PS4 News on Facebook! PS4 News on Twitter! PS4 News on YouTube! PS4 News RSS Feed!

Home PS4 News - Latest PlayStation 4 and PS3 News

132w ago - Following up on the PS3 KLicense Brute-force Tool release, this weekend PlayStation 3 scene developer Flat_z has made available a PS3 Disc Key Dumper, Klicensee Dumper and corresponding Data Dumper with details outlined below.

Download: PS3 Disc Key Dumper / PS3 Data Dumper 0 / PS3 Klicensee Dumper / PS3 Data Dumper

From Twitter:

Disc key dumper http://mir.cr/1YDDSN6T http://mir.cr/0R8C1JVN
Klicensee dumper http://mir.cr/AKODIFIA http://mir.cr/1BAUGCKJ

The klicensee_dumper should speed up the gathering of klicensees. One of dumpers is an alternative to klicensee bruteforcer which released before because some klicensee keys cannot be bruteforced. Klicensee is used to resign/decrypt/encrypt self/sprx/edat.

As for the other dumper (for a disc key), I'm writing a tool to decrypt/encrypt saves and resign them for your console if you want to use a save from another console. I will release a tool soon when it will be completed.

From the included ReadMe Files:

Disc Key Dumper

Requirements:

  • 3.55 CFW (e.g. Kmeaw)
  • MultiMAN or original dev_blind application and FTP client

1. Install `Data Dumper` (data_dumper.pkg) if you didn't installed it before. It is a homebrew application to dump a data from some LV2 memory to a file: /dev_hdd0/tmp/dumps.bin. A data which stored there is written by dumper loaders, e.g. by Disc Key Dumper.

2. Install `Disc Key Dumper Loader` (disc_key_dumper_loader.pkg). It stores a disc key if your game is not a PSN/SEN game.

3. Reboot a console to clear a data storage in LV2 memory.

4. Now you need to start `Disc Key Dumper Loader`, then start your game.

5. After exiting from the game you need to run `Data Dumper`, you will hear some beeps.

6. Then run any FTP client (e.g. builtin in MultiMAN) and download a dumped disc key from /dev_hdd0/tmp/dumps.bin.

Klicensee Dumper

A klicensee is specified by developer of the game. Usually it is stored in EBOOT.ELF and you can find it in a disassembler or by brute forcing a key along with a NPD header. But in some cases this key is not stored in a plaintext format and can be annoying to analyze a game's executable. That's why I had created this dumper.

Requirements:

  • 3.55 CFW (e.g. Kmeaw)
  • MultiMAN or original dev_blind application and FTP client

1. Install `Data Dumper` (data_dumper.pkg) if you didn't installed it before. It is a homebrew application to dump a data from some LV2 memory to a file: /dev_hdd0/tmp/dumps.bin. A data which stored there is written by dumper loaders, e.g. by Klicensee Dumper.

2. Install `Klicensee Dumper Loader` (klicensee_dumper_loader.pkg). It stores a file path to self/sprx/edat and a klicensee key if it is specified.

3. Now you need to replace original `libsysutil_np.sprx`. I use a dev_blind feature from MultiMAN, you can use any other way. Don't forget to backup original file.

4. Reboot a console to clear a data storage in LV2 memory.

5. Now you need to start `Klicensee Dumper Loader`, then start your game.

6. After exiting from the game you need to run `Data Dumper`, you will hear some beeps.

7. Then run any FTP client (e.g. builtin in MultiMAN) and download dumped klicensee keys from /dev_hdd0/tmp/dumps.bin.

8. Restore an original `libsysutil_np.sprx` using the same method as at step 3.

Data Dumper

Requirements:

  • 3.55 CFW (e.g. Kmeaw)
  • MultiMAN or original dev_blind application and FTP client

1. Install `Data Dumper` (data_dumper.pkg) if you didn't installed it before. It is a homebrew application to dump a data from some LV2 memory to a file: /dev_hdd0/tmp/dumps.bin

2. Every time you're want to dump a data from my applications (e.g. Klicensee Dumper) you're need to reboot a console to clear a data storage in LV2 memory.

3. Run a dumper loader, then start your game.

4. After exiting from the game you need to run `Data Dumper`, you will hear some beeps.

5. Then run any FTP client (e.g. builtin in MultiMAN) and download a dumped data from /dev_hdd0/tmp/dumps.bin.


PS3 Disc Key Dumper, Klicensee Dumper and Data Dumper by Flat_z

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!


  • Sponsored Links




#22 - qwe123123 - 85w ago
qwe123123's Avatar
can it work with a gui?

#21 - evil99019 - 93w ago
evil99019's Avatar
I have heard of several games only editable by Hyperkin's commercial game genie because Flat_z's program can't dump the Secure File ID. That's why there are still many old games not supported by Bruteforce Save data.

