PS4 News on Facebook! PS4 News on Twitter! PS4 News on YouTube! PS4 News RSS Feed!

Home PS4 News - Latest PlayStation 4 and PS3 News

173w ago - Following up on his previous work, this weekend PlayStation 3 developer deroad has released a PS3 SFO Reader and SFO2SFX homebrew applications complete with source code.

Download: PS3 Tools Deroad SFO to SFX

To quote: Since today sandungas talked about a bug in the old SFO Reader, i immediately fixed it (you can find it here: ps3devwiki.com/wiki/Dev_Tools#SFO_Reader).

Then he started talking about SFX. They are simple XML files that the ps3 can read as SFO. This is an example:

[Register or Login to view code]

So i converted my SFO reader into a SFO to SFX converter. You can get it here: ps3devwiki.com/wiki/Dev_Tools#SFO2SFX

I hope that someone will find it useful. From:

[Register or Login to view code]

to
[Register or Login to view code]

Finally, how to call a PS3 Syscall: In computing, a system call (aka Syscall) is how a program requests a service from an operating system’s kernel. This may include hardware related services (e.g. accessing the hard disk), creating and executing new processes, and communicating with integral kernel services (like scheduling). System calls provide the interface between a process and the operating system.

With PSL1GHT we can call all the 989 Syscalls.. it’s really simple to call one, but you need to know how many parameters it needs; there are some syscalls that needs just 1 parameter, there are others that needs 8 parameters.

You can find the list of syscalls with the numbers of the parameters here: ps3devwiki.com/wiki/LV2_Functions_and_Syscalls#Syscalls

Once you know the numbers of the parameter that you need (and the type of the parameters if they are written), you are ready to call one:

first thing add the following include:

#include

Then you can call the syscall:

lv2syscallN(number_of_the_syscall, parameters… );
Change N with the number of the parameters, and put the number of the syscall that you need to call with the parameters.

some examples:

Shutdown the PS3:

1) Look into the dev wiki and you will see that the syscall to shutdown the PS3 is number 379 ( sys_sm_shutdown ) and it wants 4 parameters:
2) So now i can call the syscall with 4 parameters:

lv2syscall4(379,SHUTDOWN_PARAM,0,0,0);
now on the wiki it says, that the shutdown value is 0x1100 or 0x100, so i will write:
lv2syscall4(379,0x100,0,0,0)

now if i call this on a stupid homebrew like:
#include
int main(){
lv2syscall4(379,0x100,0,0,0);
return 0;
}

it will really shutdown the ps3.

now if you are not sure to completely understood this, i will make another example:

Get current time:
now this example comes from the PSL1GHT SDK:

this is the function that get the current time on the ps3.

#include
s32 sysGetCurrentTime(u64 *sec,u64 *nsec)
{
lv2syscall2(145,(u64)sec,(u64)nsec);
return_to_user_prog(s32);
}

now it uses 2 parameters so it calls lv2syscall2, then it needs the parameters that will get the value sec and nsec. now, in this function you can see that it ask the return of this syscall; to call any return of a determinate syscall, you can simply ask it by calling:

return_to_user_prog(type_of_the_variable);

you need to define the type of the returning variable. in that case it was s32 (aka signed int).
so it calls:
return_to_user_prog(s32);

if it was a normal integer, you had to call:
return_to_user_prog(int);

to compile it correctly you need to simply add the following flags:

-llv2

PS3 SFO Reader and SFO2SFX Homebrew Applications Released

Follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 CFW forums for the latest PlayStation 3 scene and PS4 Hacks & JailBreak updates with PlayStation 4 homebrew PS4 Downloads.




#23 - PS4 News - 139w ago
PS4 News's Avatar
Following up on his NoRSX PS3 v0.1.9 (96b8a31) update, today PlayStation 3 developer deroad has released an application dubbed Install Package Homebrew for PS3 CFW users followed by v1.2 with details below.

Download: Install Package Homebrew for PS3 CFW / Install Package Homebrew for PS3 GeoHot CFW / Install Package Homebrew v1.2 for PS3 CFW / Install Package Homebrew v1.2 for PS3 GeoHot CFW / Install Package Homebrew for PS3 CFW (Source Code) / GIT

To quote: Hi everyone, since I'm working on PSChannel (I don't know when it will be finished), I had to build a few features for it (I will not tell which they are). so I written this simple homebrew to install one or more PKG without using the XMB option. this app is useful if you, for some reason, can't use that option.. it will create on the XMB a new icon that will allow you to install that pkg.

How to use it:

Place in the main directory of your USB a pkg (it can handle up to 100 pkgs, and the max size for each of them is 4GB).. then plug in the usb on the ps3 and run the app.

