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April 19, 2013 // 6:53 am - Following up on the previous updates from BwE, today PlayStation 3 homebrew developer sinsizer has made available PS3 NOR / NAND Statistic Beta for those interested in validating and checking their PS3 NOR / NAND dumps.

Download: NOR_NAND_Statistic_BETA.rar / NOR_NAND_Statistic_BETA.rar (Mirror) / PS3_NOR-NAND_Statistic.rar (Non-Beta) / PS3 NOR-NAND Statistic.rar (Mirror) / dumpstatistic.rar / dump statistics.zip (corrupt coreOS file) / PS3_NOR-NAND_Statistic_fixed.rar / dumpstatistic.rar by sinsizer / dumpstatistic.7z (Win XP) by Swizzy (Requires .NET Framework 4.0

To quote: Features:

  • NOR/NAND statistics
  • NOR/NAND patching
  • NOR/NAND byte swapping
  • NOR/NAND infos
  • NOR/NAND validation
  • NOR/NAND extraction
  • DATECODE check

This tool works different than other validators. Instead of outputting a full log, it will output an error.log, if validate is checked. But see for yourself.

Always patching 3.55 is recommended to see if the patched statistic is right/green. ckp_management_ID values have to be equel as well as per_console_nonce (should be stated in error.log if not). There is one easy rule! If the error.log contains an entry, your dump is definitly broken!

Ros section is excluded from validation. Why? It's easy to repair, the hole section gets patched anyway and it leads to the rule above.

For NAND all known sections gets checked. But a big part is not or only rarely documented. So the hole part after cvtrm, cell_ext_os_area, OtherOS and unreferenced area at the end won't be checked. It's very important that you have look at the statistics and the "corrupt block count" of flowrebuilder when interleaving.

It's always recommended to check dumps manually with an hexeditor, and using other tools for validation, to be as save as possible! As long as it is not possible to decrypt the full dump, it's impossible to validate it to 100%. Keep in mind this is only beta.

Update: From sinsizer:

  • Added 4.46 patches
  • Some small changes

OFFSET: 0xF00896 --- VALUE: 0x20 --- 0x00 BLANK AREA <--this is not normal, but it doesn't brick your console.

OFFSET: 0xF20020 --- VALUE: 0x000002000000004000000000 --- CELL_EXTNOR_AREA <--- you can find this check in line 1522, add this value or delete the check.

Update 2: Changelog: minor changes to the GUI (allows adding new patches to the patch folder). Thx to 3absiso and ChazLJ for testing.

Download: dumpstatistic.rar

How to extract the patch file for future CFW's (extracting/decrypting coreOS)

Tools Download: cos_extract.rar

  • Extract CORE_OS_PACKAGE.pkg with pupview.exe from the firmware.pup.
  • Unpack/decrypt the CORE_OS_PACKAGE.pkg with fwpkg.exe
  • Copy the new file to the patch folder.

IMPORTANT!

You have to use "ros" somewhere in the name. Otherwise it doesn't get recognized as patch.

Update 3: From sinsizer: The tool patches now ros and rvk if a corresponding rvk patch is placed in the patch folder. If no rvk patch is found, it will only patch ros.

Naming convention for patch files:

  • ros_whatever_without_extension1
  • rvk_nor_whatever_without_extension1
  • rvk_nand_whatever_without_extension2

In the example you can see that it will patch ros and rvk for nor. For nand it will patch only ros, because the revoke patch has another name. All patch files have to begin with the red names.

The tool will be released without patch files from now on. You can download the patchfiles here: ps3coredump.eu5.org

PS3 Coredump - All Files are in readable format! (000000000FACE0FF00000000DEADBEEF) or (IFI)
All tools, which use these files, should automatically detect the input format and swap the byteorder, if needed.

In future updates a small downloader will be integrated, as well as some other features regarding c2d and keyextraction from eid.

PS3 NOR/NAND Statistic Download: dumpstatistic_low_res.7z / dumpstatistic_low_res.7z (Mirror)

From Swizzy on the Win XP port (linked above): What I did was download the latest one then I decompiled it and fixed a few minor decompilation errors and re-compiled it with .net 4.0 as target instead of .net 4.5. I tested to make sure it runs in Windows XP on one of my virtual machines, however... I didn't check that all checks etc. are ok, but they should be.


