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220w ago - Today the Super Nintendo Emulator PS3 port has been updated to SNES9x PS3 4.4.7 for Firmware 1.92+, 3.15, 3.41 and PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 - 4.4.7 (FW 1.92/FW 3.41/CFW 3.55) / SNES9x PS3 - 4.4.7 (FW 1.92/FW 3.41/CFW 3.55) (Mirror)

Complete changes are detailed below, as follows:

SNES9x PS3 - 4.4.7 (FW 1.92/FW 3.15/FW 3.41/CFW 3.55)

WHAT'S CHANGED:

  • Added new shaders (waterpaint-normalcontrast, waterpaint-normalcontrast-scanline,
    waterpaint-highcontrast, waterpaint-highcontrast-scanline, crt-highgamma)
  • Optimized crt, crt-highgamma shaders - both run now at 60fps at 1920x1080.
  • Reduced lag.
  • Fixed Turbo Mode toggling - works the same now as in 4.4.4.
  • Fixed RSound bug with Windows OSes.
  • Fixed L2 button mapping issue.

BTW, regarding that error above with GCC - that has been fixed.


SNES9x PS3 v4.4.7 Super Nintendo Emulator Update Arrives

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#633 - condorstrike - 223w ago
condorstrike's Avatar
Awesome, I was blown away by version 4.4.5, and now to be able to run that wonderful shader in progressive mode... you my friend just made my day, great job. this one is for you...

edit: played a bit... and Wow, who would have thought I would play again the "Best, the Classics" one more time in HD full 1080P from my couch. Super Metroid looks so nice, again Thank you.

#632 - PS4 News - 223w ago
PS4 News's Avatar
Promoted to the Site News now and +Rep for the update squarepusher2!

#631 - squarepusher2 - 223w ago
squarepusher2's Avatar
The Super Nintendo Emulator PS3 port is updated once again, this time to SNES9x PS3 4.4.6 for Firmware 1.92+, 3.15, 3.41 and PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.6 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55)

Changes are detailed below, and now include HD shaders and several fixes as follows:

==================================================
Build 4.4.6 (16-02-2010)
==================================================

  • HD version and Normal version merged into one - there are now HD shaders that do the same as the previous HD version.
    * HD shaders (which upscale the resolution to 512x448) instead of hacked HD version. '4xSoft-HD' is currently the best out of the HD shaders - more to come.
    * The HD version in version 4.4.5 ran in interlaced mode - with the HD shaders, you can run in either progressive or interlaced mode.
  • Fixed PAL50/PAL60 automatic activation in 576i/p mode.
  • Fixed Rise Of The Robots interlacing issues - other games which use interlaced mode also corrected.
  • Fixed Multiplayer controls - only player 1 worked.



More PlayStation 3 News...

#630 - KentaZXA - 223w ago
KentaZXA's Avatar
my settings is already 1080i on ps3, however i tried on the SNES 720p and that seems to make the input better.

#629 - busta phillips - 223w ago
busta phillips's Avatar
Hi Squarepusher, I noticed in this new version i'm getting a steady static feedback through RSound. Do you know what may be causing it? I would imagine this would go unaffected... thanks!

#628 - Ni72ous - 224w ago
Ni72ous's Avatar
This would be great, thanks for your response

#627 - barrybarryk - 224w ago
barrybarryk's Avatar
yes there is, read squarepusher2's previous post.

#626 - darko135 - 224w ago
darko135's Avatar
so there is no save state option? thanks

#625 - squarepusher2 - 224w ago
squarepusher2's Avatar
At the moment you have to set it manually with the XMB and change it back when you want to use 1080p again in other games/apps.

I'm working on a solution for this - so that you can just resolution switch to 1080 interlaced - and vice versa.

#624 - Ni72ous - 224w ago
Ni72ous's Avatar
Is there a way to set the emulator to use 1080i without changing my main ps3 settings as i want to keep that 1080p?