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January 11, 2011 // 6:40 pm - Today squarepusher2 has updated the Super Nintendo Emulator PS3 port to SNES9x PS3 4.4.3 for Firmware 1.92+, 3.15, 3.41 and GeoHot PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.3

To quote on the SNES9x PS3 changes: Build 4.4.3 (11-01-2010)

  • Autodetection of Super Scope/Mouse/Multitap had a bug in it - after you loaded a Super Scope/mouse game and then tried to load a multitap-compatible game, the game would attempt to hook up the Mouse/Scope instead due to an error in a switch/case statement. Fixed this.


  • Autodetection now works as expected. Please upgrade to 4.4.3 as soon as possible to avoid inconvenient problems.

Finally, below is SNES9x PS3 4.4.2 (FW 1.92+/FW 3.15/FW 3.41/Geohot CFW 3.55) with the changelog that we missed reporting on previously.

SNES9x PS3 4.4.2 Changelog:

* Super Scope and SNES Mouse support. The Super Scope and the Mouse are currently
mapped to the left analog stick - the controls are -
- Circle Button - Scope Toggle Turbo
- Cross Button - Scope Cursor Button
- Triangle Button - Mouse R Button - Scope Aim Off Screen
- Square Button - Mouse L Button -Scope Fire
- Start Button - Scope Pause Button
* Automatic Super Scope/Mouse support detection (works for most games)
* Automatic multitap detection (for most games)
* Automatic PAL50/PAL60 switching (for 576p PAL resolution only)
* Only shows toggleable resolutions now in the Settings menu that your TV supports.
* Fixed Syvalion/R.P.M. Racing/Power Drive (games use 512x448 - flickered
like mad before)
* Added .GD3 ROM extension.
* Added configurable controls - nearly any button/button combo can be
configured. All of the configurable settings are saved of course.
* Some of the new things you can 'bind' buttons to:
- Record movie
- Stop movie
- Playback movie
- Fast forward
- Increase fast-forward speed
- Decrease fast-forward speed
- Reset
- Soft Reset
- Some more shaders (Lanzcos12/Lanzcos16/SuperScale2x - you've probably seen them already in Genesis Plus/FBA et al - that's because they all use the same shaders from Cellframework.)
- Sane parental control defaults (you can use this when parental control is enabled at highest level).
- You can set the SRAM path directory now.


SNES9x PS3 4.4.3 - Super Nintendo Emulator for PS3 is Updated

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#613 - bobdolka - February 14, 2011 // 11:13 pm
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Quote Originally Posted by KentaZXA View Post
um ok i decided to try this out, and when i tried super mario world, the controls respones slowly for some odd reason, like when i try to jump, it doesn't do it instantly, been like that on other games too, is there a way to fix this?

perhaps you need to disable tripple buffering as the post mentions possible input lag..

"Triple Buffering option added - enabled by default. Faster graphics/shader performance with triple buffering turned on - some potential input lag with triple buffering on - turn it off in case you experience problems of this nature."

#612 - tonybologna - February 14, 2011 // 11:11 pm
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Thanks for the updated version. Especially the HD version. That was a nice addition.

#611 - KentaZXA - February 14, 2011 // 11:04 pm
KentaZXA's Avatar
um ok i decided to try this out, and when i tried super mario world, the controls respones slowly for some odd reason, like when i try to jump, it doesn't do it instantly, been like that on other games too, is there a way to fix this?

#610 - bogusking - February 14, 2011 // 9:50 pm
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3.55 HD does not install??

#609 - darko135 - February 14, 2011 // 9:33 pm
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maybe i'm missing something, but how do you save? thanks!

#608 - korn16ftl3 - February 14, 2011 // 8:39 pm
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any hopes for some sort of GUI any time in the next month or so?

#607 - PS4 News - February 14, 2011 // 7:45 pm
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Promoted to the main page now, and +Rep for the update squarepusher2.

#606 - squarepusher2 - February 14, 2011 // 7:05 pm
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Today the Super Nintendo Emulator PS3 port is updated to SNES9x PS3 4.4.5 for Firmware 1.92+, 3.15, 3.41 and PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.5 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) (23.09 MB - Includes both HD and Normal Versions) / SNES9x PS3 4.4.5 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) (Fixed 3.55 CFW Version)

OK, I promised Netplay was going to be in the next release - but it's going to have to wait until the next release. Sorry about that. BTW - check out the HD version this time - try it out in combination with 4xSoft and I think you'll be pleasantly surprised.

SNES9x PS3 4.4.5 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) changes:

==================================================
Build 4.4.5 (14-02-2010)
==================================================

  • New HD Version - every game runs at the SNES' high-resolution mode (512x448 interlaced mode). Try this with the right shader on (4xSoft) and this can make the games look beautiful. Both progressive (1080p/720p/480p/576p) and interlaced modes (480i/576i/1080i) work with this - try interlaced for best results.
  • 4xSoft combined with this HD version also beautifies the pseudo hi-res transparent background layers in Kirby's Dreamland 3.
  • Triple Buffering option added - enabled by default. Faster graphics/shader performance with triple buffering turned on - some potential input lag with triple buffering on - turn it off in case you experience problems of this nature.
  • USB/Bluetooth mouse can be used now for Mouse/Super Scope games.
  • Primal Rage works again.



More PlayStation 3 News...

#605 - dankov - February 4, 2011 // 10:17 pm
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Quote Originally Posted by squarepusher2 View Post
OK folks, new release out.

SNES9x PS3 Build 4.3.7

Hi Guys,

Thanks so much for your work, however, how do i upgrade to this version??

#604 - dragonblood18 - February 3, 2011 // 10:09 pm
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does it look ok in hd or no?