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109w ago - Following up on his previous release, this weekend PlayStation 3 developer IngPereira has made available PS2Classic Final with source code for playing PS2 Classic games on the PS3 entertainment system.

Download: ps2classic_final.rar / ps2classic-latest-src.rar / expert_103.rar (3.1 Expert with PS2 CDVD plugin) / PS2 Classics GUI (Latest Version) / GIT / ps2ctool_v1.zip by CrUmp / ps2classic-bccb879.zip by u$er / PS2 Classics Template PSDs by DEREKTROTTER

Now it doesn't need root key to vmc stuff and now vmc decryption and encryption is working great, added ISO9660 checks and LIMG check and creation. Thanks to flatz, aldo and many others.

Usage:

iso:

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vmc:

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To quote, roughly translated: Good friends here I leave the last revision PS2Classic with the new changes and additions by me with the help of Flatz and aldo.

PS2Classic Final Changelog:

  • ISO9660 Check
  • LIMG Support (Check / Creation)
  • VMC Decryption / Encryption fixed with the help of flatz by making new py script to rehash stuff so i can port it and now without. the need to use a root key to encrypt or decrypt your vmc's, thanks to aldo too by helping me in the process.
  • Now you see the progress being maded by decryption or encryption, so is more easy to wait.

Deciphering virtual memory card

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Encrypting virtual memory card

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It will rehash every change in the blocks and now it should work. About encrypting and decrypting ISO.BIN.ENC or CONFIG nothing changes about user commands because all the change was internal, so is the same.

If you don't want to use this cmd version is better to wait to the new version of Aldo Gui tool because it will have this added and some better gui improvements. Thanks to flatz, aldo and many others helping in the process.

Here also included something for those who want to modify or ripearlas isos more easily and are functional in the PS3. The process is very easy and simple using Expert 1.3 since the 2.0 version tends to have flaws with these images ISO9660 corrupting and ends.

Ripping or modification of any PS2 game

1. Crack the ps2classic ISO.BIN.ENC with great command line or GUI aldo.
2. Expert Runs 1.03 and continues to work the following order:

  • Extract LBA
  • Extract files (It will extract every file from the game in a folder with the iso name)

Now you can make your changes to the game(But obviusly you cannot just delete stuff because the LBA has an order you need to make some dummy file and rename it to the file you want to delete for example), you can mod everything too if the game have some modding tools for sure like gta sa, vc, etc.

  • Rebuild files (Now it will make a ISO with the game folder extracted previusly modified)
  • Rebuild LBA

3. Just encrypt that Game ISO modified with new tools like this new ps2classic command line tool or with new Aldo gui Ps2classic tool with new changes (Because this tools will now remake the LIMG section too). Now use the new ISO.BIN.ENC on the PS3 and check your changes.

Greetings

From CrUmp comes a PS2 ISO Renaming Tool called PS3CTool v1 (linked above) for PS2Classic v 1.0 with details below, as follows:

I only test with my mac. if you install python 2.7 on windows this should work too. i don't know if it's ok to put key file in this, so I didn't include it. put your ps2.key file in the same location, and include this folder in your $PATH like:

[Register or Login to view code]

PS2 ISO Renaming Tool for PS2classic v 1.0 - PS3Classic: To encrypt PS2 ISO to PS2Classic image.

The best way to play your PS2 games on your PS3 console is to convert them into PS2 Classic Games. With Multiman and PS2Classic container, you can have unlimited PS2ISOs loaded into your PS3. With [gameID] Game Title naming convention, Multiman will download the game cover if avaliable.

This tool finds gameID from within PS2ISO, and compare with online database to rename the ISO file names

This script works with ps2classic command line tool to make it more convenience to convert mass ISOs.

usage:

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example:

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options:

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netrename:

To rename ISO file with sonyindex.com database entry, in '[DISCID] FILENAME' format

ALL: in a folder to process every ISO under that folder, including subfolders. It will move ISO files to current folder, and re-name iso filenames against the database entries.

Finally, from u$er comes some proper PS2Classic Tool binaries (linked above) who states the following:

Hey there, i've compiled a set of PS2Classic binaries for you based on the latest changes. if you don't like using cmd-line apps, you can replace the one in PS2Classic GUI with this one.

[Register or Login to view code]

PS2Classic Final with Source Code Arrives for PS2 Classic Games on PS3

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!


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#1263 - ktgw11 - 2w ago
ktgw11's Avatar
thanks for good soft. all the best.