It will search the usb from /dev_usb000 to /dev_usb009, once found it will start it copy and create the right files to allows you to install it from the XMB without the option.

THIS APP WILL RESTART THE PS3 ONCE FINISHED. I hope that this app can be useful (maybe also someday).

v1.2 Changelog:

This new version allow to install packages also from the /dev_hdd0/package folder, just not plug in any USB and it will search in that directory.

Update: Install Package Homebrew Source Code (via devram0.blogspot.co.at/2012/11/install-package-homebrew-source-code.html) from deroad:

I decided to release my source code (linked above) of this homebrew. to compile it, you will need PSL1GHT V2.

if you want to copy partially or entirely the code, please, add me on the credits. Have fun.

More PlayStation 3 News...

#22 - aldostools - 145w ago
aldostools's Avatar
The cheats editor is updated to v1.2 (same link)

#21 - PS4 News - 145w ago
PS4 News's Avatar
Today PlayStation 3 homebrew developer aldostools has released PS3 Cheats Editor version 1.1 followed by v1.2 which works with the recently released PS3UserCheat PS3 Cheat Dongle v2.3 Update from oct0xor and v2.02 with some more revisions below.

Download: PS3 Cheats Editor v1.1 to v2.6.2 (Installer) / PS3 Cheats File Icons by gingerbread

To quote: Some features...

  • Read/save cheats database for ps3usercheat (st.dat)
  • Search/filter games
  • Sort database by column (Title ID, Name, Version, number of cheats, region) (database is saved in the selected order)
  • Added option to rearrange the position of the games in the list (use Alt+Up arrow / Alt+Down arrow in the listview)
  • Exports selected games as text files
  • Imports text file (exported format) and append to current database
  • Allows to save the description in TITLE ID + NAME + VERSION (without < > and region)
  • It accepts the file as a command line parameter (useful to open through batch files or associate extensions)
  • Support for drag & drop
  • Lots of keyboard shortcuts

The tool keeps internally the version read from the file. If you edit a game's title, you will notice that it includes the version (from the description). The program will parse the edited text and will search for ##.## (eg. 01.05). If it is found, it stores 01 05 in the database. If the pattern ##.## is not found, it will use 01.00 by default So, it's important to always include the version in the game's description.

That was exactly the part that deank helped me to figure out. BTW I updated the icon for the PSN games in the program.

Build 1.4:

0- The import now merges the cheats. So if user A has 3 cheats, and user B has 2 cheats (1 common, 1 different). User A imports cheats from B (or B imports cheats from A), in both cases the database should contain 4 cheats.
1- Added extension .ps3cheat
2- Added a suggested name for export
3- Use F2 to edit individual cheat title
4- The OCX is required. I could remove it, but it would be a lot of work, due I would have to program all the functions of the OCX. You can make a SFX and put the OCX and the EXE, the EXE will automatically register the OCX.
5- TXT format can be used for that
6- Fixed the window title (it said PS3 Game Editor instead of PS3 Cheats Editor)

Changelog:

PS3 Cheats Editor 2.6.2:

Edits the cheats database for ps3usercheat (st.dat). Allows export/import cheats to the database in text and binary formats. 3.55 CFW is required.

Now the cheats compatible with the EBOOT hack can be identified easily. This version includes a cheats database for 520 games compiled by gingerbread at ps3hax and a link to his discussion thread. Thanks to SkillerCMPnow the EBOOT patcher supports code type: 0T00 (8bit), 1T00 (16bit), 2T00 (32bit), 4T00 (Serial codes), 5T00 (Copy codes)

Special thanks to skillerCMP, gingerbread, BahumatLord, haxxxen and bungholio for the tutorial about converting CU codes.

Build 2.2.0.1:

  • This version includes a cheats database for 414 games compiled by gingerbread at ps3hax and a link to his discussion thread.

Build 2.1.0.3:

  • This version includes a cheats database for 409 games compiled by gingerbread at ps3hax and a link to his discussion thread.

Build 2.1.0.1:

  • Support info files in .pdf, .tif, .rtf, .html and .txt

Build 2.0.2:

  • This version includes a database with 381 games compiled by gingerbread at ps3hax and a link to his discussion thread.

Build 1.5.02:

  • I updated the tool to install the st.dat. So, it is not longer required to extract it from the PKG

Build 1.5:

  • There was an issue importing the games that started with "PSN" and I fixed the bug in the build 1.5

If you find bugs, they are also features. This is a sample code for Dragon's Dogma BLES01356. All credits go to xtatu at the CMP Forums

[Register or Login to view code]


From haxxxen: Here are some new codes (credits to cmp staff and users, i only have ported the codes)

[Register or Login to view code]


More PlayStation 3 News...

