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228w ago - Today squarepusher2 has updated the Super Nintendo Emulator PS3 port to SNES9x PS3 4.4.3 for Firmware 1.92+, 3.15, 3.41 and GeoHot PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.3

To quote on the SNES9x PS3 changes: Build 4.4.3 (11-01-2010)

  • Autodetection of Super Scope/Mouse/Multitap had a bug in it - after you loaded a Super Scope/mouse game and then tried to load a multitap-compatible game, the game would attempt to hook up the Mouse/Scope instead due to an error in a switch/case statement. Fixed this.


  • Autodetection now works as expected. Please upgrade to 4.4.3 as soon as possible to avoid inconvenient problems.

Finally, below is SNES9x PS3 4.4.2 (FW 1.92+/FW 3.15/FW 3.41/Geohot CFW 3.55) with the changelog that we missed reporting on previously.

SNES9x PS3 4.4.2 Changelog:

* Super Scope and SNES Mouse support. The Super Scope and the Mouse are currently
mapped to the left analog stick - the controls are -
- Circle Button - Scope Toggle Turbo
- Cross Button - Scope Cursor Button
- Triangle Button - Mouse R Button - Scope Aim Off Screen
- Square Button - Mouse L Button -Scope Fire
- Start Button - Scope Pause Button
* Automatic Super Scope/Mouse support detection (works for most games)
* Automatic multitap detection (for most games)
* Automatic PAL50/PAL60 switching (for 576p PAL resolution only)
* Only shows toggleable resolutions now in the Settings menu that your TV supports.
* Fixed Syvalion/R.P.M. Racing/Power Drive (games use 512x448 - flickered
like mad before)
* Added .GD3 ROM extension.
* Added configurable controls - nearly any button/button combo can be
configured. All of the configurable settings are saved of course.
* Some of the new things you can 'bind' buttons to:
- Record movie
- Stop movie
- Playback movie
- Fast forward
- Increase fast-forward speed
- Decrease fast-forward speed
- Reset
- Soft Reset
- Some more shaders (Lanzcos12/Lanzcos16/SuperScale2x - you've probably seen them already in Genesis Plus/FBA et al - that's because they all use the same shaders from Cellframework.)
- Sane parental control defaults (you can use this when parental control is enabled at highest level).
- You can set the SRAM path directory now.


SNES9x PS3 4.4.3 - Super Nintendo Emulator for PS3 is Updated

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#653 - acelove - 219w ago
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I know this is a PS3 thread, but I was wondering if this could be ported to PC as well? ^.^

#652 - rubixcube6 - 219w ago
rubixcube6's Avatar
Hey, here's the PIC1.PNG if you decide to use it.

#651 - severusx - 219w ago
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Thanks for the update! Have you given any thought to improving the interface? This plays great, better than almost any iteration of SNES9X that I have used, but the interface is a bit stark. I know that devs hate to be asked for things, so I apologize, I just wanted to throw out an idea.

#650 - tonybologna - 220w ago
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Thanks for the updated version!

#649 - PS4 News - 220w ago
PS4 News's Avatar
We are now using MU/RS/etc for file attachments... I have now added the links to the post and promoted it to the main page, and +Rep squarepusher2!

#648 - squarepusher2 - 220w ago
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Today the Super Nintendo Emulator PS3 port has been updated to SNES9x PS3 4.4.7 for Firmware 1.92+, 3.15, 3.41 and PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 - 4.4.7 (FW 1.92/FW 3.41/CFW 3.55) / SNES9x PS3 - 4.4.7 (FW 1.92/FW 3.41/CFW 3.55) (Mirror)

Complete changes are detailed below, as follows:

SNES9x PS3 - 4.4.7 (FW 1.92/FW 3.15/FW 3.41/CFW 3.55)

WHAT'S CHANGED:

  • Added new shaders (waterpaint-normalcontrast, waterpaint-normalcontrast-scanline,
    waterpaint-highcontrast, waterpaint-highcontrast-scanline, crt-highgamma)
  • Optimized crt, crt-highgamma shaders - both run now at 60fps at 1920x1080.
  • Reduced lag.
  • Fixed Turbo Mode toggling - works the same now as in 4.4.4.
  • Fixed RSound bug with Windows OSes.
  • Fixed L2 button mapping issue.

BTW, regarding that error above with GCC - that has been fixed.

More PlayStation 3 News...

#647 - theone1982 - 222w ago
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I have the latest version... I can play 2 players on lots games. However 2 player on super mario 3 has just vanished... only says 1 player.. anyone else have issue with that rom?

#646 - Koga316 - 222w ago
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OMG! SNES games look SO much better with the HD Shaders. Can't wait for the NES, Genesis, and VBA emulators to get the Shaders.

#645 - PS4 News - 222w ago
PS4 News's Avatar
You will have to check search engines on your own for the game ROMs, as we don't get into linking to such things here.

#644 - mare92 - 222w ago
mare92's Avatar
Does on that emulator also run NES games (super mario bros, contra, castlevania etc)? and.. where do you get games? Is there some cool packs?