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February 9, 2014 // 10:50 pm - Following up on the previous release, this weekend PlayStation 3 homebrew developer Andreas Oman updated the Showtime PS3 Media Center Testing build to version 4.5.100 followed by v4.5.188, v4.5.313, v4.5.329, v4.5.333 and v4.5.387 with details below.

Download: showtime-4.5.100.pkg / Showtime_04.05.087_[CEX].pkg / Showtime_04.05.087_[DEX].pkg / showtime-gh-4.4.pkg / showtime-4.4.pkg / showtime-4.4.self / Showtime v4.5.188 (Testing Build) / showtime-gh-4.5.250.pkg / showtime-4.5.250.pkg / showtime-4.5.250.self

Showtime v4.5.387 (Test Build)

  • Put logging about image loading behind a debug switch
  • Make icecast debug optional (from dev:settings)
  • http: Check if we are reading outsize known filesize before reconnect attempt (This fixes so we don't fail to detect EOF for connection: close and when client does not want us to reconnect)
  • video: Fix broken mimetype handling
  • hls: Disable low res video on all platforms
  • prop: Add prop_create_multi()
  • glw/video: Remove unnecessary elements from vertex array
  • vdpau: Create video decoder and surfaces based on display dimensions (not coded dimensions)
  • prop: Fix edge cases when unlinking symlinks
  • upgrade: Let omnigrade dev setting influence STOS upgrades too
  • upgrade: Retry write upon EAGAIN, EINTR and EINPROGRESS
  • upgrade: More robust upgrade of STOS: First download all necessary files to disk, sync() and then move them all into place at once
  • icecast: Add tag-decoding of StreamTitle if we find
  • More usage counters
  • http: Fix bug when using Connection: close and the new faster way of opening HTTP files
  • hls: Avoid really low resolutions (< 128 || < 72) on Rpi as it seems to put the decoder in a bad state
  • glw/playfield: Fix animation when in conditional ui rendering
  • js: Add showtime.deviceId property
  • Improve HTTP file access ...
  • Request 4096 bytes on first GET intead of 2 bytes and don't throw away the results
  • If server reponds with 200 on range request, just accept the server won't do range requests
  • Fix problem in http_read so it will make sure to fulfill the read even if there were pending data
  • hls: Must set mp_start_time or subtitles won't display for streams which start at PTS != 0
  • Improve error logging when writing upgrades to disk
  • glw/playfield: Schedule refresh when new child is selected
  • Add a throbber to search result page
  • Revert "js: Avoid running multiple search queries in the same plugin"
  • rpi: Upgrade STOS to 1.0.9
  • prop: Fix typo on prop unlinking causing some bugs
  • prop: More trace output
  • skin: Remove some actions in page menu if the would have no effect
  • Such as: Go to settings,home,playqueue if already at the page
  • Also remove the ability to bookmark home page. It makes no sense
  • prop: Fix broken symlink unlinking in prop_destroy0()
  • We need to unlink symlinks before we decend the tree
  • prop: Improve trace
  • prop: Avoid creating unnecessary properties during unlink
  • Fix bug when seeking in queues
  • glw: Fix another issue related to conditional ui rendering.
  • glw: Must schedule UI refresh when a child moves
  • glw: Fix broken move in array widget
  • glw/container: Schedule refresh when retiering childs
  • rpi: Avoid trying to decode progressive JPEGs and JPEGS without exactly three color channels
  • image: Never scale above im_max_{width,height} even if we get a requested width/height
  • rpi: Fix image corruption when decoding some JPEG images ...
  • ps3: Fix startup crash (recent regression)
  • ui: Fix regression in how navigation list wrapping is handling ...
  • js: Change JS_GetClass() -> JS_GET_CLASS()
  • usage: Add more counters
  • usage: Add plugin specific counters
  • glw/x11: Must repaint window on Expose when in conditional render mode
  • plugin: Unlock plugin mutex during download
  • usage: Don't use time() to get elapsed runtime as it might change if clock is adjusted
  • videoplayer: Remove unused code for parsing HLS playlists
  • glw: If switching deck page we need to rerender ...