#20 - Studs - 148w ago
Studs's Avatar
That done the trick. Thanks Chief!

Also from aldostools: I have updated my PS3 Tools

In this version I moved all the tools to a "tools" folder. Just run the PS3 Tools Menu.exe. The titleid and md5 databases are updated.

The "PKG ContentID" application now acts as a hub for various tasks from Windows Explorer:

  • Double click on a PUP to view its content using ifcaro' PUPView
  • Double click on a PKG to view its content using ifcaro' PKGView
  • Double click on a BIN, SELF or SPRX to view the info using scetools
  • Ctrl+Enter on a BIN, SELF or SPRX to resign the file using scetools (includes 3.60 keys)
  • Shift+Enter on a PKG to extract the PKG
  • Ctrl+Enter on a PKG to view the PKG Content ID
  • Shift+Ctrl+Enter on a PKG to repack a retail PKG as debug PKG - useful for DEX users.
  • Right click on a PKG and select Make PKG to create a PKG.

Almost all the tools now return to the menu clicking on the right-top blue icon

Added drag & drop support to Create PS3_EXTRA and PS3RIP. PS3 Game Updates is included in the zip.

Download: http://www.aldostools.org/ps3tools.zip

Note: if you need to use your own batch to resign the EBOOTs, create a file named "custom_eboot_fix.bat" in the folder of scetool.

I programmed a FixELF.exe (16kb) that does the hex replace (same as binmay - freecode.com/projects/binmay). But it is specialized for this this task if no parameter is provided, it asumes EBOOT.ELF "24 13 BC C5 F6 00 33 00 00 00 36" "24 13 BC C5 F6 00 33 00 00 00 34"

I just integrated it to my PS3 Tools, so to resign an EBOOT.BIN just double-click on it hodling Ctrl (or press Ctrl+Enter on it) and it makes a resigned EBOOT.BIN and EBOOT.BIN_ORIGINAL

It is required to run once the PKG ContentID.exe to associate the files.

Quick Tutorial for Converting PS3 3.60 Games to 3.55 Using PS3 Tools:

I. -- Preparation --

1- Download the ps3tools and install it
2- Run PARAM.SFO Editor and close it (this register the SFO extensions to Windows)
3- Run PKG Content ID and close it (this will register the EBOOT, self, sprx to Windows)

(you may need to copy the ps3 keys and the cygwin files requied by psn_package_npdrm to the ps3tools\tools)

II. -- Fixing a 3.60 disc game --

4. Open the GAMES\title name\PS3_GAME and double click on the PARAM.SFO
5. Press alt+y (PS3 System) and press down to set the version to 3.55
6. Press Ctrl+S to save the SFO and close the window

7. Open USRDIR and browse the folders to see if the are .self or .sprx
a. If you find a .self or .sprx, double click on it to view if it is using [3.60-3.61 keys]
b. If there are not .self or .sprx, press Ctrl+Enter on the EBOOT and you're ready to play

c. If there are .self or .sprx, copy the EBOOT.BIN and all the .self/.sprx files to the scetool folder in PS3 Tools and run the BruteForce.exe
d. If the keys are found, the BruteForce will resign the EBOOT.BIN and self/sprx
e. Copy the resigned EBOOT.BIN and self/sprx to their original location and play

III. -- Fixing a 3.60 patch PKG --

8. Run PS3 Game Update from the PS3 Tools Menu, enter the title id of the game, set the target version to 3.60 and press Verify
9. Download the PKG files that are 3.60 or lower
10. Once the download complete, double click again the completed file to open the folder
11. Press Shift+Enter on the PKG to extract all the files
12. Browse to the extracted folder\TITLEID and double click on the PARAM.SFO. Change the PS3 System to 3.55, press Ctrl+S and exit
13. Browse to USRDIR and repeat the all the steps in 7 (resign the 3.60 to 3.55)
14. Once you have resigned the files to 3.55 and copied them back to the extracted folder, browse up to the extracted folder. eg. UP0002-BLUS30591_00-CODBLOPSPATCH012-A0113-V0100-PE
15. Right click on the folder and select Make PKG
16. Install the PKG and play

#19 - PS4 News - 154w ago
PS4 News's Avatar
You may want to try redownloading it (using the same link above) as apparently since the initial 1.0 release it has been updated with v1.0.1, v1.0.2, v1.0.3 and v1.0.4 to fix some of the bugs:

  • Fixed bug: 'error 70 - access denied' on Windows 64bit
  • Fixed bug: 'stop download if game folder is collapsed'
  • Fixed bug: 'Verify button disabled pasting text with mouse'
  • Fixed bug: 'Verify button disabled pasting text in lower case'

#18 - Studs - 154w ago
Studs's Avatar
Won't run for me. I had the Dll error.. downloaded the correct files the chief gave us. I can get past that error, now it just says " run time error 70. Permission denied" Any ideas?

