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August 30, 2012 // 3:39 pm - Following up on his previous release, today Sony PlayStation 3 hacker Naehrwert has updated SCETool to version 0.2.9 which now includes an NP application types fix and more followed by an unofficial update from Gamma Argon as detailed in the changes below.

Download: PS3 SCETool v0.2.9 / ZLib1.dll File (Required) / ZLib1.dll File (Mirror) / SCETool.exe v0.2.9 (no zlib1.dll or data folder required) by ben.ss7 / SCE_Encrypt Tool by TheUnkn0w / PS3 SCETool v0.2.9 (4.46 keys) by Smhabib and Naewhert / SCETool v0.3.0 (Unofficial) by Deroad (aka Wargio) / SCETool Linux Binary by SMOKE / GIT / unofficial_update.zip by Gamma Argon / Scetool.rar (Includes Data Folder, Keys, Curves and DLL File) by hesvhytg

Version 0.2.9

  • Plaintext sections will now take less space in metadata header keys array.
  • Added option to specifiy a template SELF to take configuration values from.
  • Added option to override the keyset used for en-/decryption.
  • Fixed NP application types.
  • [Firmware Version] will now be written to control info only.
  • [Application Version] will now be written to application info only.

Finally, from ben.ss7: Here is a scetool v0.2.9 which has zlib1.dll and the data folder embedded within the exe, which means it doesn't require you to have zlib1.dll and the data folder for keys.

The original scetool source code hasn't been touched and it shouldn't have any issues. The keys which have been embedded in to this exe are:

  • NP_tid
  • NP_ci
  • NP_klic_free
  • NP_klic_key
  • NP_sig
  • metldr
  • bootldr(lv0)

If any user wants me to embed all the keys up to 4.31 PM me. Enjoy:D

Update: From TheUnkn0w via IRC: Updated my sce_encrypt tool, supports drag and drop decryption, added a checkbox for compression and fixed a few bugs Just paste it into your scetool folder and run, makes decrypting/encrypting files far more easier.

Version 0.3.0

  • Added option to specify the data path

From toolboy2012: Hi Guys, So, I decided to make one more nice update to the SCETOOL, so we could seriously clean up that "::makeself{}" routine.....so I added one more command, so that we could dump the specific fields we need to save off from the original SELF header, so we can re-create it with the same data (rather than build these enormous lists of authids, vendorids, etc!)

So now the "SCETOOL -w" command will dump the specific header info we need to PS3MFW, (example is below):

So I dump the following fields:
1) KEY-REV
2) AUTH-ID
3) VENDOR-ID
4) SELF-TYPE
5) VERSION
6) CTRL FLAGS
7) CAPAB FLAGS
8) COMPRESSED

[Register or Login to view code]

So, there are a couple of new routines I had to add in my "ps3mfw_base.tcl", and the updated "scetool.exe"....

so feel free to take what you need... so my new ::makeself routine utilizes these fields, all read into a global array... and the routine is now much simpler/cleaner.

Note: I still want to review the "self-app-version" & the "self-fw-version" fields in the SCETOOL, and see where exactly they actually reside in the SCE headers, as I would like to get them 100% copied over as well, right now I'm setting both to the "version" field (ie 3.55, etc)

SCETool Unofficial Update by Gamma Argon: Unofficial minor update to scetool.

1. in release of official scetool firmware version was not added to control info when re-signing non-NPDRM eboots (functionality was already coded but not used).

[Register or Login to view code]

Please note: you may notice some difference between an original self and a re-encrypted self (header size, key table). These changes are the same for official scetool and the unofficial update.

OS: windows, requires standard windows dll's only (vc).


PS3 SCETool v0.2.9 by Naehrwert Updated, Adds NP Fix and More

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#302 - Pioter - April 27, 2015 // 1:23 pm
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Thanks, I needed that!

#301 - teaynadesh - April 27, 2015 // 12:21 pm
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Good homebrew.. Woah Yeah !!!

#300 - GHF58 - April 27, 2015 // 9:18 am
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Thanks for the updates guys.

#299 - tony wells - April 27, 2015 // 8:47 am
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good job thanks !!

#298 - blagynchy - April 27, 2015 // 7:05 am
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Thank you!

- Bcz it's my first post and i wait for "to be promoted" for the links

#297 - jaireet01 - April 27, 2015 // 5:31 am
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Thanks, needed this for a PSN Game.

#296 - PS4 News - April 27, 2015 // 4:57 am
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Following up on his previous revisions, today PlayStation 3 developer JjKkYu released TrueAncestor EDAT Rebuilder v1.95 followed by v1.96 with the changes outlined below.

Download: PS3 TrueAncestor SELF Resigner v1.96 / TrueAncestor_SELF_Resigner_v1.96.zip (Mirror)

v1.95 Changelog:

1. Change old switches to output method switch.
2. Add output for ODE.
3. Change default output as 4.XX STD. (4.XX key + Ctrl Flag)
4. Update instructions.

v1.96 Changelog:

1. Fix issue in batch resign SELF/SPRX files.

More PlayStation 3 News...

#295 - drewnut - March 26, 2015 // 2:52 pm
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thank you buddy

#294 - stickman1309 - March 24, 2015 // 9:42 pm
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Hi thanks for this awesome tool I'm kind of a noob!

#293 - PS4 News - March 24, 2015 // 9:41 pm
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Read my post above yours, you know what to do