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63w ago - Following up on his previous release, PlayStation 3 homebrew developer KW (via kokotonix) has updated to PSN Patch v2.22 for PS3 Custom Firmware, which allows users to temporarily disable their CFW, spoof their Console ID and more as detailed below.

Download: psnpatch 2.22.zip / psnpatch_2.22_[STEALTH].pkg.576.v2.22.pkg

To quote: [2.22] Feb/06/2014 - PSNPatch 2.22 Changelog:

  • Corrects small bug importing cert when spoofing version. If you spoofed 4.46 cobra version with psnpatch 2.21, please use psnpatch 2.22 to remove spoof and activate again.
  • Spoofs cobra 4.46 firmware to version 4.55 (*);
  • Imports new certs from files/cert/ when spoofing version.
  • "cobra_version.txt" is now on files/ (older cobra_version.txt will be deleted at startup);
  • Integrity check is made when entering cobra menu;
  • Includes webMAN 1.29;

(*) If you already spoofing firmware version, first disable it then enable to the new version. Currently only Cobra 4.46 supports version spoofing (using cobra method). If you're using a cobra 4.53 system, make sure it supports version spoofing BEFORE using-it!

  • PLEASE READ CAREFULLY THE DOCUMENTATION BEFORE USING PSNPATCH.
  • BE SURE YOU UNDERSTAND WHAT CAN BE DONE WITH PSNPATCH.
  • NO WARRANTIES ARE GIVEN.
  • USE AT YOUR OWN RISK.
  • DON'T USE PSNPATCH FOR PIRACY.
  • PSNPATCH AUTHOR CONDEMNS PIRACY.

PSNPatch Noob FAQ

Q: What can I do with psnpatch ?
A: Psnpatch allows a safer (less "banneable" ) connection to PSN when using a CFW (custom firmware).
To do so, it "masks" cfw (simulates an official firmware version) and deletes all traces of homebrew (unlicensed ps3 software) been used in your console. If this is what you want to do, just run psidpatch pressing TRIANGLE until you ear 3 beeps - or wait for the user interface to appear and follow the on-screen instructions.

Note: If you want to play online, you should mount any game backup you may need BEFORE using psnpatch. After using psnpatch, it will NOT be possible to change the mounted backup UNTIL next reboot. You can also use psnpatch to do a temporary change of your console's ID (IDPS and PSID) and install RAPs, EDATs and unlock psn game demos.

Q: How can I confirm that CFW is properly masked ?
A: PSNPATCH does the test for you. After masking CFW it makes the proper testing and beeps if they were successfully.
You can do other tests until you trust psnpatch : just call multiman or iris manager - if the cfw is properly masked / disabled, you will get an error with both applications.

Q:But my console is banned ! what can I do ?
A: If you have the ConsoleID (IDPS) and the PSID from another unbanned console, you can "spoof" that console unbanning you current one.

1. Edit psnpatch.cfg file (see example that goes with psnpatch distribution) and apply the proper values.
2. Place psnpatch.cfg at the root of a usb stick.
3. Place the stick in the rightmost port of your ps3.

Q: How can I obtain an unbanned IDPS and PSID ?
A: Usually by having another (tipically dead / ylod) console and accessing its flash memory in order to get the IDPS and PSID.

Q: I don't like pressing so many keys. I will like to do a "all in one" idps & psid spoofing, cfw disabling/masking and execution history deletion. Can it be done ?
A: Yes ! Run psnpatch and keep CROSS pressed. Wait for the beeps and getting back to the xmb.

Q: I have here some RAP files and also some EDAT files. What are these ?
A: They are license files to allow you to execute certain PSN games or DLC (downloadable contents).

Q: How can I use them with psnpatch ?
A: Just place them in a exdata folder in a usb stick. Place the stick in the rightmost port of your ps3.
When running psnpatch, press L1 to install RAP & EDAT files.
After installation, you can remove the files from the exdata folder.

NOTE: RAP files are connected to the current console ID (IDPS). If you installed a RAP with a spoofed IDPS, the game will only work when that IDPS is spoofed in memory.
NOTE: I suggest you have a user to install content for one IDPS, and another user to run content of another IDPS.
NOTE: Oppostite to RAP files, EDAT files are system and user independent. Just install and play !

Q: In the readme.txt it says that PSNPATCH can unlock game demos. How ?
A: Simple: Just press R1. All PSN game demos (C00 type) will be unlocked.

Q: I have a 4.46 system that shows a black screen when playing the newer games. What can I do ?
A: Probalby those games are signed with the new 4.50 keys. Simply use psnpatch and press L2. A menu will allow you to choose were to scan for games, including a usb port. Note that usb port 0 is rightmost one. After patching the needed games, the ps3 will reboot.

