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241w ago - Just under a month ago the PS3 SDK 1.92 was leaked, and this weekend the PS3 SDK 3.41 Toolchain and RAF Compiler alongside tools to create Dynamic PS3 Themes has been leaked via DemonHades (linked above) and FWCellInput Fix for SDK3.41 is available below from NZHawk.

Download: PS3 SDK 3.41 Toolchain & RAF Compiler (54.9 MB - 57,636,377 bytes) / Demonoid Mirror / FWCellInput Fixed for SDK3.41

It began with reports of an IRC user named "foobar" offering it according to a pastebin cache, and while the leak isn't complete (it's roughly 3GB short) it is a start for both PlayStation 3 developers and collectors.

To quote from DemonHades page, roughly translated:

"Just a while my friend and colleague told us that Bhaal has released the SDK toolchain 3.41, this toolchain also brings a pleasant surprise Tool RAF, the RAF are video files or streams used as background for the dynamic themes."

PS3 SDK 3.41 Toolchain & RAF Compiler Leaked via DemonHades

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#245 - Natepig - 173w ago
Natepig's Avatar
The "PS3 3.70 SDK By TrueBlueGaryOPA(.nzb Download File).rar‎" nzb hangs then crashes my newsreader. I've tried to different sources with the same result.

#244 - Tidusnake666 - 173w ago
Tidusnake666's Avatar
Just to clear things, this leak would doubtly lead to kill the dongles or make a CFW to replace them.

#243 - condorstrike - 173w ago
condorstrike's Avatar
I smell a troll... and the best way to take down a troll, is with... "an arrow to the knee"

sorry, I've been meaning to say that. caw!

guess i was wrong... lol

#242 - PS4 News - 173w ago
PS4 News's Avatar
Following up on the Sony PS3 Full 3.60 SDK leak from last year, this weekend El Nomeo has made available a PS3 3.70 SDK and PhyreEngine leak for both collectors and other PlayStation 3 developers.

Download: PS3 3.70 SDK (1.92 GB - 2,065,474,470 bytes) / PS3 3.70 SDK (Mirror) / PS3 3.70 SDK (NZB) / PS3 3.70 SDK (NZB - Mirror) / PS3 3.70 SDK (NZB - Mirror #2) / PS3 3.70 SDK (NZB - PAR2_Recovery) / PhyreEngine (529 MB - 555,396,748 bytes)

To quote via alt.binaries.boneless: These are links to download the NZB file, for downloading the 3.70 SDK, or if you want to search for yourself, search for 'PS3 3.70 SDK By TrueBlueGaryOPA' or 'TrueBlueGaryOPA'.

I've always wanted to give something back to the community and here it is. Hopefully someone will figure out a way of having this usable with PSL1GHT.

Install it by running the PhyreInstaller.exe, then when its done go to C:/PhyreEngine3006/Tools and run PhyreLevelEditor.exe. Navigate the viewport using the mouse wheel to zoom in and out, hold alt key and click the left mouse button to rotate.

Change the viewport by selecting the X Y Z values in the top left. To load a samples navigate to Media and select one in there.

Also for those who like tearing apart self files the levels generate their self files in the Tools folder.

Make sure you follow the PhyreEngine_Getting_Started_e.pdf, in the Docs folder. Then you can run the samples on your PC. Controls in the samples are:

  • Forward: A
  • Backwards: Z
  • Turn Left: O
  • Turn right: P

Sure you can find the rest when your running it.

I've discovered how easy it is to import and drag into map, try http://www.turbosquid.com/Search/3D-Models/free/dae for more .dae models, looks like they may need physics.

Hope that will keep some of you guys happy, don't be afraid to like.

PS3 SDK 3.70 Link: http://pastebin.com/rBAbmZaV

Nome Skavinski.

Finally, from the PS3 NFO File included: PS3 3.70 SDK By TrueBlueGaryOPA.zip

PS3 3.70 SDK By TrueBlueGaryOPA

General Information
Type.................: PS3 SDK
Platform.............: PS3

Post Information

Posted by............: TrueBlueGaryOPA
Posted on............: 29/01/2012

Release Notes

This is the 3.70 Official SDK from Sony, it was given to our group by 'El Nomeo' aka 'NomeSkavinksi', thank you for sharing

Install Notes

FCK THE TRUE BLUE DRM DONGLE, FCK ALL THOSE WHO SUPPORT IT.

Shout out to all the REAL PS3 devs that have stuck around in this dead scene.

Massive props to Duplex and EXEtrimALL for keeping it real and not selling out.