I am going around many place trying to find willing people with CFW and soul calibur 5 to test secure file ID dumper on soul calibur 5, but if someone already knows that it's futile, please let me know so I can stop them before they dive deep only to get disappointed in the end.

#20 - JeoWay - 93w ago
JeoWay's Avatar
I've never had a problem with it. Bruteforce save data (aldostools) is what i use.

#19 - evil99019 - 93w ago
evil99019's Avatar
so it's been half a year since Flat_z's Secure File ID Dumper came out, from search I learned there are some games that this program doesn't work, like dark souls or some games that use double encryption and stuff.

problem is I can't find a concrete list of games that this program can't work on. it's hard to decide whether it's worth running personal test on the games not in the database yet if someone else already knows that it'd be a waste of time.

#18 - BerserkLeon - 120w ago
BerserkLeon's Avatar
The Disc Key dumper dumps the disc hash key (of the disc in your BD drive, pretty sure they're not stored in backups) , which is something that could be used for save decryption but the ps3 doesn't utilize/check it.

The Secure File ID Dumper dumps the Secure File ID key which is the main thing you need for save decrypt/encrypting. It doesn't seem to work with some games (dark souls is still being a pain)

Klicensee dumper, of course, dumps the klicensee. It's mostly only used for decrypting the EBOOT.BIN or SELFs or SPRXs.

Basically though if you don't already know those terms, you don't need to worry about it.

#17 - Ferchenko - 120w ago
Ferchenko's Avatar
Sorry, but I'm still a noob on this things. What is this supposed to be for?

#16 - BerserkLeon - 120w ago
BerserkLeon's Avatar
Make sure when you try to use the secure file ID loader that you only replace the ps3*.sprxs, not the libsys_np.sprx.

only use the libsys one when doing the klic one. And make sure to back up your originals or you wont be able to switch between what you want to use at all, as far as these dumpers go.

#15 - PS4 News - 121w ago
PS4 News's Avatar
Following his initial releases, today PlayStation 3 developer Flat_z has updated his PS3 Disc Key Dumper, Klicensee Dumper and Secure File ID Dumper for 4.21 CFW with details below.

Download: PS3 Disc Key Dumper, Klicensee Dumper and Secure File ID Dumper Updates / PS3 Disc Key Dumper, Klicensee Dumper and Secure File ID Dumper Updates (Mirror)

To quote: Finally I was able to find the time to port my dumpers on 4.21 CFW. There were some problems while porting from 3.55 to 4.xx and hopefully all of them were fixed.

These dumpers are not required to work with previous tool called Data Ddumper because they just write all data directly to the corresponding file on /dev_hdd0/tmp. All dumpers were tested on 4.21 REX and should works fine if you do the process correctly.

Example from KDSBest in REX 4.21:

[Register or Login to view code]

Dishonored Save Game Hack by KDSBest:

I ported XB36Harzard's XBox 360 Dishonored Save Game Editor to PS3 and modified it. His was detected as virus and I know why. Mine shouldn't get detected.

Download: XBox 360 Dishonored Save Game Editor For PS3

  • You have to use pfdtool to decrypt PAYLOAD of your Dishonored Save.
  • Enter the Stuff the SaveGame wants to know.
  • Play till you got at least 1 rune to be save.
  • Backup the savegame it uses a heuristic method since the positions of coins and runes are not fixed. It will warn you if it came to trouble and it backups your old PAYLOAD file.
  • If no warning comes (even sometimes if one comes) you should have more coins, runes and 65000 of most of the bullet types.
  • At the end you have to encrypt the PAYLOAD file with pfdtool again.
  • To the SaveGame it uses some strange modified zip algorithm to zip and unzip the save.

XB36Harzard uses offzip and packzip to manage the zip algo for him. So do I! I just ported his stuff and modified it and wrote it in C#... VB really sucks. Have fun, KDSBest

PS: If autosaves save failing press circle to cancel and normal. That works for me!

From whitezombie:

Here is FFXIII-2. I resigned a save, successfully copied, and loaded it. I don't know if it works on the US version but someone can test it. Add the following to your games.conf. I used the 3.55 version and keam to dump it from memory. Loaded it on another console with the latest Rogero.

[Register or Login to view code]

Tips:

  • I recommend to use the FTP client from multiMAN to patch sprx files.
  • Don't forget to make backups of sprx files before patching them.
  • Don't use two or more dumpers at once - this will definitely not work).

More PlayStation 3 News...

#14 - crackle - 130w ago
crackle's Avatar
Exciting if the disc key dumper works. Has anyone been able to verify that the keys correctly decrypt the software cryptographic layer?

#13 - StanSmith - 132w ago
StanSmith's Avatar
Thats what I was talking about. A link to the actual files. Thanks guys.

 











Advertising - Affiliates - Contact Us - PS4 Downloads - PS4 Forums - Privacy Statement - Site Rules - Top - © 2015 PlayStation 4 News