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October 5, 2010 // 8:35 pm - Today Hermes at (linked above) released his PSGroove custom payload v3 and as a result moh.sakhaii has updated Open Manager for PS3 to version 1.15 followed by 1.16, 1.17, 1.17.1 and 1.17.2 updates.

Downloads: PSGroove Hermes Payload v3 / PSGroove Hermes Payload v3 (Compiled) / PIC18f4550 Hermes v3 16Mhz LVP / Open Manager v1.15 / Open Manager v1.15 (Compiled) / Open Manager v1.16 / Open Manager v1.16 (Compiled) / PSGrooPIC V1.6c wBTL HEXs / PSGrooPIC V1.7a wBTL HEXs / PSFreedom N900 / PSFreedom Hermes v3 iPhone / PSFreedom Hermes v3 PalmPre / Rockbox iPod Nano 1G / Open Manager v1.17 / Open Manager v1.17 (Compiled) / Open Manager v1.17.1 / Open Manager v1.17.1 (Compiled) / Open Manager v1.17.2 / Open Manager v1.17.2 (Compiled)

Hermes Custom Payload v3 Features:

• New Address 0x80000000007ff000 end of the payload at the end of the Kernel in order to add the extra code needed (the code is relocatable, if necessary)

• Added support syscall 8 with Stealth and other kernel functions such as copy, allocate memory, perform routine, add path table (for replacement / redirection of files and directories), etc. (see syscall8.h for details)

• Support for Homebrew in / apps_home/PS3_GAME similar to a flash drive or connected on / dev_usb000/PS3_GAME

• Syscall redirection 36 games to run diskless / apps_home/PS3_GAME

NOTES about path_open_entry: compare_addr can be a string full path for files or not. The size of the string can be len+1 replacea_ddr can replace a file, files or directories. The size of the string must be replace_string + hook_open string remnant+1 (recommended 0x800 to work with directories)

Example 1: replacing a file

compare_addr: "/app_home/PS3_GAME/USRDIR/EBOOT.BIN"
replace_addr: "/dev_usb000/PS3_GAME/USRDIR/EBOOT.BIN"

compare_len= strlen(compare_addr);
replace_len= strlen(replace_addr);

Example 2: replacing files by a unique file

compare_addr: "/app_home/PS3_GAME/ICON"
replace_addr: "/dev_usb000/PS3_GAME/ICON0.PNG"

compare_len= strlen(compare_addr);
replace_len= strlen(replace_addr)+1;

Example 3: replacing directories

compare_addr: "/app_home/PS3_GAME"
replace_addr: "/dev_usb000/PS3_GAME"

compare_len= strlen(compare_addr);
replace_len= strlen(replace_addr);

Hermes V3: Nokia N900, N800, N810 Port Guide:

1. Download psfreedom.tar.gz, extract it, and copy the files to your N900 into /root.
2. To enable, type: ./
3. Unplug or switch off your PS3 completely killing the power.
4. Connect your N900 to your PS3 via USB.
5. Boot your PS3 using the power button quickly followed by pressing the eject button.
6. Now you should see Package Manager in the XMB allowing you to install and run unsigned code.
7. To disable and return your N900 to normal, type: ./

Open Manager v1.15 Changelog:

• Removed that patch mode as it is no longer needed.

With the introduction of Hermes payload v3 many games with controller issues are now fixed, there is no longer any need for patched mode, therefore it has been dropped as a deprecated feature. It is reported that even retail patches now fully work. Congratulations to Hermes on a job very well done, Community owes you a great deal. You just beat everyone to it. As proof also my compiled version of Hermes v3 for PIC18f4550,16Mhz,LVP with no bootloader is attached. Do not ask for more hex here please.

Open Manager v1.16 Changelog:

• patched mode returns and now works for hermes V3 and previous versions that include peek/poke calls (v > psgroove 1.1)

Notes: patched mode in hermes V3 is an aggressive mode for those of you who still have problems with hermes v3 normal mode, again do not use patched mode in normal games without issue or for normal operations like FTP/COPY.

Open Manager v1.17 Changelog:

• Open manager has been built with the new SDK 3.40, Note that unlike some others that couldn't figure out how to build it with the libftp, it now builds with 3.40 without any problem.

• PL3 is now fully supported and syscall35 is used although no compatibility is gained from this.

