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Sony Official PS3 3.70 SDK and PhyreEngine Leaks Hit Internet


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161w ago - Following up on the Sony PS3 Full 3.60 SDK leak from last year, this weekend El Nomeo has made available a PS3 3.70 SDK and PhyreEngine leak for both collectors and other PlayStation 3 developers.

Download: PS3 3.70 SDK (1.92 GB - 2,065,474,470 bytes) / PS3 3.70 SDK (Mirror) / PS3 3.70 SDK (NZB) / PS3 3.70 SDK (NZB - Mirror) / PS3 3.70 SDK (NZB - Mirror #2) / PS3 3.70 SDK (NZB - PAR2_Recovery) / PhyreEngine (529 MB - 555,396,748 bytes)

To quote via alt.binaries.boneless: These are links to download the NZB file, for downloading the 3.70 SDK, or if you want to search for yourself, search for 'PS3 3.70 SDK By TrueBlueGaryOPA' or 'TrueBlueGaryOPA'.

I've always wanted to give something back to the community and here it is. Hopefully someone will figure out a way of having this usable with PSL1GHT.

Install it by running the PhyreInstaller.exe, then when its done go to C:/PhyreEngine3006/Tools and run PhyreLevelEditor.exe. Navigate the viewport using the mouse wheel to zoom in and out, hold alt key and click the left mouse button to rotate.

Change the viewport by selecting the X Y Z values in the top left. To load a samples navigate to Media and select one in there.

Also for those who like tearing apart self files the levels generate their self files in the Tools folder.

Make sure you follow the PhyreEngine_Getting_Started_e.pdf, in the Docs folder. Then you can run the samples on your PC. Controls in the samples are:

  • Forward: A
  • Backwards: Z
  • Turn Left: O
  • Turn right: P

Sure you can find the rest when your running it.

I've discovered how easy it is to import and drag into map, try http://www.turbosquid.com/Search/3D-Models/free/dae for more .dae models, looks like they may need physics.

Hope that will keep some of you guys happy, don't be afraid to like.

PS3 SDK 3.70 Link: http://pastebin.com/rBAbmZaV

Nome Skavinski.

Finally, from the PS3 NFO File included: PS3 3.70 SDK By TrueBlueGaryOPA.zip

PS3 3.70 SDK By TrueBlueGaryOPA

General Information
Type.................: PS3 SDK
Platform.............: PS3

Post Information

Posted by............: TrueBlueGaryOPA
Posted on............: 29/01/2012

Release Notes

This is the 3.70 Official SDK from Sony, it was given to our group by 'El Nomeo' aka 'NomeSkavinksi', thank you for sharing

Install Notes

FCK THE TRUE BLUE DRM DONGLE, FCK ALL THOSE WHO SUPPORT IT.

Shout out to all the REAL PS3 devs that have stuck around in this dead scene.

Massive props to Duplex and EXEtrimALL for keeping it real and not selling out.

Extracting InstallFiles:

  • CacheIndex.inx
  • RSX-Advanced_Optimization_Using_Tuner_e.ppsx
  • RSX-Fragment_Program_Constant_Patch_e.pdf
  • RSX-Fragment_Program_Overfetch_e.pdf
  • RSX-Fragment_Program_Txd_e.zip
  • RSX-Fragment_Shader_Optimization_e.pdf
  • RSX-Jump_To_Self_e.pdf
  • RSX-Memory_Access_Sync_Bug_Detection_e.pdf
  • RSX-Multiple_Render_Target_e.pdf
  • RSX-Performance_Counter_Analysis_e.zip
  • RSX-Texture_Mapping_Optimization_e.pdf
  • Public-Cell_Doc-Apr2007-English.zip
  • RSX_Tips_e.zip
  • RSX-Tuning_Fragment_Pipe_e.zip
  • PS3_SDKDoc-370_01-Latest-English.zip
  • PS3_SDKDoc-330_01-Web_Content-English.zip
  • PS3_Checker-312.zip
  • PS3_Generator_Tools-312.zip
  • PS3_GPAD-SDK370.1_11.0_Installer.zip
  • PS3_COLLADA-141_DOM-201.zip
  • PS3_COLLADA_270.1.zip
  • PAMF_Tools-Command_Line-510.zip
  • Cell_HW_Doc-21_English.zip
  • PAMF_Tools-510.zip
  • SNCPPUToolchainforPlayStation3v360.1.zip
  • ProDGforPlayStation3v370.2.0.exe
  • TargetManagerForPlayStation3v370.2.0.exe
  • TunerforPS3v370.1.0.exe
  • PS3_SDK-370_001.zip
  • PS3_Toolchain_411-Win_370_001.zip
  • PS3_SDK_CGTUTORIAL-240_001.zip
  • PS3_SDK_Codec_SampleData.zip
  • PS3_SDK_PlaygroundDemo-350_001.zip
  • RSX-HW_Doc-16_English.zip
  • PS3_Sample_Showcase-100.wmv
  • PS3_SDK_Samples-370_001.zip
  • PS3_CP_Update-360_001.zip
  • PS3DECRUpdateData.372.001.zip
  • ProDG_Documentation-370.1-English.zip
  • TM_Documentation-370.1-English.zip
  • Tuner_Documentation-370.1-English.zip
  • HowtogetthebestfromSNCPPUtoolchainforPLAYSTATION3developmentSN008-E.pdf
  • About_GPU_Local_Stall_e.pdf
  • RSX-Access_Ordering_e.pdf
  • ActionScript.xml
  • Manifest.imf
  • SDK_Manager.exe






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Comments 311 Comments - Go to Forum Thread »

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#281 - zadow30 - 158w ago
zadow30's Avatar
the libsecure from the sdk looks more interesting

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#280 - Tidusnake666 - 158w ago
Tidusnake666's Avatar
Maybe those microsoft dll's refer to SHA-1 encryption used in ps3gen?