#1262 - djmakis - 4w ago
djmakis's Avatar
thanks for the files

#1261 - ori0 - 5w ago
ori0's Avatar
Thanks for keeping the PS3 going strong!

#1260 - gurpreetbal - 6w ago
gurpreetbal's Avatar
thanks for uploading

#1259 - PS4 News - 7w ago
PS4 News's Avatar
7 - 3 - 2015 Cobra ODE News - Update

We are pleased to present the Cobra ODE FW 2.4 wich properly adds support for the Emu USB QSB and addresses a number of small bugs we found in particular with the drive door support for 4k consoles. We have updated the DMC triggering mechanism for enhanced performance.

The game database file has also been updated to include many new titles.

We are unable to fully support FAT PATA consoles with DMC owing to issue with BD recordable media compatibility and a multitude of different bluray drive daughterboards. FAT SATA consoles with BMD-31 will remain supported. If you have purchased DMC for PATA FAT consoles, you may return it to your reseller for a refund.

DMC will be kept fully supported on FAT SATA (BMD-31), 2k/2k1, 2k5 and 3k consoles.






Since we have removed the Hardware Passthrough mode from ODE FW 2.4, we suggest that users use ODE FW 2.2, if they wish to update the OFW of their console to 4.66. ODE FW 2.2, still has the option to enable HW Passthrough mode providing you are using the USB Clip on PCB. After updating the console OFW to 4.66 you can update to ODE fw 2.4 again.

Finally, from coalchamber1022: (DMC + OS 4.7 + CECH-2001A)

Hi Guys, Formalities...

PS3 Type: CECH-2001A
PS3 OS: v4.7
ODE: v4.2
ODE FW: 2.4
DMC: v1.0
Boot Disc: ModNation Racers (BCAS20105)
Swap Disc: Verbatim 25 GB 6x SL (LINK)
SD Burner: Generic from Amazon (LINK)

CFG File:

[Register or Login to view code]

I got things hooked up, loading a game is still a bit of a PIA but it works.

  • After plugging in my HDD with my games on it I plug my PS3 into power then boot it up.
  • I then put in by Boot disc I see the cobra menu and select a game.
  • I then get a what looks to be a video of just the cobra icon at that time I eject my boot disc then just put the boot disc back in. It then loads up the game selected in the XMB
  • I then hit 'x' to start the game the bootdisc then pops out then the ode flashes red/blue so i leave the boot disc and let it suck back in.
  • Then in a few seconds it ejects again then ODE flashes green/blue I then pop in swap and BADABOOM it loads up.

With that many ejects and loads I am anticipating my BD drive to crap out soon. Hopefully cobra team can lower the number of ejects but in any case it works!!

#1258 - Suprising - 10w ago
Suprising's Avatar
I just upgraded my old Cobra to a newer updateable version today!

On 4.66 it seems Sony are catching and winning the race with ODE's. Anyway, I do have a swap disk which means I am sorted for now...

26 - 2 - 2015 - Cobra ODE News - Information

All Cobra ODE users should avoid updating to OFW 4.70 until Cobra Team has carried out extensive testing.

Some videos on 4.70:











#1257 - jodson - 10w ago
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I do not think it worth buying it go with what we have today with all PS3 already possible and with the minimum of expense.

#1256 - devbabdev - 10w ago
devbabdev's Avatar
should i need cobra dongle?

#1255 - Isleofdoom - 12w ago
Isleofdoom's Avatar
Multiman shares alot of info between the cfw cobra port which made me look into the issues with controller synch n are all within mm causing issues due to certain files where synch needs to be patched properly in with the file.

I already ran the tests and intact does work correctly thus also giving back the exit screen

#1254 - xerxesrex - 13w ago
xerxesrex's Avatar
Now my mate has seem to do a number of things to multiman in the last few weeks of research as he called out to another mate who has great knowledge and workaround. The scene has never seen or listened 2 till now.

I have seen his work before but chose to keep quiet. He even discovered what files are what and where they come from and how they are utilized. Deank didn't want this out for various reasons but as he dug deep and into reaches that has now unlocked multiman to the limits deank said was impossible.

As he keeps working in secret to unlock every secret to even discover what one file fully unlocks this great manager. I would like to thank him for his great work as it won't be seen as his last work as he even started on the new generation console making this one of not only deank greatest threat but others as well to reveal who they really are hiding behind other names.