Showtime v4.5.333 (Test Build)

  • Fix crash when playing MJPEG movies (recent regression)
  • ps3: Include eth address in device id hash
  • Improve traceprint to print source IP address
  • Add usage tracker

Showtime v4.5.329 (Test Build)

  • js: Avoid running multiple search queries in the same plugin
  • navigator: Avoid duplicate pages next to each other in history ...
  • Update libav with fix for incorrect DVHS packet framing ...
  • Move libav specific stuff from video_decoder.c into libav.c
  • vdpau: Get rid of a debug printf
  • glw/video: Fix recent regression in VDPAU video display
  • fix build breaks
  • Make it possible to turn off video frame interpolation ...
  • Show if decoder is hw accelerated in status bar
  • Remove trailing whitespace
  • Fix broken rescan of /dev/event devices
  • fa/smb: Fix use after free
  • Rewrite VDPAU implementation. Now works again after libav10 upgrade.

Also use the VDPAU OpenGL interop GL extension to avoid X11 pixmap hacks. The old hack would cause tearing on high res displays. New implementation also support mid-stream resolution switching and switching back/forth between software decoding and accelerated decoding.

  • posix: No longer adjust stack size. It can screw up third party libs

Showtime 4.5.313 (Test Build)

  • cec: Increase log verbosity
  • Check for showtime upgrade every 12 hours if Showtime is constantly on
  • http: No longer assume text/html is a directory
  • Get rid of a debug printf

Showtime 4.5.308 (Test Build)

  • skin/osk.view: Get rid of a trace() message
  • view: Support backslash escaped characters
  • Move deescape_cstyle() to misc/str.c
  • misc/str: Use av_url_split() instead of a copy
  • glw: Make sure sinewave() always output a different number than last time
  • osk: Make captions on some buttons translatable
  • Put on screen keyboards in a category of its own
  • Add support for On screen keyboard plugins
  • glw/deck: Add missing cases for GLW_SIGNAL_RESELECT_CHANGED
  • Fix double free()
  • glw: Optimize evaluation of dynamic statements
  • glw: Do dynamic statement evals without signal handlers
  • glw: Remove priorities from signal handling
  • glw: Remove remaining signals that needed to return values from generic signal dispatcher
  • glw: Move pointer events out of generic signal handling
  • glw: Remove GLW_SIGNAL_EVENT from generic signal dispatch
  • glw: Rework padding/border/margin attribute implementations
  • glw: Increase math precision in sinewave()
  • skin: If log is not visible, don't even load the views
  • glw: Add scheduled forced redraw of UI for various glw view functions
  • glw: Rename gr_schedule_refresh() -> glw_need_refresh()
  • glw: Fix more issues related to missing screen refreshes when in conditional rendering mode
  • ass: Leave some debug printf() in which is ifdef'ed out
  • Fix some minor sub/ass parser issues
  • Fix various bugs related to font loading and improve glyph caching
  • text: Fix problem with right aligned text spanning multiple lines
  • Fix broken JPEG file detection
  • Remove the index.html parser that will parse HTML as directory scan: It was buggy and the use case is somewhat limited / doubtful
  • subtitles: Add support for absolute positioning and fontsize changes in ass/ssa
  • glw: Fix recent regression causing empty label/text not to be cleared correctly
  • glw: Trig UI refresh when scrollbar moves ...
  • Rework image loader / decoding pipeline to be more flexible: Prepares for HW accelerated image manipulation
  • Add some more keymappings:
  • Shift-F7: Seek backwards
  • Shift-F8: Play/Pause
  • Shift-F9: Seek forwards
  • Add some ugly hacks for decoding RGBA lossy jpegs
  • Add missing file: metadata.h
  • xmp: Trig end-of-track after first loop
  • metadata: Remove locking during I/O: This should make the metadata UI stuff feel a lot more snappy.
  • metadata: Don't use metadata_source_t for temp storage during queries
  • backend/image: Fix broken locking around image loader
  • metadata: Split metadata.c into multiple files
  • httpclient: Correctly deal with HEAD req. returning 404
  • Set page in loading state during video demuxer init
  • videodecoder: Make sure to clear "too slow decoder" if we switch decoder
  • Fix audio settings page a bit
  • Various fixes to some race conditions in image loader
  • glw: Reinitialize frame queues when switching video engine
  • glw/video: Improve AVDIFF trace message
  • ps3: Parse extradata in annexb mode if it's formated that way
  • ps3: Show notification to user if h264 level parameters is violated: In particular number of reference frames
  • Fix focus bug on upgrade page
  • Convert decoded video frames to YUV420 if video render driver can't display it
  • Fix regression in opengl video renderer
  • Add audio speaker tests (found in settings->audio)
  • Set good defaults for cache and persistent path when running in STOS

