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June 13, 2011 // 5:22 pm - Today PlayStation 3 developer bgK has updated ScummVM, an implementation of LucasArts SCUMM interpreter emulator, to Build 20110605 for PS3 Custom Firmware users.

For those unaware, ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files.

Download: ScummVM Build 20110605 for PS3 CFW / ScummVM Build 20110605 for GeoHot/WutangRZA PS3 CFW / GIT

To quote: ScummVM on PS3:



  • From a computer, download the installable package of the PS3 port from ScummVM’s main site. It should be a .pkg file. Copy it to an USB drive.
  • After having plugged the USB drive to you PS3, the installation package should appear in the XMB under the “Games > Install Package” menu. Installing it copies ScummVM and its dependencies to your PS3′s hard drive. It also adds the “Games > PlayStation 3 > ScummVM” XMB entry which is to be used to launch ScummVM.

Configuring and playing games

PlayStation 3 Specifics

  • Games can be launched either from an USB drive or from the internal hard drive. The internal hard drive has better performance though.
  • Savegames are wrote in the /hdd0/game/SCUM12000/saves folder.
  • Left stick => Mouse
  • Cross => Left mouse button
  • Circle => Right mouse button
  • Triangle => Game menu (F5)
  • Square => Escape
  • Start => ScummVM’s in global game menu
  • Select => Toggle virtual keyboard
  • L1 => AGI predictive input dialog


  • Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.

Building from source

Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command :

./configure –host=ps3 && make ps3pkg

ScummVM Build 20110605 for PS3 Custom Firmware by bgK

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#19 - ragnar - November 5, 2010 // 2:29 am
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well i did and i didn't, i stuffed around with curse of monkey island and still no go.

but then i tried day of the tentacle, and discworld and they both work for them.

so i think its just an issue with the curse of monkey island i have, whenever i press start i can't select any of the options from the screen.

i'm using: The Curse Of Monkey Island (CD Windows)

does anyone have this version of the game working with saves? if not can you reccomend a version that works with saves?

i really want to show my fiance this series but don't want to jump her straight into no 2 without seeing the first one thru, its such a classic game.

#18 - alexrulz69 - November 4, 2010 // 8:24 pm
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It's all good, did you get the saves working?

#17 - ragnar - November 4, 2010 // 7:25 am
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it's just curse of monkey island, the first one. when i press the start button theres an option to save, load etc but i can't click on any of them. i have to press select to get back out of the game. so what do you mean by set up the paths properly?

can you give me a screenie of yours?

Edit: nvm i found it lol in options/paths theres a place to select save game output. durr i'm stupid.

#16 - alexrulz69 - November 3, 2010 // 5:38 am
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Which version are you using? I'm having no problem at all with saving... on most of the Lucasarts games you can just hit start and the option will come up for it, you just have to make sure that in the main menu you set up your paths properly. I have all of my paths set to usb0:/scummvm/, and all of the games have subdirectories within that folder.

On some of the games, like the ones by Sierra, you have to go the save menus within the games themselves, and then you can save from there. Some of them (like Simon the Sorcerer) you have to use an inventory item... if I remember right, in Simon if you use the postcard you can save. Hope this helps

#15 - ragnar - November 3, 2010 // 1:52 am
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my fiance is loving this, not loving the fact she can't save though

hope there is a way to save coming up!

#14 - alexrulz69 - November 2, 2010 // 6:01 pm
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Does anyone have any idea how to enable the mt32 emulation? Everything is running fine except this... I have the mt32_control.rom and mt32_pcm.rom files, I've tried putting them in /ScummVM on my usb hdd, on the internal drive, and in the directories for the individual games, but no luck. It doesn't let me select a MT32 device, and I just get the typical SB16 sounding music.

I have to say though, this is incredible, I'm having a blast playing KQ5, PQ3, and DOTT again with it.

#13 - ragnar - November 2, 2010 // 2:12 am
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to answer my own question, no zipped files don't work lol. i loaded up all 3 monkey island games, discworld and also day of the tentacle. a lot of fun!

one issue though is when i press start i can't select any of the options, spefically save

hope this gets fixed soon as its bloody awesome playing these classic games again, on my plasma in my lounge room using a ps3 controller lol in 1080p.

now i can get my missus into these games and she might stay off the facebook crap for a while heh.

#12 - evilsperm - November 1, 2010 // 4:58 pm
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I am looking forward to space quest working

Guess I'll have to test this out.

#11 - ragnar - November 1, 2010 // 11:24 am
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can it load zipped games or do i have to extract the contents of games?

#10 - PS4 News - October 28, 2010 // 9:35 pm
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Here is a ScummVM PS3 Port Build 05 3.41 update by lousyphreak:

.) automatically builds installable package with "make pkg" (may need testing)
.) Virtual keyboard enabled (I will select a better layout later)
.) enable keyboard everywhere with R1 (if its not automatic)

Games tested:
Monkey Island 1 & 2 (FMTowns Version)
works, except the cursor is broken after playing
Monkey Island 3
works, sometimes sound skipping (cracks)
Day of the Tentacle:
works 100%
The Legend of Kyrandia (CD Version)
works 100%
Beneath a Steel Sky (CD and Floppy)
crashes at intro, but if skipped it works fine
works 100%

next up:
virtual keyboard