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223w ago - Today squarepusher2 has updated the Super Nintendo Emulator PS3 port to SNES9x PS3 4.4.3 for Firmware 1.92+, 3.15, 3.41 and GeoHot PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.3

To quote on the SNES9x PS3 changes: Build 4.4.3 (11-01-2010)

  • Autodetection of Super Scope/Mouse/Multitap had a bug in it - after you loaded a Super Scope/mouse game and then tried to load a multitap-compatible game, the game would attempt to hook up the Mouse/Scope instead due to an error in a switch/case statement. Fixed this.


  • Autodetection now works as expected. Please upgrade to 4.4.3 as soon as possible to avoid inconvenient problems.

Finally, below is SNES9x PS3 4.4.2 (FW 1.92+/FW 3.15/FW 3.41/Geohot CFW 3.55) with the changelog that we missed reporting on previously.

SNES9x PS3 4.4.2 Changelog:

* Super Scope and SNES Mouse support. The Super Scope and the Mouse are currently
mapped to the left analog stick - the controls are -
- Circle Button - Scope Toggle Turbo
- Cross Button - Scope Cursor Button
- Triangle Button - Mouse R Button - Scope Aim Off Screen
- Square Button - Mouse L Button -Scope Fire
- Start Button - Scope Pause Button
* Automatic Super Scope/Mouse support detection (works for most games)
* Automatic multitap detection (for most games)
* Automatic PAL50/PAL60 switching (for 576p PAL resolution only)
* Only shows toggleable resolutions now in the Settings menu that your TV supports.
* Fixed Syvalion/R.P.M. Racing/Power Drive (games use 512x448 - flickered
like mad before)
* Added .GD3 ROM extension.
* Added configurable controls - nearly any button/button combo can be
configured. All of the configurable settings are saved of course.
* Some of the new things you can 'bind' buttons to:
- Record movie
- Stop movie
- Playback movie
- Fast forward
- Increase fast-forward speed
- Decrease fast-forward speed
- Reset
- Soft Reset
- Some more shaders (Lanzcos12/Lanzcos16/SuperScale2x - you've probably seen them already in Genesis Plus/FBA et al - that's because they all use the same shaders from Cellframework.)
- Sane parental control defaults (you can use this when parental control is enabled at highest level).
- You can set the SRAM path directory now.


SNES9x PS3 4.4.3 - Super Nintendo Emulator for PS3 is Updated

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!


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#653 - acelove - 214w ago
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I know this is a PS3 thread, but I was wondering if this could be ported to PC as well? ^.^

#652 - rubixcube6 - 214w ago
rubixcube6's Avatar
Hey, here's the PIC1.PNG if you decide to use it.

#651 - severusx - 215w ago
severusx's Avatar
Thanks for the update! Have you given any thought to improving the interface? This plays great, better than almost any iteration of SNES9X that I have used, but the interface is a bit stark. I know that devs hate to be asked for things, so I apologize, I just wanted to throw out an idea.

#650 - tonybologna - 215w ago
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Thanks for the updated version!

#649 - PS4 News - 215w ago
PS4 News's Avatar
We are now using MU/RS/etc for file attachments... I have now added the links to the post and promoted it to the main page, and +Rep squarepusher2!

#648 - squarepusher2 - 215w ago
squarepusher2's Avatar
Today the Super Nintendo Emulator PS3 port has been updated to SNES9x PS3 4.4.7 for Firmware 1.92+, 3.15, 3.41 and PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 - 4.4.7 (FW 1.92/FW 3.41/CFW 3.55) / SNES9x PS3 - 4.4.7 (FW 1.92/FW 3.41/CFW 3.55) (Mirror)

Complete changes are detailed below, as follows:

SNES9x PS3 - 4.4.7 (FW 1.92/FW 3.15/FW 3.41/CFW 3.55)

WHAT'S CHANGED:

  • Added new shaders (waterpaint-normalcontrast, waterpaint-normalcontrast-scanline,
    waterpaint-highcontrast, waterpaint-highcontrast-scanline, crt-highgamma)
  • Optimized crt, crt-highgamma shaders - both run now at 60fps at 1920x1080.
  • Reduced lag.
  • Fixed Turbo Mode toggling - works the same now as in 4.4.4.
  • Fixed RSound bug with Windows OSes.
  • Fixed L2 button mapping issue.

BTW, regarding that error above with GCC - that has been fixed.

More PlayStation 3 News...

#647 - theone1982 - 217w ago
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I have the latest version... I can play 2 players on lots games. However 2 player on super mario 3 has just vanished... only says 1 player.. anyone else have issue with that rom?

#646 - Koga316 - 217w ago
Koga316's Avatar
OMG! SNES games look SO much better with the HD Shaders. Can't wait for the NES, Genesis, and VBA emulators to get the Shaders.

#645 - PS4 News - 217w ago
PS4 News's Avatar
You will have to check search engines on your own for the game ROMs, as we don't get into linking to such things here.

#644 - mare92 - 217w ago
mare92's Avatar
Does on that emulator also run NES games (super mario bros, contra, castlevania etc)? and.. where do you get games? Is there some cool packs?