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June 10, 2012 // 11:33 pm - Following up on his previous updates, this weekend PlayStation 3 developer Heden of DeLiGhT has made available the source code for his PS3 SELF / SPRX Decrypter v0.6 BETA homebrew application below.

Download: PS3 SELF / SPRX Decrypter Homebrew Application Source Code / PS3 SELF / SPRX Decrypter Homebrew Application v0.6 / SELF SPRX Decrypter 0.6 - Source PKG.rar (Mirror)

To quote from the included ReadMe file:

SELF/SPRX DECRYPTER SOURCES

12/04/10 - V0.5B - Initial BETA Release

  • Decrypting internal PS3's SELF/SPRX files [BETA - The decrypter hangs on some files]

12/12/10 - V0.6B - Second BETA Release

  • More stability (no hangs anymore)
  • Much more files can now be decrypted
  • GameOS utilizes files to make the console work (I won't give details)
  • These files (SELF = EXE, SPRX = DLL) are stored in /dev_flash
  • This tool enables to decrypt these SELF/SPRX files
  • Such a decrypter will only help people who know what they do
  • The application is not yet capable to decrypt all files (coming soon !)

Some devs asked for the sources. I decided to release them. This tool may help to decrypt system files on DEX consoles

Greetings fly out to (no order):

  • Rupan (nice works dude !)
  • CrashSerial
  • Defyboy
  • Kakaroto
  • NDT
  • eussNL
  • Mas
  • Naehrwert
  • rms
  • The others I've forgotten...


PS3 SELF / SPRX Decrypter Homebrew Application Source Code Out

PS3 SELF / SPRX Decrypter Homebrew Application Source Code Out

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#6 - PS4 News - December 5, 2010 // 12:13 am
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If you can't download attachments it may be due to a setting on your browser, such as a security one or a .zip/.rar file extension association issue.

Try this link and report back what happens exactly: http://www.ps4news.com/forums/attachment.php?attachmentid=26107

#5 - mostwanted - December 5, 2010 // 12:09 am
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i'm new and it doesn't let me download anything at all!!

#4 - sorg - December 4, 2010 // 11:55 pm
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I believe this tool has been available already long time ago, but author didn't want to share it. Just because graf_chockolo is close to provide the same, this guy released it just to be the first

I think there are many such secrets in somebody's pocket. But they won't be opened before somebody else will close to do the same.

Anyway, i appreciate to this author for such useful tool!

#3 - PS4 News - December 4, 2010 // 10:01 pm
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Thanks for the news zeromx, moving it to the main page now and +Rep!

#2 - cfwprophet - December 4, 2010 // 8:24 pm
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So much great

Finally we also can give a deeper look into some importend sprx's. I know i will only sleep for a few hours per day the next week.

#1 - zeromx - December 4, 2010 // 3:17 pm
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A few days back graf_chokolo released a PS3 SELF Decrypter PSGroove payload, and today Heden of DeLiGhT has released at PSGroove (linked above) a PlayStation 3 SELF / SPRX Decrypter application followed by an update below.

Download: PS3 SELF / SPRX Decrypter V0.5 Beta / PS3 SELF / SPRX Decrypter V0.6 Beta

To quote: Unlike graf_chokolo's method, DeLiGhT's application does not require a special payload to decrypt.

Simply place the SELF/SPRX you want decrypted into /dev_hdd0/game/DCRY00001/USRDIR/SOURCE/ Then run the SELF/SPRX DECRYPTER from the XMB, and finally retrieve the decrypted files from /dev_hdd0/game/DCRY00001/USRDIR/DESTINATION/

From the ReadMe File: SELF/SPRX DECRYPTER - V0.5 BETA

12/04/10 - V0.5B - Initial BETA Release
- Decrypting internal PS3's SELF/SPRX files
[BETA - The decrypter hangs on some files]

GameOS utilizes files to make the console work (I won't give details) These files (SELF = EXE, SPRX = DLL) are stored in /dev_flash. This tool enables to decrypt these SELF/SPRX files. Such a decrypter will only help people who know what they do The application is stable enough even if it hangs on some files.

Howto :

First, install the .PKG provided in the archive.

- Put the file you want to decrypt into :

/dev_hdd0/game/DCRY00001/USRDIR/SOURCE/
- Launch the decrypter
- Get the decrypted files from :
/dev_hdd0/game/DCRY00001/USRDIR/DESTINATION/

The current version decrypts only one file per launch.

Make sure to have only one SELF/SPRX file in /SOURCE/ directory

This decrypter does not use the grafchokolo's payload nor HV syscalls.

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