are pleased to present the Cobra ODE FW 2.4 wich properly adds support for the Emu USB QSB and addresses a number of small bugs we found in particular with the drive door support for 4k consoles. We have updated the DMC triggering mechanism for enhanced performance.

The game database file has also been updated to include many new titles.

We are unable to fully support FAT PATA consoles with DMC owing to issue with BD recordable media compatibility and a multitude of different bluray drive daughterboards. FAT SATA consoles with BMD-31 will remain supported. If you have purchased DMC for PATA FAT consoles, you may return it to your reseller for a refund.

DMC will be kept fully supported on FAT SATA (BMD-31), 2k/2k1, 2k5 and 3k consoles.






Since we have removed the Hardware Passthrough mode from ODE FW 2.4, we suggest that users use ODE FW 2.2, if they wish to update the OFW of their console to 4.66. ODE FW 2.2, still has the option to enable HW Passthrough mode providing you are using the USB Clip on PCB. After updating the console OFW to 4.66 you can update to ODE fw 2.4 again.

Finally, from coalchamber1022: (DMC + OS 4.7 + CECH-2001A)

Hi Guys, Formalities...

PS3 Type: CECH-2001A
PS3 OS: v4.7
ODE: v4.2
ODE FW: 2.4
DMC: v1.0
Boot Disc: ModNation Racers (BCAS20105)
Swap Disc: Verbatim 25 GB 6x SL (LINK)
SD Burner: Generic from Amazon (LINK)

CFG File:

[Register or Login to view code]

I got things hooked up, loading a game is still a bit of a PIA but it works.

  • After plugging in my HDD with my games on it I plug my PS3 into power then boot it up.
  • I then put in by Boot disc I see the cobra menu and select a game.
  • I then get a what looks to be a video of just the cobra icon at that time I eject my boot disc then just put the boot disc back in. It then loads up the game selected in the XMB
  • I then hit 'x' to start the game the bootdisc then pops out then the ode flashes red/blue so i leave the boot disc and let it suck back in.
  • Then in a few seconds it ejects again then ODE flashes green/blue I then pop in swap and BADABOOM it loads up.

With that many ejects and loads I am anticipating my BD drive to crap out soon. Hopefully cobra team can lower the number of ejects but in any case it works!!

#1258 - Suprising - 6w ago
Suprising's Avatar
I just upgraded my old Cobra to a newer updateable version today!

On 4.66 it seems Sony are catching and winning the race with ODE's. Anyway, I do have a swap disk which means I am sorted for now...

26 - 2 - 2015 - Cobra ODE News - Information

All Cobra ODE users should avoid updating to OFW 4.70 until Cobra Team has carried out extensive testing.

Some videos on 4.70:











#1257 - jodson - 6w ago
jodson's Avatar
I do not think it worth buying it go with what we have today with all PS3 already possible and with the minimum of expense.

#1256 - devbabdev - 6w ago
devbabdev's Avatar
should i need cobra dongle?

#1255 - Isleofdoom - 9w ago
Isleofdoom's Avatar
Multiman shares alot of info between the cfw cobra port which made me look into the issues with controller synch n are all within mm causing issues due to certain files where synch needs to be patched properly in with the file.

I already ran the tests and intact does work correctly thus also giving back the exit screen

#1254 - xerxesrex - 10w ago
xerxesrex's Avatar
Now my mate has seem to do a number of things to multiman in the last few weeks of research as he called out to another mate who has great knowledge and workaround. The scene has never seen or listened 2 till now.

I have seen his work before but chose to keep quiet. He even discovered what files are what and where they come from and how they are utilized. Deank didn't want this out for various reasons but as he dug deep and into reaches that has now unlocked multiman to the limits deank said was impossible.

As he keeps working in secret to unlock every secret to even discover what one file fully unlocks this great manager. I would like to thank him for his great work as it won't be seen as his last work as he even started on the new generation console making this one of not only deank greatest threat but others as well to reveal who they really are hiding behind other names.

#1253 - mattgriff88 - 10w ago
mattgriff88's Avatar
Great

Thanks for this!







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