PS3 NOR / NAND Statistic Beta Homebrew App By Sinsizer Arrives

PS3 NOR / NAND Statistic Beta Homebrew App By Sinsizer Arrives

PS3 NOR / NAND Statistic Beta Homebrew App By Sinsizer Arrives

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#12 - PS4 News - March 29, 2013 // 8:31 am
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Following up on his PS3 NOR Dump Auto-Patcher v0.01, today PlayStation 3 developer Rogero has released PS3 NOR and NAND Auto Patcher v0.04 with the changes outlined below.

Download: PS3 Nor and Nand Auto Patcher v0.04.rar / PS3 Nor and Nand Auto Patcher v0.04.rar (Mirror) / PS3 Nor and Nand Auto Patcher v0.04.rar (Mirror #2) / PS3 Nor and Nand Auto Patcher v0.04.rar (Mirror #3)

To quote: PS3 Nor and Nand Auto Patcher v0.04

ChangeLog:

Initial release v0.01

  • Compatible with both E3 and ProgSkeet Nor dumps.
  • Checking your PS3 Nor Dump if it is Byte-Reversed or No.
  • Applying the correct downgrade patches depending on the Dump type detected.
  • Eliminating the need to byte-swap the dump in order to apply the patches.
  • Making the patching easier rather then using several programs to do it.

v0.04 Update

  • Added new Rogero CFW4.40 v1.02 patches.
  • Works for any PS3 model with downgradable metldr revision (not metldr2) including PS3 with Minver 3.56
  • No more FSM is needed for downgrading.
  • Added detection of non-downgradable "metldr" revisions.
  • Added support for Interleaved NAND Dumps (now will patch both Nor and Nand dumps)

How to use:

  • Dump your Flash many times and verify it well before proceeding.
  • Drag and Drop any Nor or Interleaved NAND Dump onto the executable,
  • It will detect the dump type and patch it accordingly with CFW4.40 patches.
  • Flash the patched image back into the PS3 Nor/Nands.
  • Restart the PS3.

If the PS3 was already on OFW4.40 then it must start normally and you can Install Rogero CFW4.40 v1.02 from XMB -> Settings -> System Update.

If the PS3 was on OFW < 4.40 then you will see the "Connect a PS3 controller" screen, and you can continue by installing Rogero CFW4.40 v1.02 simply by following the screen instructions.

Warning: This program does not check for the dump validity, you must provide a good dump previously checked and verified.

It will patch the dump image even if it's not a 100% valid dump, the program only does some minimal checks before patching assuming that the user have provided a valid dump.

More PlayStation 3 News...

#11 - PS4 News - March 9, 2013 // 12:35 am
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Following up on the BwE NOR Validator Public HTML Edition, today PlayStation 3 homebrew developer BwE has made available a PS3 homebrew application with details below.

Download: BwE NOR Patcher v1.0 / BwE NOR Patcher v1.0 (Mirror)

The application is available above, and below is what BwE mentioned about it for those interested.

BwE PS3 NOR Patcher v1.0

  • Checks CoreOS then patches 3.55/3.56 - Also minimum version check.


More PlayStation 3 News...

#10 - PS4 News - February 20, 2013 // 6:11 am
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Following up on the PS3 NOR Inspector v0.01 and his previous release, today PlayStation 3 homebrew developer BwE has made available a BwE NOR Validator Public HTML Edition v1.01 PS3 homebrew application followed by v1.02, v1.14 and newer revisions with details below.

Download: BwE PS3 NOR Validator 1.09 / BwE PS3 NOR Validator 1.02 / BwE PS3 NOR Validator 1.01 / BwE PS3 NOR Validator 1.04 / BwE NOR Validator Public HTML Edition (Latest Version) (Mirror)

From the included ReadMe file: This all in one validator/patcher will interpret the byte orientation, patch for 3.55 and will then output the results of 2200+ validations.