• Previous payloads are still supported (PSGroove less than 1.1), open manager detects your current payload and acts accordingly, therefore patched mode is still available for older payloads.

Known bugs:

• You can not mount to app_home, because PL3 does not allow to mount to two points at the same time, I have a better solution and it will be fixed shortly in 1.17.1

Open Manager v1.17.1 Changelog:

• Reverted back to using SDK 1.92. There was two reasons for this. First to make it compatible with older firmwares like 3.15 and second, there is no reason to update the SDK just yet.

• mounting to app_home now works without problem.

Open Manager v1.17.2 Changelog:

• A quick fix for people with fw < 3.40. Open manager no longer prompts these users to update their firmware.

In related news, Eyed1 reports that you can now update your backed up PS3 games with Hermes v3!

To quote: "Just to reiterate updates (retail ones) now work with this new payload:


1. Get install and test ps3 proxy manager
2. Start and game up wait until the update starts... cancel it
3. Start your ftp app (1.1b)
4. On your pc using the logs part of the proxy app download your retail package file
5. then package using demomanager*
6. ftp the folder with the package in it to your ps3 in hd00/vsh/temp/
7. start it up in non-jb mode install the patch from the xmb
8. restart your ps3 in jb mode

* If there is more than one patch for now you need to do this twice or use demoinstaller, more advanced users can edit the SFO.

I can confirm that FightNight r4/Unreal3 update with ease. FIFA showed and new message 'please insert your fifa 11 and restart the game' (anti-patch patch were eboot of new patch does not see the orig, sony fights back)

Update from masterchan777: This is what worked for me (retail disc NOT required):

01- download the retail update
02- download the debug update
03- use Demo Manager v1.0 to prepare the retail update
04- move the result to the internal hard drive under vsh/task
05- boot the PS3 in normal mode and install the retail update
06- open the debug update with PkgView Beta 2 and extract EBOOT.bin
07- Selftool.exe -o EBOOT2.BIN -c0 EBOOT.BIN
08- unfself.exe EBOOT2.BIN EBOOT3.BIN
09- make_fself.exe EBOOT3.BIN EBOOT4.BIN
10- rename EBOOT4.bin back into EBOOT.bin
11- boot PS3 in JB mode and replace the EBOOT.bin installed by the retail update with the new one
12- play the game ..."

PSGroove Hermes Payload v3 and Open Manager Updates Arrive

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#386 - PS4 News - October 15, 2010 // 12:25 am
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Continue discussion in the new thread here now guys:

#385 - Bigshon - October 15, 2010 // 12:23 am
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megarun2010 I used To8XV.exe to make an AppVar I can't use that?

#384 - megarun2010 - October 15, 2010 // 12:14 am
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It's a program that signs the prog/files to work on the ti-84 you can get the file off brandon's website i have it it comes with ti-83 plus flash debugger program

#383 - Bigshon - October 15, 2010 // 12:05 am
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Its a couple of pages back, I think Farenheit posted it. What's wappsign?

I made it but didn't wappsign.

#382 - megarun2010 - October 15, 2010 // 12:01 am
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Quote Originally Posted by Bigshon View Post
if I use the port1_config_descriptor.bin from the Math + Hermes v3 + what ever source and convert with To8XV will that make the file for TI-84 users (For whoever knows)

I think so and you need to have wappsign to sign it do you have the source

#381 - Bigshon - October 14, 2010 // 11:56 pm
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if I use the port1_config_descriptor.bin from the Math + Hermes v3 + what ever source and convert with To8XV will that make the file for TI-84 users (For whoever knows)

#380 - fredli8 - October 14, 2010 // 11:24 pm
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Hi Farenheit, Can you please also compile the best HEX for minimus avr I believed it is 16k version. That has Math + Hermes v3 + what ever. Thanks!

#379 - nannou - October 14, 2010 // 11:11 pm
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Blackcat usb freakin works, thank you

#378 - deank - October 14, 2010 // 9:08 pm
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Quote Originally Posted by farenheit View Post
Hope this is the one.. its the PSD and the PS3 Cell Background (1920 x 1080)

Thank you farenheit !

#377 - modmate - October 14, 2010 // 8:38 pm
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I knew i forget something... I will have a deeper look into that tomorrow.

everything else seems to be working fine so far. Thx for the hint.

Greets Modmate