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April 8, 2011 // 11:39 pm - Today an anonymous PS3 developer has released a PS3 K_License Extractor Python Script for PlayStation 3 PKG files.

Download: PS3 K_License Extractor Python Script for PKG Files / PS3 K_License Extractor Python Script for PKG Files (Mirror)

To quote: An anonymous developer has released a K_License Extractor for use on retail and debug PKGs.

The k_license is a unique license string generated and embedded in PSN and other PKG files. The script will retrieve and display this k_license when ran.

Please note the app is in the form of a python script and meant for experienced devs.

Finally, from PS3 developer littlebalup comes PyPS3tools: a suite of Python tools for PS3 flash memory dump files alongside PyPS3rebuilder v0.1a WIP (work in progress) with details below.


A beta version of the rebuilder is available for test purpose only !

Note: Supports NOR and NAND dumps. For NOR you can restore a byte reversed dump with a non byte reversed dump as donor. Or vice versa. The script take care to swap bytes if necessary. The generated file will be the same type as the original file.


Download: PyPS3tools-master.zip / GIT / rebuilder.py

To quote: I continue my crusade for unix based system users. So I decided to create new dump tools that can be run natively on a maximum of systems (including windows).

As the wonderful Judges's NORway & NANDway scripts are written in python 2, I naturally chosen the same langage to complete them by creating a "patcher" and a "checker" that can be run into the same environment.

With all of those python scripts, we are able to dump, check, patch and flash on all python 2 compatible systems. And a batch/bash script can be easily be written to automate all of this (for NOR at least. An "interleaver" still missing for NAND).

Scripts, detailed readme and changelog are available to my git (linked above).

PyPS3rebuilder released. Available via github.

PyPS3checker overview:

Compatible with any type of PS3 flash memory dump file:

  • Regular NOR dump (teensy, progskeet, dumps from homebrew)
  • Revesed NOR dump (E3 flasher)
  • Interleaved NAND dump

Customization of checks and hashs can be done by editing the "checklist.xml" and "hashlist.xml" files.

All initial checks are those from PS3dumpchecker (many thanks to Swizzy), plus a "risklevel" parameter that can be "WARNING" or "DANGER" like on the BwE validators.

Check log auto-generated as "[mydump].checklog.txt"

PyPS3patcher overview:

Compatible with any type of PS3 flash memory dump file:

  • Regular NOR dump (teensy, progskeet, dumps from homebrew)
  • Revesed NOR dump (E3 flasher)
  • Interleaved NAND dump

Patch FSM, noFSM, RVK (see detailed commands). Byte reverse NOR dump (see "swap" command).

Thanks to beta testers from LS




A "short" demonstration made under Windows. It's a raw video. No time for video editing

PS3 K_License Extractor Python Script for PKG Files is Released

PS3 K_License Extractor Python Script for PKG Files is Released

PS3 K_License Extractor Python Script for PKG Files is Released

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#15 - catalinnc - November 26, 2012 // 8:43 am
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this tool is useful only if you have a genuine debug pkg (from $0ny)...

#14 - haze67 - November 26, 2012 // 5:15 am
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any change you can reupload this tool PS3 NEWS

thx anyway nvm.. found it

k_license.py script: http://rghost.net/41820463

#13 - PS4 News - November 8, 2011 // 5:05 pm
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I have now added a Mirror to the first post of the file.

#12 - stefunlive - November 8, 2011 // 4:22 pm
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link dead !!

#11 - NN33NN - November 8, 2011 // 4:05 pm
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Link is down

#10 - thugnit1019 - November 8, 2011 // 3:47 pm
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Can someone help me use this, i've got it up but how do i extract to k license?

#9 - RMnTnA - April 10, 2011 // 5:35 pm
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If in any dev out there can make Netflix work without having to login to PSN, That would just make my day!

#8 - tonybologna - April 10, 2011 // 11:06 am
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Anxious to see what developers can do with his tool! Thanks for the post!

#7 - BigSpot - April 10, 2011 // 11:05 am
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^^ what he said I simply want to backup what I rightfully paid for and share it between my OWNED systems.

#6 - shummyr - April 9, 2011 // 3:45 pm
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Quote Originally Posted by Mbb View Post
Hopefully scene groups will now release DLC's to, that would be awesome.

Hopefully this will lead to those of us who have multiple machines being able to sign content that we have bought for all of our machines, instead of it being locked to one machine.