#17 - PS4 News - 154w ago
PS4 News's Avatar
Following up on his previous release, this weekend PlayStation 3 developer aldostools has made available a PS3 Game Updates v1.0 homebrew application which allows you to identify and download updates for video game backups.

Download: PS3 Game Updates v1.0 to v3.0 (Installer) / PS3 Game Updates v1.0 to v3.0 (No Installer) / MSVBVM50.DLL (Required)

To quote: My new tool... (beta)

I really liked the trueicecold's PS3 Game Updater 1.41, but I wanted a couple of new features... so I made my own "PS3 Game Updates 1.0"...

Features:

  • The title id field accepts many formats of title id (eg: title id with/without dash, content id, URL of pkgs, etc). Also supports search game by name.
  • The title id field also accepts the path of GAMES or the IP of the PS3 (to scan multiple games).
  • Show game patches 3.56+ in a different color (pink).
  • Auto-detects game patches already downloaded (search in PS3_UPDATE, PS3_EXTRAS, and in the default download path) and show them in gray.
  • Asks for confirmation to download patches 3.56 or higher. Required firmware version is appended to the name of the file (for 3.56+).
  • Show game cover and game description even if the game does not have updates.

PS3 Game Updates 3.0 Changelog:

  • This application download PS3 game updates and patches. The 'error 70' is already fixed.
  • Support concurrent queued downloads. new feature!
  • The title id field accepts many formats of title id (eg: title id with/without dash, content id, URL of pkgs, etc).
  • Search updates by name of the game.
  • The title id field also accepts the path of GAMES or the IP of the PS3 (to scan multiple games).
  • Show game patches 3.56+ in a different color (pink).
  • Auto-detects game patches already downloaded (search in PS3_UPDATE, PS3_EXTRAS, and in the default download path) and show them in gray.
  • Asks for confirmation to download patches 3.56 or higher. Required firmware version is appended to the name of the file.
  • Show game cover and game description even if the game does not have updates.
  • Auto-fix downloaded PKGs that required firmware 3.60

Finally, in related PlayStation 3 homebrew news today MCLUB has made available PS3 FolderList Version 1.02 and stated the following, to quote:

My Tool can all files from Folder listed in .FolderList.txt File

  • Step1 put .FolderList.exe in Folder
  • Step2 Start Program
  • Step3 Press Enter

Good for Cover Index Make in .txt File.

More PlayStation 3 News...

#16 - SwordOfWar - 155w ago
SwordOfWar's Avatar
If you have to, you can always search for the missing DLLs on google and download them.

Just drop them in the same folder as the .exe you are trying to run.

#15 - PS4 News - 155w ago
PS4 News's Avatar
Following up on the intial release, this weekend PlayStation 3 developer aldostools has updated his homebrew PS3 FTP Client application to version 2.8 with the changes outlined below followed by v2.9.

Download: PS3 FTP Client v2.8 / PS3 FTP Client v2.8 (Mirror) / PS3 FTP Client v2.9

To quote: PS3 FTP Client 2.8 (Updated 2012-06-09)

New feature:

  • Update the APP_VER in PARAM.SFO of the selected games to the specified version. This option helps to avoid the update screen when the game starts (for users with PS3 connected to the Internet), preventing accidental installation of patches that require FW 3.56 or higher. A backup of the original PARAM.SFO is stored as PARAM.SFO.bak. The new option works with local files and remote files via FTP.

How to use the new feature:

  • To update a single game, select the PARAM.SFO, right click and select "Update APP_VER in PARAM.SFO...".
  • To update multiple games, go to /GAMES folder, select the games that you want to update, right click and select "Update APP_VER in PARAM.SFO...".
  • Enter the new version (99.99 by default) and press OK.

To quote: This update to the PARAM.SFO can be performed manually using any PARAM.SFO editor. However, the main advantage of the new feature of the PS3 FTP Client is that it automates the tasks of download the file, update the SFO, upload it again, and make a backup of the original SFO.

The premise is that you first download and install the game patches for all your games. Use multiMAN or PS3 Game List or PS3 Game Updater to download the patches that are 3.55 compatible (

#14 - PS4 News - 156w ago
PS4 News's Avatar
Did you try installing the required VB5 Runtime Modules from http://download.microsoft.com/download/vb50pro/utility/1/win98/en-us/msvbvm50.exe ?