I really doubt we would see app public keys there, like I said, it's just for masterdisc encryption, decrypting selfs signed with app-priv is impossible on this program

#279 - zadow30 - 158w ago
zadow30's Avatar
about the key be in ps3gen.. if i open genelib.dll or ps3gen.exe in PE explorer i see there are alot of other files (dll)

just don't know why they use microsoft crypto.

no expert on dll files etc, so can't say if there would be anything there or not.

#278 - WTF Name - 158w ago
WTF Name's Avatar
sorry , i don't really get to read the entire SDK, and i just wonder the ps3bin has an option -b2e , which convert a binary to elf.

i have tried it to a retail eboot.bin , and it generate another elf , but the content doesn't seem to be "decrypted" (but it is different under Hex view)

second is the ps3gen, i don't get it, if it is the finally authoring process, which encrypt the eboot.elf (or other sprx ...) to the eboot.bin ? if yes , then the key must be inside ps3gen ?

anyway , i try to read more from now.

#277 - Tidusnake666 - 158w ago
Tidusnake666's Avatar
Okay then, I'll keep trying too! Thanks for the heads-up! Been strugling for some time, still no luck.

Can you reproduce in details what you've done so far?

Also, ps3sys seems like SFO creation utility, maybe you mean ps3gen?

#276 - zadow30 - 158w ago
zadow30's Avatar
i think the trick is to first ps3sys.exe before ps3gen.exe

here i have tried with portal 2.and set it back to sdk 3.50

still dosen't run in CFW but think i'm an little closer.

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#275 - zadow30 - 158w ago
zadow30's Avatar
here is some info on Masterdisc: pastebin.com/3WYQLxHn


rives and media whose operation has been confirmed regarding the writing feature are as follows:

- Drives
- Pioneer BDR-101A (BD 50GB is not supported)
- Pioneer BDR-202 (BD 50GB is not supported)
- Panasonic SW-5582
- Panasonic SW-5584
- Panasonic LF-MB121
- Panasonic LF-PB271
- Hitachi LG GGW-H20N
- OEM models that have the same product ID listed above
- Media
- BD-RE SL(25GB)
- SONY all 2x media
- TDK BDD-RE25S
- Maxell BDRE25P.1P
- BD-R SL(25GB)
- SONY all 2x/4x/6x media
- TDK BDD-R25S, BDD-R25A, BRD25PWA10S
- Panasonic LM-BR25LD
- BD-RE DL(50GB)
- SONY all 2x media
- Panasonic LM-BE50D
- BD-R DL(50GB)
- SONY all 2x/4x/6x media
- Panasonic LM-BR50D
- TDK BDD-R50A
- Writing to BD-R LTH media has not been confirmed. Also, BD-R LTH media cannot be used for submission discs.
- A drive that supports BD-R Ver1.2 is required for writing BD-R 4x media.
- A drive that supports BD-R Ver1.3 is required for writing BD-R 6x media.
- Do not use BD-R media that are already initialized.

- The following drive has been confirmed regarding the restriction
for the creation of master discs:
- PLDS(Philips/LITE-ON) DH-4B1S (rev.7D14)
- Because of specification or bug of this drive, the drive creates Spare Areas automatically when writing image to BD-R medium.
Thus with this drive you cannot create BD-R master discs for PlayStation(R)3 by Generator and by commercially-available writing software. If using BD-RE medium, you can successfully create master disc with this drive.

#274 - zadow30 - 158w ago
zadow30's Avatar
anyone knows, whats these files does? open them in ida pro: http://www.mediafire.com/?7l16s7rq9kyn7qy

#273 - Tidusnake666 - 158w ago
Tidusnake666's Avatar
I tried ps3chk decryption on a retail game ISO - eboot left untouched (CRC is the same). My guess, is this program is targeted only on removing masterdisc encryption, which is useless, as any of the files dumped via multiman is already masterdisc unecncrypted (and sos aid the "Verify" command from ps3chk). It has nothing to do with decrypting eboot.bin as self file, obviously.

Also, I tried unpacking eboots, the same thing, eboot is not touched, and the program gives a warning saying that this is not the proper elf.

Sorry for a little rant and offtopic here.

#272 - Brenza - 158w ago
Brenza's Avatar
PS3 SDK 4.00 torrent: http://www.mediafire.com/?n5z4c73hjwqrl36

magnet:?xt=urn:btih:4485D9F5258B7F78D7B0F750FFAE525032088FD2&dn=4.00&tr=udp%3a//tracker.openbittorrent.com%3a80/announce

PS3 SDK 4.00 on uploading.com (for free user)

http://pastebin.com/u6fXLGdK

PlayStation 3 SDK 4.00

http://uploading.com/files/mfa467e7/....00.part1.rar/
http://uploading.com/files/5121c462/....00.part2.rar/
http://uploading.com/files/1bc7526d/....00.part3.rar/

Password: ps3sdk4.00

 

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