v4.5.283 (Test Build)

  • Fix various bugs related to font loading and improve glyph caching
  • text: Fix problem with right aligned text spanning multiple lines
  • Fix broken JPEG file detection
  • Remove the index.html parser that will parse HTML as directory scan: It was buggy and the use case is somewhat limited / doubtful
  • subtitles: Add support for absolute positioning and fontsize changes in ass/ssa
  • glw: Fix recent regression causing empty label/text not to be cleared correctly
  • glw: Trig UI refresh when scrollbar moves ...
  • Rework image loader / decoding pipeline to be more flexible: Prepares for HW accelerated image manipulation
  • Add some more keymappings:
  • Shift-F7: Seek backwards
  • Shift-F8: Play/Pause
  • Shift-F9: Seek forwards
  • Add some ugly hacks for decoding RGBA lossy jpegs
  • Add missing file: metadata.h
  • xmp: Trig end-of-track after first loop
  • metadata: Remove locking during I/O: This should make the metadata UI stuff feel a lot more snappy.
  • metadata: Don't use metadata_source_t for temp storage during queries
  • backend/image: Fix broken locking around image loader
  • metadata: Split metadata.c into multiple files
  • httpclient: Correctly deal with HEAD req. returning 404
  • Set page in loading state during video demuxer init
  • videodecoder: Make sure to clear "too slow decoder" if we switch decoder
  • Fix audio settings page a bit
  • Various fixes to some race conditions in image loader
  • glw: Reinitialize frame queues when switching video engine
  • glw/video: Improve AVDIFF trace message
  • ps3: Parse extradata in annexb mode if it's formated that way
  • ps3: Show notification to user if h264 level parameters is violated: In particular number of reference frames
  • Fix focus bug on upgrade page
  • Convert decoded video frames to YUV420 if video render driver can't display it
  • Fix regression in opengl video renderer
  • Add audio speaker tests (found in settings->audio)
  • Set good defaults for cache and persistent path when running in STOS

v4.5.217 (Test Build)

  • New libav10 revision
  • Fix broken frame rate setup for some cases
  • ps3: Since we have virtual RAM mapped now, increase sqlite soft heap limit to 10MB
  • Make kvstore a bit bigger
  • Don't decode more than 2 frames when trying to figure out FPS
  • subtitles: Fix double free() for ttml subs
  • hls: Fix recently introduced memory leak (libav10 upgrade)
  • Simplify the built-in h264 parser a bit.
  • ps3: Improve crash dump with stack trace
  • ps3: Improve exception handler
  • Fix implicit channel-number to channel-layout mappings
  • ps3: Use 256 MB of virtual memory for Showtime's heap
  • ps3: Fix typo resulting in incorrect 'Unable to set RCVTIMO' warnings
  • pulseaudio: Don't crash if we fail to establish a connection to PA server
  • Close thumbnail generator if no request has arrived for 5 seconds.
  • dvd: Fix broken DVD navigation
  • audio: Reinitialize resample when codec changes
  • subtitles/tmp: Interpret slash at start-of-line as italic
  • Add support for storing per-file settings in file system
  • Set timeouts on UPnP notification requests
  • Log slow callouts
  • Turn on caching for subtitle load requests
  • Fix bug for DVDSUB/VOBSUB SPU implicit end time calculation
  • skin: Make list scrollbar focusable
  • js: Fix possible crash if tag is corrupt
  • playinfo: Fix deadlock
  • fs: Add support for xattr set/get (Only implemented for SMB right now)
  • icecast: Wait for EOF before we kill audio stream
  • Make fap_stat_code_t more generic (convert into fap_err_code_t)
  • Decode {} tags in SRT files
  • libav: Recognize mime-type application/ogg
  • lastfm: Don't try to query for artists without mbid
  • icecast: Add XSPF support
  • Understand video/nsv mimetype
  • Add support for TMPlayer subtitle format

v4.5.188 (Test Build)

