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248w ago - According to talmagal on PSX-Scene.com (linked above), the recent release of PSGroove has led to an OpenPSJailBreak project port of the PS3 exploit to Sony's PSP handheld device dubbed TeensyPSPJailBreaker.

It will be awhile before a release, but the project is currently being led by eavpsp via his Blog and Twitter.

Below are some preliminary details, but for updates please use his Twitter until there is a release so that our Forums don't flood with tiny tweets on the project's percentages completed... as that is what Twitter is for, eh?

"This port will be using CWCheats ability to read hex files and hopefully be able to run as a enumerated usb dongle. When ready a public beta will be released.

Actually the plan is:

1. Recode the Remote Joy Open Source to configure the Type B driver
2. Then create a Teensy emulator to be ran on the PSP using the psgroove LUFA source files
3. Then creating an alternate Teensy Hex Installer from that open source so that when the emulator is on, it will, act as a virtual Teensy USB dongle and the Hex will be installed onto the emulator.
4. Then enable the type B driver i edited earlier, connect it to the PS3 and the PS3 will read it as if it were a an actuall Teensy Dongle

I dropped the cwcheat idea due to the fact that this is a much faster and easier alternative!

I may have jumped into the frying pan when i wasnt supposed to, but I inspired other programmers to help along the way. One follower tole me "Succeed or Fail, we will always remember your efforts!" and thats all i ask!!

Keep Hope Alive... until the resurrection of the great psp god... Dark-Alex returns.

Change Up!!! I decided to make the USB Dongle: Teensy and use the open source Teensy Loader software so I can recode it and make it install the Hex onto the Teensy PSP emulator. This will reduce the amount of time it takes to make the app and make it easier to use!!

I need someone who thoroughly understands the OpenPSJailbreak source code.. I'm working on the PSP Teensy emulator."

TeensyPSPJailBreaker - OpenPSJailBreak PSP Port in Development

TeensyPSPJailBreaker - OpenPSJailBreak PSP Port in Development

TeensyPSPJailBreaker - OpenPSJailBreak PSP Port in Development

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#178 - foxtrotmike3 - 246w ago
foxtrotmike3's Avatar
Hi,

Bad news about PSP port by spanish team EOL. Project is closed: code.google.com/p/psp3jb/

Discontinued. Everything indicates that this port cannot be made, even if it could, it would take too long to develop something, as well as Hermes says, leave the project unfeasible, not impossible.

#177 - waleed - 246w ago
waleed's Avatar
brandonwilson: ''Did some digging into PSP port, I don't think address code floating around is right. Address != endpoint. Maybe still do-able with research.''

#176 - phantom1999 - 246w ago
phantom1999's Avatar
Quote Originally Posted by jhauth11 View Post
Werid that one most hackable device, sonys psp, can't be used to hack the "unhackable" system also made by Sony, the ps3. But you can use a calculator lol.

no kidding, ain't that something.

#175 - jhauth11 - 246w ago
jhauth11's Avatar
Werid that one most hackable device, sonys psp, can't be used to hack the "unhackable" system also made by Sony, the ps3. But you can use a calculator lol.

#174 - swg1251 - 246w ago
swg1251's Avatar
I feel the same way. I would buy a teensy or the like but most stuff seems to be sold out atm...

Also, some more progress from eol today (google translate):
Fixed some definitions, which were short rather than char.
Added switch_to_port (0) when power is in the 6 ports
Fixed sizeof send the proceedings which did not send their packages
correct size
Changed time to send a response to the GET STATE 0ms, it is not necessary
wait, just have to wait to send the value = 4, before exiting the
function can not be expected to send the package.


Not exactly sure what that all means as far as the project goes overall, but it's good to at least see something being done.

#173 - nsignific - 246w ago
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I'm getting a bit antsy about this and after Whinis post (above), I have to wonder if it'll even happen?

Should I hold my breath or look into doing something else?

#172 - whinis - 246w ago
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I am trying to understand why the psp can't do this, does the hack specifically need those device id's or can it be any id's? if so why does it specifically need those id's, I have come to understand its a simple usb buffer overflow meaning that if you simulate say 6 psp's connecting through a hub sending the required information it should work.

#171 - tripellex - 246w ago
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It was released by the Spanish dev Deviante. Don't know much about him, only that he's supposedly having issues with the connect_port() command I believe.

#170 - PS4 News - 246w ago
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Quote Originally Posted by waleed View Post
who made this boss so we can follow his work?

No idea actually, a link to download it was posted on IRC earlier today and all people said afterwards is that it was just as useless as the rest to date.

#169 - waleed - 246w ago
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who made this boss so we can follow his work?