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228w ago - Today squarepusher2 has updated the Super Nintendo Emulator PS3 port to SNES9x PS3 4.4.3 for Firmware 1.92+, 3.15, 3.41 and GeoHot PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.3

To quote on the SNES9x PS3 changes: Build 4.4.3 (11-01-2010)

  • Autodetection of Super Scope/Mouse/Multitap had a bug in it - after you loaded a Super Scope/mouse game and then tried to load a multitap-compatible game, the game would attempt to hook up the Mouse/Scope instead due to an error in a switch/case statement. Fixed this.


  • Autodetection now works as expected. Please upgrade to 4.4.3 as soon as possible to avoid inconvenient problems.

Finally, below is SNES9x PS3 4.4.2 (FW 1.92+/FW 3.15/FW 3.41/Geohot CFW 3.55) with the changelog that we missed reporting on previously.

SNES9x PS3 4.4.2 Changelog:

* Super Scope and SNES Mouse support. The Super Scope and the Mouse are currently
mapped to the left analog stick - the controls are -
- Circle Button - Scope Toggle Turbo
- Cross Button - Scope Cursor Button
- Triangle Button - Mouse R Button - Scope Aim Off Screen
- Square Button - Mouse L Button -Scope Fire
- Start Button - Scope Pause Button
* Automatic Super Scope/Mouse support detection (works for most games)
* Automatic multitap detection (for most games)
* Automatic PAL50/PAL60 switching (for 576p PAL resolution only)
* Only shows toggleable resolutions now in the Settings menu that your TV supports.
* Fixed Syvalion/R.P.M. Racing/Power Drive (games use 512x448 - flickered
like mad before)
* Added .GD3 ROM extension.
* Added configurable controls - nearly any button/button combo can be
configured. All of the configurable settings are saved of course.
* Some of the new things you can 'bind' buttons to:
- Record movie
- Stop movie
- Playback movie
- Fast forward
- Increase fast-forward speed
- Decrease fast-forward speed
- Reset
- Soft Reset
- Some more shaders (Lanzcos12/Lanzcos16/SuperScale2x - you've probably seen them already in Genesis Plus/FBA et al - that's because they all use the same shaders from Cellframework.)
- Sane parental control defaults (you can use this when parental control is enabled at highest level).
- You can set the SRAM path directory now.


SNES9x PS3 4.4.3 - Super Nintendo Emulator for PS3 is Updated

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#643 - rubixcube6 - 223w ago
rubixcube6's Avatar
I'll try to post it.. ok its attached.

and I agree, that background you have now is a great peice of art. who did that?

#642 - squarepusher2 - 223w ago
squarepusher2's Avatar
I like the icon but I would like to keep the PIC1.PNG I have now. Could you perhaps post the ICON0.PNG you have so I can see if it fits well with the current background?

#641 - rubixcube6 - 223w ago
rubixcube6's Avatar
hey, I made a new Icon theme. tell me what you think and what to change to your liking if anything. add/remove/change etc.. I thought since this emu has had that icon for so long, I think its time for a new flavor

#640 - bobross - 223w ago
bobross's Avatar
Would be nice if you could switch to 480i or 1080i when your PS3 is set to 720p mode. I don't have the option for any "i" modes just 480/720p.

Getting some really bad combing effects.. I'm on 3.15.

Other than that so awesome, thank you!

#639 - Themaister - 223w ago
Themaister's Avatar
I see. I think I know the issue, but will need some testing on my Win7 partition. We will probably have to add some sort of buffer size option since it is perhaps set too low at the moment. Hopefully this is fixed in next release.

#638 - busta phillips - 223w ago
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Hi!

My OS is Vista Home Premium x64. The latter where is audio is coming through with lots of crackles, etc.

RSound is pretty much the coolest app I've come across in years. I would love it in every ps3 app, or any app for that matter, one could wish for it built into a CFW or XBMC! Thanks again!

#637 - Themaister - 223w ago
Themaister's Avatar
Quote Originally Posted by busta phillips View Post
Hi Squarepusher... since 4.4.5 and now 6 Rsound now has lot of static feedback on my speakers, do you know what might be causing the problem? this feature is awesome! thx

Hi. The audio core in 4.4.5 is changed somewhat so that could certainly explain the errors you're having. To help you further I need to know some things:

- Operating system
- Is the audio complete noise, or is the audio somewhat intact just with lots of crackles and stuff?

#636 - miseryguts - 223w ago
miseryguts's Avatar
Many thanks squarepusher, this is really turning into something special.

Is there any chance that you could include some custom filters/shaders in future builds if possible, for example a combination of WarpSharp & 4x Soft HD or a way of using more than one at once?

#635 - busta phillips - 223w ago
busta phillips's Avatar
Hi Squarepusher... since 4.4.5 and now 6 Rsound now has lot of static feedback on my speakers, do you know what might be causing the problem? this feature is awesome! thx

#634 - clouduzz - 223w ago
clouduzz's Avatar
thanks this is one of the BEST emu's available for the PS3. Thanks for all the hard work and updates