Extracting InstallFiles:

  • CacheIndex.inx
  • RSX-Advanced_Optimization_Using_Tuner_e.ppsx
  • RSX-Fragment_Program_Constant_Patch_e.pdf
  • RSX-Fragment_Program_Overfetch_e.pdf
  • RSX-Fragment_Program_Txd_e.zip
  • RSX-Fragment_Shader_Optimization_e.pdf
  • RSX-Jump_To_Self_e.pdf
  • RSX-Memory_Access_Sync_Bug_Detection_e.pdf
  • RSX-Multiple_Render_Target_e.pdf
  • RSX-Performance_Counter_Analysis_e.zip
  • RSX-Texture_Mapping_Optimization_e.pdf
  • Public-Cell_Doc-Apr2007-English.zip
  • RSX_Tips_e.zip
  • RSX-Tuning_Fragment_Pipe_e.zip
  • PS3_SDKDoc-370_01-Latest-English.zip
  • PS3_SDKDoc-330_01-Web_Content-English.zip
  • PS3_Checker-312.zip
  • PS3_Generator_Tools-312.zip
  • PS3_GPAD-SDK370.1_11.0_Installer.zip
  • PS3_COLLADA-141_DOM-201.zip
  • PS3_COLLADA_270.1.zip
  • PAMF_Tools-Command_Line-510.zip
  • Cell_HW_Doc-21_English.zip
  • PAMF_Tools-510.zip
  • SNCPPUToolchainforPlayStation3v360.1.zip
  • ProDGforPlayStation3v370.2.0.exe
  • TargetManagerForPlayStation3v370.2.0.exe
  • TunerforPS3v370.1.0.exe
  • PS3_SDK-370_001.zip
  • PS3_Toolchain_411-Win_370_001.zip
  • PS3_SDK_CGTUTORIAL-240_001.zip
  • PS3_SDK_Codec_SampleData.zip
  • PS3_SDK_PlaygroundDemo-350_001.zip
  • RSX-HW_Doc-16_English.zip
  • PS3_Sample_Showcase-100.wmv
  • PS3_SDK_Samples-370_001.zip
  • PS3_CP_Update-360_001.zip
  • PS3DECRUpdateData.372.001.zip
  • ProDG_Documentation-370.1-English.zip
  • TM_Documentation-370.1-English.zip
  • Tuner_Documentation-370.1-English.zip
  • HowtogetthebestfromSNCPPUtoolchainforPLAYSTATION3developmentSN008-E.pdf
  • About_GPU_Local_Stall_e.pdf
  • RSX-Access_Ordering_e.pdf
  • ActionScript.xml
  • Manifest.imf
  • SDK_Manager.exe

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#241 - LILShaggy805 - 176w ago
LILShaggy805's Avatar
so i'm new to this but yeah so if i made a game in the cryengine 3 on my pc could i play it on the ps3 by using these tools?

#240 - Abkarino - 176w ago
Abkarino's Avatar
This is an old leak it comes from 3.60 SDK leaked last year.

#239 - spunkybunny - 176w ago
spunkybunny's Avatar
Its a quiet week and they need something to post on the front page.

#238 - cfwprophet - 176w ago
cfwprophet's Avatar
Why is this a leak when the gen tools 3.12 are already leaked last year with SDK 3.60

#237 - NTA - 176w ago
NTA's Avatar
Interesting. I wonder how things like this get leaked LOL...

#236 - PS4 News - 176w ago
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After the PS3 3.40 SDK and PS3 3.60 SDK leaks from last year, today some more Sony PlayStation 3 tools have surfaced including PS3 Generator Tools Version 3.12 and the related PDF guides.

Download: PS3 Generator Tools Version 3.12 with PDF Guides / PS3 Generator Tools Version 3.12 with PDF Guides (Mirror) / Decrypt PS3 BD's Guide and Trophy Packs Guide by Mark Webber (ps3crunch.net/forum/threads/2298-Bla?p=25032#post25032) / Guide to Ripping and Burning Your True Blue Disc Games

Also included are ps3trp.exe, ps3sys.exe, ps3gen.exe, ps3cmd.exe, and ps3chk.exe in the archive above.

To quote, roughly translated: Leak from Generator Tools v3.12, an official package of tools by Sony.

Sony is unlikely to appreciate that! Indeed, a package of tools of his own design has been leaked on the Web, and while this set of software is not of paramount importance, it still proves that no one is to shelter of a leak, not even the multinational influence.

But back on topic, and now let's look at this "kit" of programs, called Generator Tools v3.12 and used to offer PS3 titles to the public. It is intended for the creation and verification of records and masters Masters packages.

In other words, developers of video game studios use it to edit projects, burn an ISO image on a Blu-ray, extract and decrypt the same time the content of a Blu-ray or an ISO image, create a file system (SFO), etc.. You can find all these features and further explanation concerning the PDF from the archive.

More PlayStation 3 News...