Q: What does mean the cobra stealth extensions ?
A: These are a set of new opcodes specially designed to make a perfect cobra cfw "stealthing".
When these are installed and psnpatch "disable cfw" option is activated, it is virtually impossible to detect that a cfw is running. Note that this only work in 4.46 cobra editions and 4.53 habib cobra editions. 4.46 system can be of any author known at the moment, but for 4.53 only HABIB versions were tested.

Q: Are there any additional PSN unban suggestions ?
A: A couple of points I've compiled:
1. Stay off-line !
2. Stay off-line !!
3. Stay off-line !!!
4. Never configure your ps3 to auto-connect to psn on boot time;
5. Use psnpatch BEFORE connecting to the psn;
6. DON'T use any homebrew AFTER connecting to the PSN;
7. If you already connect to the psn with a firmware version (ex: 4.50) never try to connect with a lower version afterwards - this will mean INSTANT BAN !!!

Q: What is the XMB ?
A: It's the PS3 menu !

Q: What is a Ps3 ?
A: Well... If you're asking this, you should not be reading this document

Q: You say that "Psnpatch condemns piracy". So, why have you made psnpatch ?
A: KW had a PS3 which Bluray player was damaged for playing disc games. He had to wait for 30 days to receive a "new" reconditioned (repaired) ps3.And was afraid of getting again the same problem. Some time after this, started the cfw wave.

According to the laws of KW country, he has the legal right of doing a backup of legally obtained material (for personal use only). So, he decided to have his ps3 with cfw to play his (long list of legally obtained) games from the internal HDD - sparing the BR drive.

Some time after, He needed to replace the ps3 HDD for a bigger one, but Sony decided to ban his psn account and his console's ID. During the HDD switching he lost all the licenses of the legally obtained psn games !!! So he made this tool, sharing it with the community. Hoping that the ones that will use it, will do it for the same reasons.

KW


PSNPatch v2.22 PS3 App by KW via Kokotonix for CFW Updated

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!


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#159 - vibesmaster - 18w ago
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Thanks for this useful update

#158 - jetch2 - 18w ago
jetch2's Avatar
wow thanx

#157 - chiranjeevi1992 - 18w ago
chiranjeevi1992's Avatar
thanks a lot i will try it

#156 - speshady - 18w ago
speshady's Avatar
brill, thanks.

#155 - gstkein - 18w ago
gstkein's Avatar
nice update

#154 - PS4 News - 18w ago
PS4 News's Avatar
Following up on his previous revision, PlayStation 3 homebrew developer KW (via kokotonix) has updated PSN Patch to v4.66.30 followed by v4.66.32, v4.66.33, v4.66.40, v4.70.02, v4.70.5, v4.70.6 and v4.70.07 for PS3 Custom Firmware, which allows users to temporarily disable their CFW, spoof their Console ID and more on as detailed below.

Download: psnpatch 4.66.30.zip / psnpatch 4.66.32.zip / psnpatch 4.66.33.zip / psnpatch 4.66.40.zip / psnpatch 4.70.02.zip / psnpatch 4.70.05.zip / psnpatch 4.70.05.zip (Mirror) / psnpatch 4.70.06.zip / psnpatch 4.70.07.zip

RELEASE NOTES:

[4.66.30] 20/DEZ/2014

  • New "enhanced" cobra mode (stealth extensions are injected at run-time. no need to install or recompile cobra's stage2);
  • Compatible with EVERY known CEX 4.XX cobra and non-cobra firmware;
  • Cobra stealth extensions source code released !
  • Re-enabled the deletion of the community files;
  • Only 1 "beep" is issued when cfw is successfully disabled.
  • Detects rebug invalid configurations;
  • Added a lot of security tests to avoid any sort of "bad" usage;
  • Many many code optimizations and clean-up (smaller eboot.bin and pkg files sizes);
  • PSNpatch plugin updated;
  • webMAN updated to 1.34 (from 19/Dez/2014);
  • docs and faqs updated;

NOTES:

  • You can now safely remove stealth extensions: to do-it use a previous psnpatch version or re-install your firmware version;
  • When installing a new firmware version, psnpatch plugin will assume enhanced cobra mode at boot time;
  • At the moment of this release psnpatch is known to work with every Cobra and non-cobra CEX firmware version from 4.46 up to 4.66 (DEX needs testers);
  • A new psnpatch version should only be needed in case of a future firmware version spoofer;

[4.66.32] 17/JAN/2015

  • Games patcher to version 4.46 extended to support ISO files (*.ISO and *.ISO.0 in /PS3ISO folders).
  • C00 demos unlocking performance improved - it will create license only for demos not yet unlocked.
  • Automatically unlocks ps2classics launcher (if needed) when unlocking C00 demos.
  • Install/remove webman-mod 1.41.XX KW (light edition) for cobra systems and rebug 4.65.2.
  • New version spoofing system, that dynamically patches stage2.bin for the spoofed vsh.self - read detailed docs.
  • 4.46->4.66 and 4.65->4.66 versions spoofings updated accordingly.
  • psnpatch plugin updated (L3+R3+L2 displays the current mounted title_ID and/or the current running CID and DEV_KLIC - this is tech info for the future...).
  • many more code clean-ups and algorithmic improvements.