  • New libav10 revision
  • Simplify the built-in h264 parser a bit.
  • ps3: Improve crash dump with stack trace
  • ps3: Improve exception handler
  • Fix implicit channel-number to channel-layout mappings
  • ps3: Use 256 MB of virtual memory for Showtime's heap
  • ps3: Fix typo resulting in incorrect 'Unable to set RCVTIMO' warnings
  • pulseaudio: Don't crash if we fail to establish a connection to PA server
  • Close thumbnail generator if no request has arrived for 5 seconds.
  • dvd: Fix broken DVD navigation
  • audio: Reinitialize resample when codec changes
  • subtitles/tmp: Interpret slash at start-of-line as italic
  • Add support for storing per-file settings in file system
  • Set timeouts on UPnP notification requests
  • Log slow callouts
  • Turn on caching for subtitle load requests
  • Fix bug for DVDSUB/VOBSUB SPU implicit end time calculation
  • skin: Make list scrollbar focusable
  • js: Fix possible crash if tag is corrupt
  • playinfo: Fix deadlock
  • fs: Add support for xattr set/get (Only implemented for SMB right now)
  • icecast: Wait for EOF before we kill audio stream
  • Make fap_stat_code_t more generic (convert into fap_err_code_t)
  • Decode {} tags in SRT files
  • libav: Recognize mime-type application/ogg
  • lastfm: Don't try to query for artists without mbid
  • icecast: Add XSPF support
  • Understand video/nsv mimetype
  • Add support for TMPlayer subtitle format

4.5.100 (Test Build)

  • Upgrade libav to v9.11 (Mostly security fixes)
  • libav: Recognize mime-type application/ogg
  • Decode {} tags in SRT files
  • lastfm: Don't try to query for artists without mbid
  • Add support for TMPlayer subtitle format
  • icecast: various fixes
  • Fix broken "Mark all as seen"
  • Stop playqueue when Showtime shutdowns.
  • settings: Don't crash on NULL optlist for multiopt setting
  • Update RU, zn_CN language translations

4.5.14 (Test Build)

  • Add support for MPL subtitle format
  • Make it possible to upload and test new .lang files directly into Showtime Access this feature at showtimehost:42000/showtime/translation
  • Fix typo in German translation

4.5.7 (Test Build)

  • Add support for BIG5 character encoding
  • Add support for .txt subtitles
  • Upgrade PARAM.SFO: Enable PSP Remote support and DTS audio
  • Consistent naming of logfile on disk
  • SRT: Skip over any initial control characters
  • keyring: Make it possible to ask without password
  • Make it possible to prioritize items in blobcache



Right now only used to make sure the TMDB configuration (which is small) get stored without risking to be expired. If it is expired none of the other images can be loaded.

Showtime by Andreas Oman is updated to 04.05.328 by deank for MultiMAN:


Both standalone versions (CEX/DEX) are available in mM's WEB column, too.

About: Showtime for multiMAN

Save the downloaded file as: /dev_hdd0/game/BLES80608/USRDIR/SHOWTIME.SELF

  • XMB videos and last folder visible in Showtime
  • Return to multiMAN when using the EXIT icon in to top right corner of main Showtime Interface

Since version 02.05.00 of multiMAN you can update your SHOWTIME within multiMAN, by going to XMMB Video tab -> Press [TRIANGLE] while "Start Showtime" is selected -> Update.

You can also update your showtime.self by deleting it from multiMAN's USRDIR folder and play a video - you'll be prompted to download the updated version. Be advised that in multiMAN versions 04.00.00+ SHOWTIME.SELF is located under USRDIR/sys folder.