How-to use

1) Run the comical keygen style loader
2) Click start (and maybe mute)
3) A console will appear asking you to select your dumps (if you have more than one in the folder)
4) Make your selection and or select if you watch to patch it (either in its current byte orientation or the opposite)
5) Wait patiently
6) Read the output

Areas Of Validation

  • Statistics
  • First Region Header
  • Flash Format
  • Flash Region
  • Asecure_Loader/Metldr
  • Asecure_Loader/Metldr Corrupt Sequences
  • Asecure_Loader/Metldr Encrypted Statistics
  • EID
  • EID0
  • EID2
  • EID3
  • EID5
  • IDPS
  • CISD
  • CISD0
  • CISD1
  • CISD2
  • CCSD
  • CCSD0
  • CVTRM/VTRM0
  • VTRM 1
  • TRVK_PRG0
  • TRVK_PRG1
  • TRVK_PKG0
  • TRVK_PKG1
  • ROS0
  • ROS1
  • ROS0/1 AuthID's/MD5's
  • Revoke/CoreOS MD5's
  • Second Region Header
  • Second Region Block 0
  • Second Region Block 1
  • CELL_EXTNOR_AREA
  • Lv0ldr/Bootldr
  • Lv0ldr/Bootldr Corrupt Sequences
  • Lv0ldr/Bootldr Statistics
  • Minimum Version
  • File Digest Keys
  • PerConsole Nonce
  • Corrupt Sequences
  • Repetition
  • Authenticiation IDs

Use at own risk! Valid dumps may be invalid - Invalid dumps may be valid. There are almost infinite variations of each dump! Have fun and good luck!

Report any bugs or issues to bwe AT betterwayelectronics.com or directly to BwE at irc.efnet.org #ps3downgrade

Changelog:

  • 1.15 - 25/03/2013 : added 4.40 ofw information and optimised some code
  • 1.14 - 19/03/2013 : improved validation of the flash-region table
  • 1.13 - 18/03/2013 : better handling for metldr.2, more id detections and md5s, added byte reversal option for experimenting with E3.
  • 1.12 - 16/03/2013 : md5 bug fix, changed id detections and general improvements
  • 1.11 - 08/03/2013 : improved patching structure, added 3 musketeers patch (3.56 patching), code optimisation
  • 1.10 - 04/03/2013 : added 25+ validations + changed results & outputs + bugfix
  • 1.09 - 02/03/2013 : improved corruption checks for metldr/bootldr + more validations + old coreos bug fix (again) + changed some results
  • 1.08 - 29/02/2013 : added timeout for version check + added 16bit corrupt sequence check + fixed long outputs + fixed metldr ident bug + changed some warning/danger results + changed 00/ff results
  • 1.06 - 27/02/2013 : fixed bug when handling old coreos versions + fixed .self md5 list
  • 1.05 - 25/02/2013 : added approx 220 more validations + changed statistic ranges + latest version check + fixes to metldr/bootldr
  • 1.02 - 22/02/2013 : more md5's & authid checks + changed some results.
  • 1.01 - 16/02/2013 : authid check bugfix
  • 1.00 - 15/02/2013 : first public release

More PlayStation 3 News...

#9 - jackkiej - February 10, 2013 // 11:12 am
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You can use getconsoleID too, and if you changed the console ID can you generate a PSID with that?

#8 - haze67 - February 6, 2013 // 7:13 am
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the PSID can't be found in any NOR/NAND dump, only in the "dumped" LV1/LV2 dumps from the console. there you have the PSID, so it needs PSIDPatch either way... and the 2xConsoleID/IDPS in ur dump is at offset:

NAND offset 80870 - 16 bytes ( search again the IDPS and the second one appears..) NOR offset offset 2F070 - 16 bytes (search again the IDPS ...)

#7 - jackkiej - February 6, 2013 // 6:23 am
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Quote Originally Posted by StanSmith View Post
Can I get the Console ID from a NAND dump? The conosle I have this dump from is dead but not sure where to find the Console ID from this NAND dump.

I got the Console ID, now where to find the PSID?


maybe this helps:

PSID starts at 0x800000000044A18C in 3.41, 0x800000000045218C in 3.55. It is 16 bytes long. Two identicle Console ID's exist in memory: one which is 32 bytes at 0x80000000003C2EF0 and another which is 16 bytes at 0x8000000000452174. PSN seems to use the second one, but PSIDPatch patches both

I am not sure...

#6 - StanSmith - February 3, 2013 // 4:53 am
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Can I get the Console ID from a NAND dump? The conosle I have this dump from is dead but not sure where to find the Console ID from this NAND dump.

I got the Console ID, now where to find the PSID?

#5 - jt666 - January 31, 2013 // 7:57 pm
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System Information in multiman.

#4 - givato - January 31, 2013 // 5:31 pm
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where can I find my console id?

#3 - tommabu123 - January 31, 2013 // 5:51 am
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my ps3 was brick , and dump is not valid, can I use this for dump valid ? (sorry for my bad english )