WARNING: A previous version uninstall is MOSTLY ADVISED before installing this new version.

Note: PS2Classics have just to be installed and psnpatch will create the license.

Special Thanks to aldostools for the idea of ps2classics launcher unlocker and the code portions for ISO PATCHER.

[4.66.33] 14/FEB/2015

  • New "Auto Mode" for PSNPatch plug-in (a);
  • Shortcut L3+R3+L2 displays status (current idps, mounted titleID, running contentID and devklic);
  • "Games Patcher" now patches to version 4.20;
  • When there isn't a valid user account, psnpatch will NOT install RAPS, EDATs, unlock C00 demos or ps2classics (b);
  • Cobra Toolbox in rebug, now works only when in "rebug system mode" (b);
  • Several reviews to the documentation (plug-in & version spoof sections).

(a) To use the new plug-in "auto mode" a very careful read of the documentation should be made. Namely the "psnpatch plug-in" section.

(b) User friendly approach that guides the user to the solution.

Note: It says patch to 4.46 although in the patching stages it does say "patching games to 4.20". It's just a misplaced label in the GUI, but it really patches all the games it finds to version 4.20 !

[4.66.40] 23/FEB/2015

1. New "SECURITY LAYER" for cobra systems with PSNPatch plug-in: PSN access locked at start-up until CFW is disabled. The same applies to Firmware version checks and firmware updates through web.

This is a big security add-on, as the PS3 will return error 80710007 (connection error) and deny PSN connections until the CFW is properly disabled by the PSNPatch plugin. Just wait at boot for the PSNPatch start-up message to appear and confirm it says "PSN connection locked" - now you are safe from wrongfully connect to PSN without previously disabling the CFW syscalls.

2. Don't forget the optional AUTO mode, which can be configured to automatically spoof IDPS at boot time, making your PS3 permanently mimic the new IDPS without even writing into the console flash memory.

3. Version spoofing removed until remade to answer the new PSN server restrictions.

4. PS2 emulator swapping was removed as not needed any more (all 4.66, rebug 4.65, habib 4.66, etc).

5. psnpatch.pkg file size is reduced to only 1 MB ! To benefit from this size reduction, remove and install PSNPatch.

6. Improved compatibility with habib cobra 4.66 internal stealth extensions.

7. Everything, as always, deeply detailed in PSNPATCH documents included with the official distribution available in the proper sendspace links.

[4.70.02] 3/MAR/2015

BIG news for non-cobra cfw !

  • Added auto-boot PLUGINS FOR NON-COBRA CFW !!!
  • New psnpatch plugin updated to fully run in BOTH COBRA and NON-COBRA;
  • Included webman-mod plugin for both cobra and non-cobra modes;
  • "Block PSN Access" now works for BOTH COBRA and NON-COBRA at boot time; (providing the psnpatch plugin is installed - wait for psnpatch welcome message).
  • IDPS auto-spoofing now works for BOTH COBRA and NON-COBRA at boot time; (providing the psnpatch plugin is installed - wait for psnpatch welcome message).
  • Confirmed compatibility with 4.70 CFW (this is just a confirmation as no code changes were needed);

Notes for non-cobra plugins:

1) Non-cobra plugins should be configured in /dev_hdd0/prx_plugins.txt; (psnpatch does this automatically when installing psnpatch or webman plugins);
2) Non-cobra plugins can mount games only in jailbreak format;
3) ISO support for non-cobra is coming
4) When in non-cobra CFW: go to new "TOOLBOX" menu in PSNPatch app to configure plugins;
5) Non-cobra plugins were tested just in 4.70, but it should be compatible with several previous CFW versions;
6) Many failsafe procedures were taken in consideration to install the non-cobra plugin handler. In the event of something going wrong (a broken plugin or an error installing the plugin handler), there are 2 EASY failsafe procedures:

a) Create a "failsafe" file and place it in a folder named "core_flags" in a usb stick in the right usb port of the ps3. This procedure can also be done to disable plugin loading from non-cobra cfw.
b) Re-install the CFW from the Recovery menu.