Showtime PS3 Media Center v4.5.100 (Testing) for PlayStation 3 Out

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#10 - violentcris - March 16, 2011 // 9:22 pm
violentcris's Avatar
it is not working under 3.41

#9 - fame1418 - March 16, 2011 // 8:29 pm
fame1418's Avatar
thank god something like this came out i was trying to see a movie in the ps3 and it wouldn't play it yet i put in my daughters wii using wiimc and it played it, i just looked like a fool with my high end ps3.. please tell do i need the self file. thanks

#8 - gs01 - March 16, 2011 // 8:17 pm
gs01's Avatar
Yes, I was. I wonder if the Ps3 will ever have naything as good as XBMC was on the original xbox. Those were the days.

#7 - moja - March 16, 2011 // 8:07 pm
moja's Avatar
Quote Originally Posted by gs01 View Post
If you want to play .mkv files, just download and install the latest divx bundle. After that you'll be able to play .mkv files on your ps3.


Yes, but I don't see how that helps native PS3 playback. I assume you're talking about transcoding.

This is a welcome addition to the homebrew library. Would it be possible to add support for a codecs folder (ala XBMC)? Anyway, thanks andoma!

#6 - gs01 - March 16, 2011 // 8:03 pm
gs01's Avatar
If you want to play .mkv files, just download and install the latest divx bundle. After that you'll be able to play .mkv files on your ps3.

#5 - barrybarryk - March 16, 2011 // 8:00 pm
barrybarryk's Avatar
low res mkv files will work but more optimisation is needed before it's a real alternative to the inbuilt video player. great work in progress though.

#4 - BallaBalla - March 16, 2011 // 7:48 pm
BallaBalla's Avatar
mkv works with this... testet by me... but stutterd... but works.

#3 - mrgreaper - March 16, 2011 // 7:37 pm
mrgreaper's Avatar
could we not before?

no hd means no mkv files, that's the only thing my ps3 can't play.

#2 - fabian9907 - March 16, 2011 // 7:22 pm
fabian9907's Avatar
Now we can watch Penn and Teller on the PS3 =D

#1 - PS4 News - March 16, 2011 // 7:13 pm
PS4 News's Avatar
Today andoma announced on IRC that he has released Showtime - a PS3 Homebrew Home Theater System media player application!

Download: Showtime PS3 PKG File / Showtime PS3 SELF File / Showtime PS3 for 3.41 (by deanrr) / Showtime GIT v2.99.183.gbf4bb for PS3 / Showtime Overview / Showtime Repo

To quote from his page linked above: After about a month of hacking I'm happy to announce that Showtime now can be run as a native "homebrew" application on the PS3. See PS3 usage guide for more information of how to get started.

If you have any questions please use the PS3 forum on this site.

PS3 usage guide

Getting started

Download files here: http://www.lonelycoder.com/redmine/projects/showtime/files

For a full featureset of Showtime see http://www.lonelycoder.com/showtime

Most of this should work except for playback of high res. HD videos (basically when the PPU runs out of cycles). There are a bunch of strategies for how this should be handled but I've not had time to start digging into this yet

Video output

Showtime on PS3 has been tested with 576i, 720p and 1080i video resolutions.

I've tried to set reasonable defaults for overscan compensation. But if it not correct for you it can be adjusted under Settings -> Display and UI settings

Buttons on controller

✕ Activate (Enter) currently focused item
○ Navigate back
△ Bring up options / playcontrol menu
□ Screensaver (Until something better has been figured out)
► Play/Pause
▬ Home menu
✜ Navigate

L3 - Bring up playback info (During video playback)
R3 - Bring up log console

Keyboard

  • Plugging in a standard keyboard in the PS3 USB port works and is currently the only way to input characters.
  • No virtual keyboard is supported at the moment.

Other stuff that does not work

  • TV-style remote controller (whatever that's called) has not been tested. No idea if it works or not.
  • BD/DVD/CD Discs - No idea how that works
  • Digital pass thru audio (AC3, DTS, etc)

Bugs?

There are probably plenty of those. Please use the issue tracker at http://www.lonelycoder.com/redmine/projects/showtime/issues/new

Build it yourself!?

Start by reading README here: https://github.com/andoma/showtime

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