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April 2, 2010 // 7:44 pm - Update: JaicraB has now shared a second (36MB) dump and update, details and the download link are available HERE and the guide is being worked on!

Today JaicraB (linked above) with the help of DemonHades have done what GeoHot failed to do, dump and publicly leak the PS3 Hypervisor LV2 (GameOS) for the entire PS3 scene to begin reversing and examining for new holes, exploits, etc!

But wait, there's more... they also plan to share a guide soon detailing how the LV2 dump was done (see HERE for the LV1 dump leak) so that everyone in the PlayStation 3 development community can join in on the fun!

This is indeed refreshing news in comparison to a lone glory hound out only for himself instead of the PS3 scene, seeking attention while blinded by his own e-fame from the notion that others in the community are just as capable, if not moreso, as will surely be demonstrated in coming months.

BIG PROPS to both JaicraB and DemonHades, you guys deserve it and we are honored to see your willingness to share with everyone to further PS3 development. You truly are shining examples of what the scene is all about, and you will be remembered for this.

Download: PS3 Hypervisor LV2 (GameOS) Dump [48.0MB (50,331,648 bytes)] / PS3 Hypervisor LV2 (GameOS) Dump [35.2MB (37,000,000 bytes)]

To quote, roughly translated: "DHorg friends because that is in luck, and I DemonHades and JaicraB we have dump the LV2 (supervisor) thereby obtaining ps3 kernel very soon we detailed the dump.

Jaicrab a pleasure working with you friend.

Best to all! A week ago I started to dismount for the first time a PS3 and install Linux without any experience. My only goal was to teach people to change the cooling of a PS3. Gradually I was calling attention to the world of SCENE and a week I give the LV2.

This concludes a long afternoon with only one thought. DemonHades Thanks for sharing your experience with me and spend the whole evening with me and discuss check for teaching me everything you know in two hours. The truth is that without DemonHades would have been almost impossible. A great and wise person.

After an entire afternoon leading a project in mind, we could dump the LV2. We had read access of the last session before entering XMB Other.

I promised. It will explain the method to follow if you want to do you the same. Enjoy it!

Next step? The next step is Inmagine. First of all tomorrow if I can I will explain the process of how to do it.

It is not a simple dump LV2, but a dump of the entire session previously opened in XMB. What you need to debug the dump way to make things not to mix the session Other and so we can analyze everything that we run in XMB.

This dump was made with an upper size LV2, which contains trash otheros session mixed with XMB. The LV2 area is intact, are the first 36 megabytes, which is lv0, LV1, LV2.

You open a door and you find 50 more, each new door you can open 50 more doors. Choose your path to investigate and share it with everyone."

Finally, pictured below is the IDA Pro SPU processor module in action!

PS3 Hypervisor LV2 (GameOS) Dumped and Publicly Leaked!!

PS3 Hypervisor LV2 (GameOS) Dumped and Publicly Leaked!!

PS3 Hypervisor LV2 (GameOS) Dumped and Publicly Leaked!!

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#67 - Raze1988 - April 3, 2010 // 12:49 pm
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Quote Originally Posted by Mbb View Post
What's next (after lvl2?)

AFAIK lv2 manages the startup of our games (thus it's called GameOS). So now that we have it, we can search for methods to execute unsigned code.

And since Sony already tried to prevent us from digging deeper, I bet the devs will eventually find what they're looking for.

#66 - BluEvo - April 3, 2010 // 12:45 pm
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Quote Originally Posted by PS3 News View Post
Wow this guy just keeps going and going like the Energizer bunny!

Haha, the best freaking easter bunny yet

#65 - PS4 News - April 3, 2010 // 12:31 pm
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Wow this guy just keeps going and going like the Energizer bunny!

Another update and dump! I won't make a separate thread for it tho but here it is, roughly translated:

Good. Do not understand how a common theme can be a good side. It is not able to benefit everyone? Reconsider.

The above contains many waste dump and otheros session data. The important thing is the method used. It is not about "Cold-boot-attack", NO! . It is an attack and hot things are normal mixed.

In any case there is an area of 36 MB that theoretically it is unlikely that residual data is entered. Following on from 36 MB to mix the session with the session otheros XMB. How to debug this? Loading a minikernel, a small distribution of Linux and leave more memory intact and proceed to dump.

Next step? We are open to ALL countless projects. You can collect all SELF, dump the process of updating ...

I'm working on the explanation of the method, I promised you. Be not impatient

A second area DUMP only the "privilege" of 36 MB.

Pass: jaicrab.jaicrab

#64 - daveribz - April 3, 2010 // 12:21 pm
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Couldn't you start booting Linux and straight away make it allocate some memory at a predefined address to keep it from overwriting Lv2 in RAM?

#63 - Mbb - April 3, 2010 // 12:19 pm
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What's next (after lvl2?)

#62 - Gonky1 - April 3, 2010 // 12:18 pm
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hopefully they share their method so the rest of the devs can get doing their own dumps.

#61 - zeromx - April 3, 2010 // 12:13 pm
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Hey this is great development news. I have uploaded to uploadjockey, which has megaupload, rapidshare, hotfile, etc...

#60 - Hortlo - April 3, 2010 // 11:37 am
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Lvl2 is the GameOS side of the Ps3

Hopefully they share their method so the res of the devs can get doing their own dumps

#59 - effbee - April 3, 2010 // 11:37 am
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Nothing yet. This is where people look for holes in the PS3's security.

#58 - Warrorar - April 3, 2010 // 11:36 am
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nice work.

i'm happy to see that you guys got it