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June 8, 2012 // 4:06 pm - Following up on their previous release last week, today KDSBest and crew have updated the PS3 SPU Emulation Module to version 0.8, which allows x86 PCs to emulate the SPU.

Download: PS3 SPU Emulation v0.8 Module

To quote via Twitter (linked above):

The aim module runs to the hash check of EID0 which fails, cause I miss the data. SPU Emulation v0.8: gitbrew.org/~KDSBest/SPU%20simulation%20v0.8.rar

Extract the ofw 3.55 and there is the aim_spu_module.self. Make an elf of it. There you go. It's sony code I can't give it to u.

I love Physic Engines and I love the PS3. I guess I will port Box2D to psl1ght ^^

For the news sites: gitbrew.org/~KDSBest/SPU%20simulation%20v0.8.rar ... crypto function instructions implemented, aim_spu_module runs fine.

A tester tested the eid0 partial decryption of aim in anergistuc and in the spu emu. They match. Gj myself


PS3 SPU Emulation v0.8 Module Out, Allows x86 PCs to Emulate SPU

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#13 - Neo Cyrus - May 8, 2012 // 5:03 am
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Andrew it says in the title, it is for SPUs to be emulated on PCs. So yes, PS3 code on PCs so to say.

#12 - AndrewHipolite - May 8, 2012 // 12:21 am
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could you please explain in layman terms what's this emulator for: it is for PC to emulate PS3 code (I rather doubt) or is for PS3 to emulate PC code?

thanks in advance

#11 - cfwprophet - May 7, 2012 // 10:23 pm
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Just an "SPU" emulator ??

Well for better understanding... all the isolated modules of the ps3 ARE just SPU ELF's

What does this mean ? You can emulate the PS3's module's like metldr, isoldr, aim_spu_module, fdm_spu_module, aacsmodule.spu, cprmodule.spu, and so on.

Additional it can decrypt the header of the elf and show the commands and system calls used without the need to first reverse them.

Hope that make some things clear.

#10 - Ni72ous - May 7, 2012 // 10:07 am
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SenteX does anyone really need to answer that for you, i don't think this is intended to be an actual ps3 emulator, just an "spu" emulator as stated.

#9 - SenteX - May 7, 2012 // 8:47 am
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Can I emulate Gran Turismo 5 on PC (x64) ?

#8 - GeoEarth - May 7, 2012 // 6:56 am
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Good job everybody

#7 - uelue11 - May 7, 2012 // 6:55 am
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Even if it works someday .. we will need a hell machine , great development !

#6 - cyclonmaster - May 7, 2012 // 4:04 am
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This beast is insane. Will take more work and time than pcsx2 does to get pcsx3. Since 2002, it's been more than 10 years to get pcsx2 run as it is today. Still not that perfect. For pcsx3? 20-30 years maybe... crazy!

#5 - ps3hen - May 6, 2012 // 6:31 pm
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SPU emulator? Cool

#4 - ca3d00 - May 6, 2012 // 3:52 pm
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Only 2 years to go until PCSX 3 0.01