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188w ago - As a follow-up to their previous update, this weekend EmulateMii has confirmed that the PS364 Nintendo 64 Emulator for PS3 is still under development and has a near-complete hardware renderer.

To quote: Long overdue progress update and... a 1up on bigN!

We must start by saying that yes, it sure has been a while since our last update. Followers can rest assured though that we have been actively developing all of our projects in one way or another. As mentioned before, all three of us have very little time to work on this stuff due to real life commitments, but combined we seem to be getting things done at what we think is a decent pace.

WiiSX has seen some tinkering to try and get compatibility up, but has run into other issues. We have been keeping in sync with pcsx-reloaded whilst trying to maintain the PPC dynarec for it. Eventually we need to add more recompiled functions to the dynarec in WiiSX, particularly GTE. We initially wanted to do a full PPC dynarec re-write, but that doesn't seem feasible time-wise at the moment. Future plans for WiiSX also include porting a hardware renderer now that Pete's OpenGL plugin is open-sourced.

The Wii64 port to PS3 now has a near-complete hardware renderer since our last post. However, the dynarec needs some work to run on a 64bit PPC architecture. The Pure Interpreter core has little (if any) performance increase over the Wii running the same core, so PS364 really needs the dynarec.

Wii64 for the GC/Wii has seen the most in terms of progress. There has been USB2 support added as well as a port of Rice (graphics plugin) amongst other smaller bug-fixes and optimizations since the last release. One notable feature that we're really excited about is...

That's right, high-resolution, custom texture paks are now supported on the Wii using Wii64! Of course, this is still Work-In-Progress, but we're nearing completion.. Expect a release after this feature is complete. We feel like this is where homebrew emulation on the Wii can really shine and provide an enhancement that Nintendo is not able to offer with their official software.


PS364 Nintendo 64 Emulator for PS3 Development Update Details

PS364 Nintendo 64 Emulator for PS3 Development Update Details

PS364 Nintendo 64 Emulator for PS3 Development Update Details

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#64 - Mbb - 219w ago
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Make a video with pressing the PS button while playing, and put the camera so we can see the whole screen, also a better camera would be nice, or just record with a dvd/hd recorder.

#63 - 863dj - 219w ago
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i knew it would only be time before someone would make one. THUMBS UP !!!

hooray for goldeneye on ps3!

#62 - blinkdragonid - 219w ago
blinkdragonid's Avatar
Cant everyone just shut up! If its real, GREAT keep up the good work. If its not, a N64emu will happen eventually from somebody. if the wii can do it the ps3 can do it better!

#61 - Tangier - 219w ago
Tangier's Avatar
Exactly! We would all love this to be real but i see nothing which proves it, the pish poor vids don't show proof in anyway and of course there is those 132 stars. Hope i'm wrong but this "emu" is nothing more than bollocks.

#60 - fiaasyt0 - 219w ago
fiaasyt0's Avatar
I believe it's real. I don't believe we have seen any fake postings around for a while? barrybarryk do you consider that they edited the video to NOT show them having to ftp their settings and load up things, which would make the video more lengthy and boring,so they cut it down to showing them running something instead of the whole thing? thats my input. props to the devs and hackers that made all of this possible.

p.s. ps3 being hacked is the holy grail... people need to learn to appreciate the hard work of these people.

#59 - Stefanot04 - 219w ago
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When is this going to work? i mean an estimated time of release? thanks

#58 - jokr2k10 - 219w ago
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132 stars on Mario 64? I thought there was only 120??

#57 - aries2k6 - 219w ago
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I'm hoping this comes together. I would really love to see a good N64 emu on the ps3.

that said, I'm also abit sceptical. not because of the quality of the video but because of the reasons barrybark pointed out.
If this does see the light of day, I'll be one of the 1st to congratulate the devs for their hard work. From what I've heard it will be hard work porting code from an x86 platform.

#56 - severusx - 219w ago
severusx's Avatar
I'm gonna go out on a limb and say it's real. Everyone said the same things about the videos of the first PSJailbreak device and look where we are now. It would be nice if you could grab a $20 webcam and use that to film though, just so everyone who has doubts could get this cleared up. Also like barrybarryk says, please post one continuous shot, even if you are getting error messages or having trouble with it, we understand it's still an alpha/WIP. Thanks for your work and for bringing us the first look at it!

#55 - onenut - 219w ago
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BS plain and simple.