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S0nyHatesMe PS3 Full 3.60 SDK PlayStation 3 Leak By JoHNAaRoN!


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182w ago - Just a few days after the PS3.Full.3.40.SDK.PS3-DUPLEX leak comes another Sony PS3 SDK 3.60 leak for PlayStation 3 developers from JoHNAaRoN (SDK@s0ny.com) via Usenet at alt.binaries.boneless and alt.binaries.console.ps3.

In addition to the PS3 3.60 SDK, this leak also includes the PS3 Debug 3.55 Downgrade PUP for 3.56+ TEST kits as confirmed by damox (tested on a PlayStation 3 3.70 DECH unit) who also posted the file list on his blog complete with the related hashes and extras detailed.

For those wondering, in "extras" the included PS3DECHUpdateData.355.001d.zip is the Special PS3 3.55 Downgrade PUP for Debug / Test consoles and the PS3DECRUpdateData.355.001d.zip is used for PlayStation 3 Reference Tools units.

Below is the S0nyHatesMe-PS3.FULL.3.60.SDK.PS3-JoHNAaRoN release information, NFO and NZB links for those interested!

PS3.Full.3.60.SDK.PS3-JoHNAaRoN

Release: S0nyHatesMe-PS3.FULL.3.60.SDK.PS3-JoHNAaRoN

NFO: http://nzbindex.nl/nfo/58344609/S0nyHatesMe-PS3.FULL.3.60.SDK.PS3-JoHNAaRoN-23-sonyhatesme-ja.nzb
NZB: http://www.mysterbin.com/detail?c=59184628
NZB: http://nzbindex.nl/release/58344609/S0nyHatesMe-PS3.FULL.3.60.SDK.PS3-JoHNAaRoN-23-sonyhatesme-ja.nzb
NZB: https://binsearch.net/?q=PS3.FULL.3.60.SDK.PS3&max=100&adv_age=1100&server=

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Finally, from the same source comes what appear to be some PSN DRM 3.56 private keys including:

Download: drm-keys.zip - 1316463903484.zip / keys-drm.zip - 1316463617427.zip / toolchain-src-ps3-GCC411.zip / ps3devwiki.zip

  • drm-priv-315
  • drm-priv-341
  • drm-priv-350
  • drm-pub-315
  • drm-pub-341
  • drm-pub-350
  • drm-pub-356

Also above is some source code for the PS3 Toolchain compiler used for Linux and Windows as was posted HERE previously:

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S0nyHatesMe PS3 Full 3.60 SDK PlayStation 3 Leak By JoHNAaRoN!

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!
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Comments 311 Comments - Go to Forum Thread »

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#261 - hargreave - 159w ago
hargreave's Avatar
I would also like to second what Ezio said. Can anyone re-upload the PhyreEngine?

Regards.

#260 - Ezio - 160w ago
Ezio's Avatar
Can anyone re-upload PhyreEngine? The download link is dead.

#259 - PS4 News - 161w ago
PS4 News's Avatar
I merged these posts, please keep all PS3 SDK related discussion in this thread only guys.

#258 - spawnofjago - 161w ago
spawnofjago's Avatar
Found this --> http://random.mat.sbg.ac.at/publics/ftp/pub/data/tt800.c
[code]
/* A C-program for TT800 : July 8th 1996 Version */
/* by M. Matsumoto, email: matumoto@math.keio.ac.jp */
/* genrand() generate one pseudorandom number with double precision */
/* which is uniformly distributed on [0,1]-interval */
/* for each call. One may choose any initial 25 seeds */
/* except all zeros. */

/* See: ACM Transactions on Modelling and Computer Simulation, */
/* Vol. 4, No. 3, 1994, pages 254-266. */

#include
#define N 25
#define M 7

double
genrand()
{
unsigned long y;
static int k = 0;
static unsigned long x[N]={ /* initial 25 seeds, change as you wish */
0x95f24dab, 0x0b685215, 0xe76ccae7, 0xaf3ec239, 0x715fad23,
0x24a590ad, 0x69e4b5ef, 0xbf456141, 0x96bc1b7b, 0xa7bdf825,
0xc1de75b7, 0x8858a9c9, 0x2da87693, 0xb657f9dd, 0xffdc8a9f,
0x8121da71, 0x8b823ecb, 0x885d05f5, 0x4e20cd47, 0x5a9ad5d9,
0x512c0c03, 0xea857ccd, 0x4cc1d30f, 0x8891a8a1, 0xa6b7aadb
};
static unsigned long mag01[2]={
0x0, 0x8ebfd028 /* this is magic vector `a', don't change */
};
if (k==N) { /* generate N words at one time */
int kk;
for (kk=0;kk> 1) ^ mag01[x[kk] % 2];
}
for (; kk> 1) ^ mag01[x[kk] % 2];
}
k=0;
}
y = x[k];
y ^= (y

#257 - zadow30 - 161w ago
zadow30's Avatar
well here you go.. well this look a hell of a lot interesting: pastebin.com/sje1NrRG

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find that book

from the book:
[CODE]/* A C-program for TT800 : July 8th 1996 Version */
/* by M. Matsumoto, email: [email]matumoto@math.keio.ac.jp[/email] */
/* genrand() generate one pseudorandom number with double precision */
/* which is uniformly distributed on [0,1]-interval */
/* for each call. One may choose any initial 25 seeds */
/* except all zeros. */

/* See: ACM Transactions on Modelling and Computer Simulation, */
/* Vol. 4, No. 3, 1994, pages 254-266. */

#include
#define N 25
#define M 7

double
genrand()
{
unsigned long y;
static int k = 0;
static unsigned long x[N]={ /* initial 25 seeds, change as you wish */
0x95f24dab, 0x0b685215, 0xe76ccae7, 0xaf3ec239, 0x715fad23,
0x24a590ad, 0x69e4b5ef, 0xbf456141, 0x96bc1b7b, 0xa7bdf825,
0xc1de75b7, 0x8858a9c9, 0x2da87693, 0xb657f9dd, 0xffdc8a9f,
0x8121da71, 0x8b823ecb, 0x885d05f5, 0x4e20cd47, 0x5a9ad5d9,
0x512c0c03, 0xea857ccd, 0x4cc1d30f, 0x8891a8a1, 0xa6b7aadb
};
static unsigned long mag01[2]={
0x0, 0x8ebfd028 /* this is magic vector `a', don't change */
};
if (k==N) { /* generate N words at one time */
int kk;
for (kk=0;kk> 1) ^ mag01[x[kk] % 2];
}
for (; kk> 1) ^ mag01[x[kk] % 2];
}
k=0;
}
y = x[k];
y ^= (y

#256 - Ezio - 161w ago
Ezio's Avatar
Thanks for uploading, Roxanne, +Rep for you!

#255 - spunkybunny - 161w ago
spunkybunny's Avatar
Thanks but RapidPAY is no good as it tells you the file is too big unless you pay.

#254 - Roxanne - 161w ago
Roxanne's Avatar
Download link: https://www.rapidshare.com/files/3536889746/PS3_3.70_SDK_By_TrueBlueGaryOPA.zip

#253 - SanctumSlayer - 161w ago
SanctumSlayer's Avatar
Question. What was acomplished for cfw by Johnathon's 3.60 sdk leak last?

Isn't this sdk leak just like another update?

Or are devs seeing more potential for an exploit in this leak?

#252 - cfwprophet - 161w ago
cfwprophet's Avatar
Thx for sharing with me Roxanne my love

 

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