[4.70.05] 15/MAR/2015

  • psnpatch plugin updated to faster start-up (when locking psn access);
  • non-cobra plugin-manager updated: faster, safer, smaller and firmware independent (4.XX CEX past and future);
  • psnpatch deletes app_home from xmb in cobra but NOT in non-cobra (needed for discless start);
    source code updated.
  • psnpatch pkg file was optimized once again: un-install psnpatch and reinstall new version to benefit from the small size.

NOTE I:

It has always been a major objective of psnpatch to be made firmware version independent. This will guarantee that once a new firmware is released, we wouldn't need to wait for KW to release a new psnpatch version as the one already available would be compatible.

Almost everything was made this way: From the CFW disabling, to the IDPS spoofing, passing trough plugin compatibility or rap installs. The plugin manager for non-cobra WAS not YET like this: A payload for every firmware version was needed.

With the new changes NOW included in 4.70.05, PSNPatch will "patch" the payload to the currently running firmware version, hopefully making it "firmware independent" as all the other functions.

NOTE II:

Some users asked for a ISO loading in non-cobra. This is not impossible, in fact, loading MAMBA for the job at start-up is easy and works. But, it does not make sense in psnpatch scope:

Plugin loading in non-cobra firmwares opens the door for non-cobra firmwares to load plugins at boot, like psnpatch plugin (for things like auto block psn and disable cfw from XMB) or even a lightweight version of webman to load folder format games.

From here, plugins developers can do whatever they fit appropriate. In my opinion, what is offered for non-cobra is already very nice. When we want ISO, NET loading, PS3MAPI, and whatever more we can get from cobra... we go for cobra.

[4.70.06] 22/MAR/2015

Small "user friendly" update:

  • "Unlock PSN access when disabling CFW" is extended from "plugin-only" to both application and plugin (NOTE a)
  • Several performance improvements;
  • README and FAQ files updated: READ !

NOTES:

a) This will help users having difficulties accessing PSNPatch documentation - where it was explained that the plugin must (should) be used for this.

b) You must read this document BEFORE USING PSNPATCH - no support will be given for questions already covered in this document or in the FAQ list.

[4.70.07] 16/APR/2015

  • New "STEALTH3" extensions for cobra (*);
  • non-cobra plugin installer improved for speed and compatibility;
  • XMB menus handling for WEBMAN removed (webman-mod automatically updates the XMB GAMES menus).
  • Includes Webman-mod 1.41.35-KW lite edition, english language.
  • psnpatch.pkg file is now LESS THAN 1MB !!!!

(*) Cobra syscalls disabling improved to a new level:

  • A payload is installed in a random LV2 syscall, from where it immediatelly disables CFW syscalls (including its own) without any limitation or turnaround.
  • This directly bypasses any cobra syscalls table protections by using direct LV2 access (no poking needed).
  • No need to recompile for each existing or future cobra variant.
  • Independent from cobra, mamba, any other payload and firmware version.
  • It restores syscalls: 6(lv2 peek), 7(lv2 poke), 8(semi-lv1 peek / cobra, mamba, ps3mapi), 9(lv1 poke), 10, 11(full lv1 peek), xx(random psnpatch payload)
  • psnpatch plugin will report "Stealth3 ..." when successfully using this mode.

Finally, from ruroni on How to Add a new ID: You can either use webman:

  • Write the idps on the setup or thru the pc (easy way) if you have connection enable and Webman enable/installed just type in your browser "ip_address_of_ur_ps3/setup.ps3"
  • You will see the section divided by two spaces, put the first half in one and the other in the next.

Or with psnpatch cfg file that's on the dev_hd0/game/psnpatch_folder/usrdir/

  • Copy it (default.cfg) to usb or by ftp to ur pc, then you will see the line to write the idps or psid.
  • Just save and copy to same folder (by usb or ftp).

Its the same way. Never used sen enabler to be honest also, never got banned but have tried the others for testing purposes.

More PlayStation 3 News...

#153 - chiranjeevi1992 - 18w ago
chiranjeevi1992's Avatar
I'm using Psn patch v4.6.22 and is freezing after i load the game from multiman i read the readme file in psn patch release folder but no help !!

the other applications like fan controller etc are NOT installed in my ps3 but still its freezing

so here is what i did:

-> i load the game form multiman lets say Tekken tag 2
-> after that opened PSN patch (disabled internet connection already) and it was giving me black screen

help me on this guys

#152 - shtreebun - 19w ago
shtreebun's Avatar
i wish i'd understand all this.. I just want play games from usb, watch any movie formats and play online. And prefer system to e as close to original as possible. How do i do that?

#151 - VenomE - 19w ago
VenomE's Avatar
thanks also

#150 - sharpshooter86 - 19w ago
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thanks